Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5

Author Topic: Common enemy  (Read 5640 times)

Urist Mc Dwarf

  • Bay Watcher
    • View Profile
Re: Common enemy
« Reply #45 on: March 21, 2014, 03:21:52 pm »

I usually paly masterwork, so elves are more dangerous and bring better trade goods, so I'm neutral to accepting of them.

vicwarrior

  • Bay Watcher
    • View Profile
Re: Common enemy
« Reply #46 on: March 21, 2014, 04:54:46 pm »

I let Elves live because from time to time they bring cool war beasts and killing them would generate too much useless litter (wooden gear, seriously?) that will just clutter the stockpiles and generate useless hauling jobs, if they didnt bring the cool war beasts i would just throw them all into magma.
Logged

Talvieno

  • Bay Watcher
  • Hello, Death. How's life?
    • View Profile
Re: Common enemy
« Reply #47 on: March 22, 2014, 11:21:35 am »

The whole "common enemy" thing is a bit... difficult. DF players only kill goblins because they aren't allied (and it's fun), and the only reason we kill clowns is because they won't join up with us. :-\ I think dwarves and them ought to get along just great, personally.

Spoiler: As to elves... (click to show/hide)

If there's any one "common enemy" that just about all DF players hate, it's the noble that demands impossible items to be manufactured and then has your best weaponsmith killed when the impossible mandate isn't completed on time.
« Last Edit: March 22, 2014, 11:23:12 am by Talvieno »
Logged
Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

kiwiphoenix

  • Bay Watcher
    • View Profile
Re: Common enemy
« Reply #48 on: March 22, 2014, 03:10:15 pm »

When you think about it... they don't think twice about high-risk humanelven wave attacks, they butcher sapients, they cage-trap everything under the sun, their outposts have no nobles, they make and sell high-quality booze despite not needing it themselves, etc.

If it wasn't for their qualms about wood, we'd be celebrating them as heroes.
Logged

darkflagrance

  • Bay Watcher
  • Carry on, carry on
    • View Profile
Re: Common enemy
« Reply #49 on: March 24, 2014, 11:10:47 am »

I thought elves would make great enemies to fight, but they're a bit lame with only wood, so I gave them the means to obtain vengeance, allowing them strict access to iron and making them always hostile.

Now they come down on me wearing iron masks on battlescarred unicorns, leading the fury of the wild forests against the fires of dwarven industry. As I stare down their carnivorous glares I can only say:

"Bring it on".
Logged
...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod

PDF urist master

  • Bay Watcher
  • Born from cold iron
    • View Profile
Re: Common enemy
« Reply #50 on: March 24, 2014, 08:23:41 pm »

judging from the newest devlog, elves are gonna be massive pricks in the next release.
Logged
We are not evil by choice, but evil by necessity.

Talvieno

  • Bay Watcher
  • Hello, Death. How's life?
    • View Profile
Re: Common enemy
« Reply #51 on: March 24, 2014, 08:53:31 pm »

When you think about it... they don't think twice about high-risk humanelven wave attacks, they butcher sapients, they cage-trap everything under the sun, their outposts have no nobles, they make and sell high-quality booze despite not needing it themselves, etc.

If it wasn't for their qualms about wood, we'd be celebrating them as heroes.
I lol'd.
Logged
Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Matoro

  • Bay Watcher
  • if you drive alone you drive with hitler
    • View Profile
Re: Common enemy
« Reply #52 on: March 25, 2014, 02:15:50 am »

The only reason we kill clowns is because they won't join up with us. :-\ I think dwarves and them ought to get along just great, personally.

That's hilarious mental image. A couple of clowns chilling with mayor in legendary dining room, guzzling dwarven ale and admiring statues, planning next magma-related megaproject.

I have never liked Elves in anything. They have always seemed way to "perfect". Superb grace, calm, immortal, skilled at magic, archery, and swordsmanship, rich, organized, blah, blah, blah. Can't stand it.

I guess you haven't read The Silmarillion, since that books is so full of elf-failery that it makes humans look perfect. The elves basically fucked up the world and then died for it.

