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Author Topic: Roll for Hire - IC - 4th Contract: Goblin Caves  (Read 26427 times)

Samarkand

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #285 on: June 03, 2014, 10:14:43 am »

In the Opposing Compound

Joe kept the axman pinned in the corner, providing an easy target for Clair. Her ax came rushing past Joe only to be deflected by the helmet of the pinned opponent. Will’s attempt to deal with the swordsman didn’t go any better, his arrow shooting past the now mobile opponent.

It was at this moment, however, that Kyle came in carrying the opposing archer, who was incredibly pale but seemed strangely animate. She began appealing to her comrades that this was quickly becoming a blood bath that they would not survive. Looking at her eviscerated form, the swordsman and axman both lost the will to fight, and attempted to flee. Joe was feeling rather opportunistic and used his advantage over the axman to grab both his helmet and ax before he managed to escape, but the swordsman got away with his equipment.

This left the group standing in a blood stained room, with cards littering the floor from a game that must have been in progress when the mercenaries attacked. The mage still lay unconscious on the ground, and the corpse of the one wielding a hammer was in a corner of the room. The front door was still held open by the form of the unlucky fool with the staff, whose head had been caved in before he even knew the fighting had begun.

Besides what to do with the bodies, the group was left with the question of what to do with the building. Inhabiting here would be a rent free option, but it would sacrifice some of the connectedness they’d had at the inn (one less contract available). And if they didn’t stay here, should they just leave it as is?


Drifting around Altera

The dreaming soul found some easy pickings for stealing some mana in the form of a sleeping guardsmen, who it seemed may also have been hungover. Its attempts to spend that manatic charge to find some form of crystal related to spirits were again unfruitful, however.

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kj1225

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #286 on: June 03, 2014, 10:21:30 am »

"Take the unconscious one. If they don't want to work under us I'm sure there are people willing to take them off our hands."
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Remuthra

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #288 on: June 03, 2014, 01:43:35 pm »

"I like this place. More secure."

Samarkand

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #289 on: June 03, 2014, 07:05:15 pm »

Cromwell cleared his throat rather loudly before announcing, "I'm not sure I'm ready to lead this kind of life. War was one thing, when the entire valley was being threatened by a single city. And contracts against thugs and animals is one thing. But we just killed three people, and that's if the mage and archer survive their wounds. We weren't paid, there wasn't a contract, they hadn't done anything wrong. And I know, that's part of this mercenary thing, but I don't think I can do that right now. I need a while to think about things..." With that he walked out the front door, stepping gingerly over the slumped body keeping it ajar.
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My Name is Immaterial

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #290 on: June 03, 2014, 07:09:17 pm »

Rachael watches the man leave.
"Need a replacement?"

Samarkand

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #291 on: June 05, 2014, 04:39:35 pm »

Character Growth



Kyle Jonson

[96] vs. 45, no growth

Joe Bridger

[42] vs. 47, counter set to 20
[3] options, Stat increase and 2 skill upgrades
  • Strength +1
  • Shield Bash --> Shield Bash II
  • Shield Bash --> Double Shield Bash

Clair Freeman

[36] vs. 53, counter set to 20
[3] options, 2 new skills and stat increase
  • Strength +1
  • Ambushing
  • Block Breaker

Will Smyt

[23] vs. 32, counter set to 20
[1] option, skill upgrade
  • Improved Aim --> Keen Aim

Rachel Era

[36] vs. 45, counter set to 20
[2] option, both skills because it’s the first level
  • Improved Aim
  • Persuasive

Dreaming Soul

[20] vs. 39, counter set to 20
[2] option, both skills because it’s the first level
  • Emotive Communication
  • Manatic Greed
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Remuthra

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #292 on: June 05, 2014, 04:42:21 pm »

((Effect of increased strength?))

Samarkand

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #293 on: June 05, 2014, 04:44:06 pm »

((Effect of increased strength?))
((It's in OP of OOC, but in short it acts as 1 armor for you, negates 1 armor for them, and increases effectiveness of blocking. Also effects wrestling. And I may invoke any stat if someone tries to do something especially relevant (i.e. lift boulder off of helpless maiden).))
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Remuthra

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #294 on: June 05, 2014, 04:45:02 pm »

I choose that. MANSTRENGTH away!

My Name is Immaterial

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #295 on: June 05, 2014, 04:47:53 pm »

Improved Aim.
"Parley? I'm kinda bleeding out over here."

kj1225

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #296 on: June 05, 2014, 04:49:30 pm »

"You were bleeding out a couple of minutes ago. In all fairness you should be dead right now."
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kj1225

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #298 on: June 05, 2014, 05:00:08 pm »

"Then you can wait for us to decide, and what do you want us to do? It's not like we can help you much."
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Playergamer

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #299 on: June 05, 2014, 05:16:40 pm »

Will slumps into a chair.

"I'll be taking a break if anyone needs me."
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