Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3]

Author Topic: More Adventure mode features, please.  (Read 6541 times)

Aquillion

  • Bay Watcher
    • View Profile
Re: More Adventure mode features, please.
« Reply #30 on: March 22, 2014, 04:03:39 am »

Honestly, if you follow the devlog, I think it's pretty clear that most of the recent features are Adventure-mode focused (although many of them will also impact Dwarf mode by giving it a broader and more vibrant world to take place in.)
Logged
We don't want another cheap fantasy universe, we want a cheap fantasy universe generator. --Toady One

CaptainMcClellan

  • Bay Watcher
  • [WAS_NEVER_HERE][CUBE]
    • View Profile
Re: More Adventure mode features, please.
« Reply #31 on: March 22, 2014, 04:09:35 am »

Yes, I know. That's been told to me twice already. Stop posting to a dead thread please.

Appelgren

  • Bay Watcher
    • View Profile
Re: More Adventure mode features, please.
« Reply #32 on: April 09, 2014, 12:38:50 pm »


[...]Fiddle challenges with Demons.


That is one genuinely awe-inspiring way to make musicality more useful!
Logged

CaptainMcClellan

  • Bay Watcher
  • [WAS_NEVER_HERE][CUBE]
    • View Profile
Re: More Adventure mode features, please.
« Reply #33 on: April 09, 2014, 12:51:33 pm »


[...]Fiddle challenges with Demons.


That is one genuinely awe-inspiring way to make musicality more useful!

Whoa! First, I thought I'd taken this thread down. Second, that's a reason to keep it up! I forgot I suggested that! Mm. I'm going to sig that quote and send it to ThreeToe.
Pages: 1 2 [3]