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Poll

Which petition should be used?

Bloodbank (Europe)
- 3 (21.4%)
NotASecretBase (Scandinavian Peninsula)
- 2 (14.3%)
Wrong Neighborhood (America <South America since one already exists in North America)
- 1 (7.1%)
- (Somewhere in Asia)
- 1 (7.1%)
- (Somewhere in Austrailia)
- 0 (0%)
- (Somewhere in Africa)
- 1 (7.1%)
- (North Pole)
- 1 (7.1%)
- (South Pole)
- 0 (0%)
No new base
- 0 (0%)
Sectoids Rule!
- 5 (35.7%)

Total Members Voted: 14


Pages: 1 ... 3 4 [5] 6 7 ... 9

Author Topic: Superhuman OpenXCom Let's Play - This is not going to end well  (Read 16871 times)

poketwo

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #60 on: March 02, 2014, 04:48:43 pm »

Name: Sirhc
Preferences (weapons, stats, etc): the individual seems to have a fascination with lasers, and does not care about death, he is highly paranoid though
Bio: A citizen that was recruited nearby the death of Chris, he has similar personality traits to Chris strangely. Plus he has the same brain things as Chris.This will be investigated shortly.
Appearance (may be an image): it is somehow unique and generic at the same time


« Last Edit: March 02, 2014, 05:00:22 pm by poketwo »
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Zanzetkuken The Great

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #61 on: March 02, 2014, 04:53:29 pm »

Bio: A soldier nearby chris when he died...

Problem: I only have 3 soldiers left, and all already have apps.

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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

IronyOwl

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #62 on: March 02, 2014, 04:54:37 pm »

Now that's the cop two weeks from retirement we were expecting.

I'll throw another app in soon.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

MaximumZero

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #63 on: March 02, 2014, 05:07:28 pm »

Damndamndamndamn! MaxcloneIII has strict orders to throw smoke and hold everyone in the Skyranger until it goes off. By force if necessary.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Zanzetkuken The Great

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #64 on: March 02, 2014, 05:22:03 pm »

Operation Fabled Vengeance (Part 2), January 11, 1999


: "The other might be hiding in that barn over there.  If so, then we'll be massacred if we try to cross this field.  Falcon!"
: "Yes, sir?"
: "Head over to the bodies, see if you can find the other smo-"
*plasma shot sounds off*
: "It's over there, I just saw it hit the fence!"


: "By god, you're right.  Falc!  Head into the fog and try taking shots at it!"
: "Yes, sir!"
: "Kaos, fire at will!"
: "Yes si-AG!"


: "Fuck!  Falcon, fire like hell!"


: "Die!"


: "Son of a bitch is still standing, and I can't get a line of fire!  Priming Gerna-AAGH!"
: "Command-ERGH!!"



*"MAYDAY!  MAYDAY!  Aliens are breaching the Skyranger!  All operatives dead!  I can-GLARK!"*
*Alien roar*
*Explosion*
*Heavy Static*
: "..."
: "..."
Radioman: "..."
: "SONOFAFUCKINGBITCH!"



Luckiest...shots...ever...
« Last Edit: March 02, 2014, 08:06:29 pm by Zanzetkuken The Great »
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

IronyOwl

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #65 on: March 02, 2014, 05:37:29 pm »

Welp.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Mephansteras

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  • Forger of Civilizations
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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #66 on: March 02, 2014, 06:19:55 pm »

So, things are going exactly as we knew they would.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Darkening Kaos

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #67 on: March 02, 2014, 07:21:45 pm »

I have the strangest feeling of déjà vu.

Name: F. Kaos
Preferences (weapons, stats, etc): AutoCannon with Incendiary rounds.  High TU and min 29 strength, (29 is enough to carry autocannon and 1 extra mag of incendiary rounds).
Bio: D's older sister, out for revenge looing for the real reason her brothers died, she don't believe in no alienz.
Appearance (may be an image): use same as before, (ironically though).

     And just a tactical note with incendiary, you don't need to hit the target, just get close, the rounds have a radius of about three tiles, and once the aliums are on fire, their accuracy/morale/will to dance goes to shit.
Logged
So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...

GentlemanRaptor

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #68 on: March 02, 2014, 07:31:37 pm »

Liking the bad-ass sergeant personality. Keep it up!
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Amusingly, he's a Marksdwarf, which gives me the mental image of him conducting medical malpractice an appendectomy from fifty paces with a crossbow.
On bay12, a poll option of basically 'nuke the world' named 'Apocalypse Hitler' is like asking an alcoholic if they want some whiskey.

Zanzetkuken The Great

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #69 on: March 02, 2014, 08:06:08 pm »

Liking the bad-ass sergeant personality. Keep it up!