Anyway, DF-elves are really completely different thing from "high elves" (which are elves inspired by Tolkien's elves). DF-elves are short and tribal. By judging their ethics they are actually pretty close to animal packs than civilizations. DF-elves really aren't perfect any way, nor graceful or calm. Both goblins and elves in DF are immortal. I've always liked how different DF-elves are from "generic" Tolkien-inspired elves. They fit very well to the world of Dwarf Fortress, where there really isn't "good guys" at all - every race has good and bad traits.
Logged

Dirst

  • Bay Watcher
  • [EASILY_DISTRA
    • View Profile
Re: Common enemy
« Reply #53 on: March 25, 2014, 09:07:09 am »

The only reason we kill clowns is because they won't join up with us. :-\ I think dwarves and them ought to get along just great, personally.

That's hilarious mental image. A couple of clowns chilling with mayor in legendary dining room, guzzling dwarven ale and admiring statues, planning next magma-related megaproject.

I have never liked Elves in anything. They have always seemed way to "perfect". Superb grace, calm, immortal, skilled at magic, archery, and swordsmanship, rich, organized, blah, blah, blah. Can't stand it.

I guess you haven't read The Silmarillion, since that books is so full of elf-failery that it makes humans look perfect. The elves basically fucked up the world and then died for it.

Anyway, DF-elves are really completely different thing from "high elves" (which are elves inspired by Tolkien's elves). DF-elves are short and tribal. By judging their ethics they are actually pretty close to animal packs than civilizations. DF-elves really aren't perfect any way, nor graceful or calm. Both goblins and elves in DF are immortal. I've always liked how different DF-elves are from "generic" Tolkien-inspired elves. They fit very well to the world of Dwarf Fortress, where there really isn't "good guys" at all - every race has good and bad traits.

DF elves remind me more of Wolfrider elves from Elfquest, but still different enough that I'm not even sure Toady was aware of Elfquest when he designed the races.
Logged
Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

Deus Asmoth

  • Bay Watcher
  • Bland, but sensible.
    • View Profile
Re: Common enemy
« Reply #54 on: March 25, 2014, 08:44:36 pm »

I used to try provoke war with the elves. I'd offer them twenty or thirty wooden items every year, steal all their stuff and kill all but one of them so the survivor could tell the others how I'd burned every plant on the map. Then one year, their trader didn't refuse to trade with me after offering him my wood, so I let them live. I prefer them to humans now, they don't have wagons to pathfind with and their booze is better.
Logged
Look elsewhere, reader. There is nothing for you here.

Orange Wizard

  • Bay Watcher
  • mou ii yo
    • View Profile
    • S M U G
Re: Common enemy
« Reply #55 on: March 25, 2014, 10:44:43 pm »

offering him my wood
You might just have an extra-special-awesome broker with extra-special-awesome diplomacy skills.
Logged
Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

Talvieno

  • Bay Watcher
  • Hello, Death. How's life?
    • View Profile
Re: Common enemy
« Reply #56 on: March 26, 2014, 05:33:33 am »

offering him my wood
You might just have an extra-special-awesome broker with extra-special-awesome diplomacy skills.
Reading just that quoted portion, it sounds like the diplomat may have been oriented differently than usual. ...let's not go there, though.

If he really traded despite you trading wood with him, that would've had to be a bug of some sort, I think.
Logged
Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Deus Asmoth

  • Bay Watcher
  • Bland, but sensible.
    • View Profile
Re: Common enemy
« Reply #57 on: March 26, 2014, 09:44:59 pm »

Seems unlikely. After offering him the wood, 'Tradey McElferson won't take much more of this' came up in his judge of intent line, and that's the only context I've ever seen that in, so I think it applies to that situation. I think either the elf was just unusually non-jerky or the dwarf was extremely good at negotiation.
Logged
Look elsewhere, reader. There is nothing for you here.

Skuggen

  • Bay Watcher
    • View Profile
Re: Common enemy
« Reply #58 on: March 27, 2014, 06:46:16 am »

Or maybe the broker's wood was just that good.
Logged

Melting Sky

  • Bay Watcher
    • View Profile
Re: Common enemy
« Reply #59 on: April 04, 2014, 12:23:43 am »

Meh, the Elves are alright, but those filthy, greedy, stinking, treacherous humans on the other hand... Those vile creatures I am much less tolerant of.
Logged
Pages: 1 2 3 [4] 5