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Author Topic: Roll for Hire - IC - 4th Contract: Goblin Caves  (Read 26452 times)

The Froggy Ninja

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #345 on: June 11, 2014, 08:12:04 pm »

((New action.))
The dreaming soul flies back in and starts flashing these images on a loop to Rachael:
Spoiler (click to show/hide)

Samarkand

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #346 on: June 11, 2014, 09:44:33 pm »

((New action.))
The dreaming soul flies back in and starts flashing these images on a loop to Rachael:
Spoiler (click to show/hide)
((Sorry, but this counts as metagaming, since your ghost character has no reason to be helping your mage character.))
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The Froggy Ninja

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #347 on: June 12, 2014, 06:37:53 am »

I disagree. He has expressed the desire to talk, meddle, and search for crystals that would allow him to do so.

IcyTea31

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Re: Roll for Hire - IC - Back at the Inn, Offers Abound
« Reply #348 on: June 12, 2014, 11:09:11 pm »

((Ptw so I can keep track of this for Roll to Innovate, the sister game.))
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kj1225

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Re: Roll for Hire - IC - Back at the Inn, Offers Abound
« Reply #349 on: June 13, 2014, 05:42:33 pm »

Kyle goes over to the burly man.
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Samarkand

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Re: Roll for Hire - IC - Back at the Inn, Offers Abound
« Reply #350 on: June 13, 2014, 05:48:25 pm »

Kyle goes over to the burly man.
You! You're one of them mercenaries. You've accepted two other contracts, but not ours! I'm here to change that. I'm representing the Allosmiths Guild. We want you killing those goblins. Badly. My city, my Guild, it needs more space. This valley isn't big enough. Fight your way into the mountains, we can guard a cave. One cave at a time, and we'll break through. That fiery plain isn't gonna be breached, and orcs are nastier than goblins. I'm willing to negotiate, but I've come to expand our original offer. Our tentative new offer is you get to keep what you get, you have access to the caves after they are retaken, and you'll have access to a smith for armor and weapon repair, enhancements, and purchases. Mercenaries need good equipment, and Ludan makes the best."

The man actually seemed incredibly friendly, in spite of his large size.
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kj1225

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Re: Roll for Hire - IC - Back at the Inn, Offers Abound
« Reply #351 on: June 13, 2014, 05:54:42 pm »

Kyle nods and holds up a finger to signal to the man to wait a moment before waving over the others.
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My Name is Immaterial

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Re: Roll for Hire - IC - Back at the Inn, Offers Abound
« Reply #352 on: June 13, 2014, 05:57:35 pm »

"I'd suggest that we hold out for more, but I don't there is more to be had here. I'm in."

The Froggy Ninja

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Re: Roll for Hire - IC - Back at the Inn, Offers Abound
« Reply #353 on: June 13, 2014, 06:18:54 pm »

*Overhearing the conversation George walks over.* "Mind if I join in? I will not be needing access to your smith and the Guild can negotiate for access to any caves of interest we find afterward."

Samarkand

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Re: Roll for Hire - IC - Back at the Inn, Offers Abound
« Reply #354 on: June 14, 2014, 12:50:17 pm »

"Look, as far as I'm concerned there could be five or six of you. Don't matter if you're bringing that one along. But I do need you folk in that cave soon. This window, it only lasts so long."
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kj1225

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Re: Roll for Hire - IC - Back at the Inn, Offers Abound
« Reply #355 on: June 14, 2014, 01:44:20 pm »

Kyle nods.
"Well I think it's a good contract to take."
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The Froggy Ninja

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Re: Roll for Hire - IC - Back at the Inn, Offers Abound
« Reply #356 on: June 14, 2014, 02:00:04 pm »

"I have no place in this vote but if you choose the cave contract I'll join you. If not I'll just be on my way."

kj1225

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Re: Roll for Hire - IC - Back at the Inn, Offers Abound
« Reply #358 on: June 16, 2014, 03:34:18 pm »

"So that's... two votes for the cave and  probable source of fairly cheap equipment and one for sailing."
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Playergamer

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Re: Roll for Hire - IC - Back at the Inn, Offers Abound
« Reply #359 on: June 16, 2014, 03:35:11 pm »

"Cave."
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