Too bad he died in part 2 of Fabled Vengence.  I interpreted him as becoming that way after seeing a roughly 67% kill rate on his first mission.
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Zanzetkuken The Great

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #70 on: March 02, 2014, 09:23:58 pm »

I wanted to get the transition period over with.



Day, January 11, 1999

: "Sir, the new scientists and troops have arrived."
: "..."
: "...Sir?"
: "Where were these assholes twelve hours ago?"
: "Coming to base for their deployment, sir."
: "Fix those damn logistics, and get me their files."
: "You don't want to meet them?"
: "I'll meet the officers, and right now, the only one who meets that criteria is an out of commission robot."

Spoiler: Files (click to show/hide)

: "Where's one of those clones we got?  We just lost one, so standing orders are to thaw one of those redshirts."
: "It takes time to thaw one of them from the freeze they're in.  And I'm certain that DARPA would not li-"
: "I don't give a damn about DARPA.  We're an international organization, and those clones were donated.  They don't have any claim on the Max series."
: "...of course, sir."
: "You're not a part of the US navy Commander Woods, you're a member of XCom now.  Start thinking like it."
: "Yes, sir."
: "Throw three of those new scientists on the Laser project, five on the corpses, two on the motion tracker, and pull one off of the medkits so we can get the tracker done faster.  The Greys don't leave behind wounded often."
: "Yes, sir."

Night, January 11, 1999

: "Sir, there's another one in the US Northeast."


: "Have you shot it down yet?"
: "No, bu-"
: "Have you sent an interceptor after it?"
: "Yes."
: "Good, shoot it down, and don't bother me forwards.  And make certain it is completely destroyed.  I don't want anything on the ground for the conspiracy theorists.  Greece was bad enough.  We barely managed to keep that from getting out and revealing us.  The northeast will be even worse."
: "Yes, sir."

-30 minutes later-

: "The bogey has been obliterated."
: "Good."

January 12, 1999


: "More supplies have arrived, sir."
: "Not going to mean much without the Skyranger."
: "True, sir."

January 14, 1999

: "The Skyranger has arrived with a complement of troops."
: "Excellent.  Bring me their files, I want to know who we have."
: "Here you are."

Spoiler: Files (click to show/hide)

: "Another of the Kaos Clan?"
: "This one is a girl, unlike the others."
: "A girl?"
: "Yes, family resemblance is quite high isn't it?"
: "Yes...I see the Max clone was finally thawed."
: "Yes.  We are getting better at un thawing them."
: "Ye-wait, better?"
: "We haven't lost one yet, unlike in the tests, and we are managing to increase speed."
: "I'm not going to inquire further."
: "That is for the best."
: "What's with all the color names?"
: "Death row inmates and/or people who don't want to be identified."
: "And the inmates won't..."
: "Shock proof, welded, explosive collars with remote detonators."
: "That works."
: "Quite well.  In fact, the Miss Red on the previous mission was the first we tried that on."
: "We'll need more testing, but she did listen.  This Mr. Red doesn't have any relation to her, right."
: "Only at they're from the same prison."
: "Ah."
: "In addition to the new troops arriving, I would like to also report that the second storage area has been made."
: "Build up another living area as well."


: "Yes, sir."

January 15, 1999

: "Got the interceptor shells, and the cannon shells for the tank we bought."
: "Where's the tank?"
: "Not yet here, sir."
: "...who send the shells before the tank?"
: "The Council, sir."
: "Meh, what else could be expected from a bureaucracy besides idiocy and a snail's pace."
: "Frankly, sir, I think a snail is faster."
: "Ha!"

Evening, January 16, 1999

: "Sir, we've found another one."


: "Where?"
: "Lower Michigan peninsula."




The place is close enough that I can choose to either strafe it with an Interceptor then launch the Skyranger, or assault it directly with the Skyranger.  Vote on which I should do.
« Last Edit: March 02, 2014, 09:26:09 pm by Zanzetkuken The Great »
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

MaximumZero

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #71 on: March 02, 2014, 09:28:49 pm »

Cover it with an Interceptor, get the Skyranger there on the double, smoke out, wait a turn, fan out from the Skyranger.
Logged
  
Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Darkening Kaos

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #72 on: March 02, 2014, 09:29:27 pm »

What Max Said.
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So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...

RAM

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #73 on: March 03, 2014, 12:54:37 am »

Spoiler (click to show/hide)
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

EuchreJack

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #74 on: March 03, 2014, 02:18:05 am »

Since you like Nintendo characters...

Name: Bionic Commando
Preferences: Autocannon w/High Explosive, strength 29 min, preferred tactic is to spray everything down with HE-autocannon fire (autofire)
Bio: The Bionic Commando swung into your base undetected and requested assignment.  Apparently, he's already taken out a third-world dictatorship single-handedly.  Let's see if his combat exploits with X-Com can live up to his rep (answer: probably not).
Picture:
Spoiler (click to show/hide)
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