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Author Topic: Roll for Hire - IC - 4th Contract: Goblin Caves  (Read 26485 times)

kj1225

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Re: Roll for Hire - IC - An Alteran Inn
« Reply #30 on: February 27, 2014, 08:10:29 pm »

Kyle chuckles as he walks past the girl.
"I'll lead. Try marking using the glowing moss and particulally scary trees."
He grabs his bow as well. One may notice he only has two arrows.
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Playergamer

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Re: Roll for Hire - IC - An Alteran Inn
« Reply #31 on: February 27, 2014, 08:15:01 pm »

"Heh. I'll hold up the rear. Gives me some time to think."
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mastahcheese

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Re: Roll for Hire - IC - An Alteran Inn
« Reply #32 on: February 27, 2014, 10:59:18 pm »

Take a position at the front of the group, use my sword to clear a path.
"Let's get on with this, then. There's work to be done."
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

kj1225

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Re: Roll for Hire - IC - An Alteran Inn
« Reply #33 on: February 27, 2014, 11:01:23 pm »

Take a fronter position since I'm the beserker.
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My Name is Immaterial

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Re: Roll for Hire - IC - An Alteran Inn
« Reply #34 on: February 27, 2014, 11:06:20 pm »

An invisible spirit floats above the group, watching them with great interest.
PTW.

The Froggy Ninja

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Re: Roll for Hire - IC - 1st Contract: Mapping the Marsh
« Reply #35 on: February 28, 2014, 11:31:40 pm »

A dreaming soul drifts after the group.

My Name is Immaterial

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Re: Roll for Hire - IC - 1st Contract: Mapping the Marsh
« Reply #36 on: February 28, 2014, 11:57:17 pm »

The previously mentioned spirit spots the soul and flies over. "Hey. Wadaya think the big guy upstairs has planned for these suckers?"

Remuthra

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Re: Roll for Hire - IC - 1st Contract: Mapping the Marsh
« Reply #37 on: March 01, 2014, 08:20:26 am »

Joe takes a position in the middle. It's safest.

The Froggy Ninja

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Re: Roll for Hire - IC - 1st Contract: Mapping the Marsh
« Reply #38 on: March 01, 2014, 01:40:51 pm »

The dreaming soul projects his dreams of crocodiles and quicksand to the spirit.

scapheap

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Re: Roll for Hire - IC - 1st Contract: Mapping the Marsh
« Reply #39 on: March 01, 2014, 05:36:39 pm »

Clair move to the back as vanguard.
"I think we mark the steam. Judging by the sizes of the trees, it's path seem consistent."
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Re: Roll for Hire - IC - 1st Contract: Mapping the Marsh
« Reply #40 on: March 01, 2014, 08:10:47 pm »

The spirit chuckles darkly. "Sounds about right."

Samarkand

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Re: Roll for Hire - IC - 1st Contract: Mapping the Marsh
« Reply #41 on: March 03, 2014, 07:31:02 pm »

In the swamp north of Paludan...


The group quickly assumed a column formation with Cromwell and Kyle leading the group. Cromwell thought to ease the way forward by cutting down vines and brush in the way. Kyle stalked along beside him, scanning the swamp for something to brutalize. Joe took up a position next to Alice and kept his shield ready, wary of what might be lurking, waiting for the group. Clair and Will took up the rear, although Will was hypersensitive of his position, and jerked at even smaller of sounds than Joe would normally react to. This formation advanced through the swamp for a number of yards without issue, but also without seeing much that could be used to the way for future travelers other than a small stream which dissolved into general murkiness barely out of sight of the town.

It started to go wrong when Cromwell missed a slash at a vine which was blocking the path. His sword embedded itself in a nearby tree with a solid thunk, leaving him unable to react to what came next. Three dire capybara suddenly launched themselves out of overhanging trees and onto members of the party. While Kyle was looking at the source of the thunk, a capybara jumped onto his back, and bit at his shoulder. He threw the animal off, but not without the capybara's teeth leaving red stripes on his skin. The capybara that jumped at Joe was not nearly so fortunate. Joe's heightened awareness allowed him to see the creature before it was on him, and he caught the smelly beast in midair with his shield, throwing the capybara backwards into a nearby tree. The final capybara had Will as its target. Despite Will's jumpiness the creature was fast enough to land on his chest, knocking him off balance and allowing the animal to sink it's teeth into Will's arm.

Spoiler: Actions (click to show/hide)
Spoiler: Dire Capybara Stats (click to show/hide)
« Last Edit: March 03, 2014, 07:36:41 pm by Samarkand »
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Remuthra

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Re: Roll for Hire - IC - 1st Contract: Mapping the Marsh
« Reply #42 on: March 03, 2014, 07:34:23 pm »

SHIELD BASH!

kj1225

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Re: Roll for Hire - IC - 1st Contract: Mapping the Marsh
« Reply #43 on: March 03, 2014, 07:34:27 pm »

BOWSERKER ATTACK THE ONE THAT DARED BITE ME!
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Playergamer

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Re: Roll for Hire - IC - 1st Contract: Mapping the Marsh
« Reply #44 on: March 03, 2014, 07:55:45 pm »

"GET OFF!"

Throw the thing off and get up to a crouch, ready to dodge.
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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