In the Opposing Compound
Kyle charged wildly at the archer, who was so shocked at another archer charging at her that she didn’t know how to react. This gave Kyle a chance to swing at the opponents head with his bow. While such a maneuver would, by itself, cause little more than bruising, it distracted the archer from the arrow that Kyle slipped into her gut, and slashed wildly. The foe, now realizing her peril, ran into the nearest room and slammed the door, escaping at least temporarily from the combat. The axman saw this happening and rushed over, trying to bring his menacing bearded axe down on the exposed Kyle. He slipped in some of the blood, however, and only the tip of his bearded ax found flesh. It left a shallow cut along Kyle’s chest, but at most it would make a small scar to brag about later.
Clair pegged the mage as being the greatest threat and swung her axe in a wide arc towards him. The ax caught his leg, opening a sizable gash that seemed to bleed heavily. This brought Clair within the reach of the mage however, who slashed wildly with his dagger, scoring a few grazing cuts on Clair’s arm. She normally would have ignored such small wounds, but they suddenly stung intensely as the earlier powder found its way inside of her. Luckily
Joe came barreling in before the mage could take advantage of Clair’s pain, and slammed hard into him. Only a few ribs were bruised, but it was enough to give Clair time to regain her composure.
The rival wielding a hammer charged at
Will, who loosed an arrow that found the hammerman’s upper arm, letting loose a small trickle of blood. As the hammer descended towards Will he tried to leap out of the way, and while he was not quite fast enough the glancing blow that cause his foot would likely leave only a small bruise, if that.
Enraged by powder flung at him
Cromwell charged the opposing swordsman without bringing his sword out of its sheath. His sight might have been bad, but it didn’t take much to tackle the opponent to the floor, pinning his rapier beneath them. Try as he might, the rival was unable to lift Cromwell off of him, or grab his sword.
On the Beaches of Varisport
The
dreaming soul persisted in its quest for a crystal, and found the corpse of a mana crab nearby. It was able to wrench the crystal out of the crab’s body and subsume it into its own ghostly form. Before the soul could consider the ethics of stealing from the dead as the dead, it felt its last charge slip away, and that precious crystal left with it.
The
wandering spirit had only slightly better luck. It should have been a simple task to find some charges to drain from unsuspecting citizens, but the spirit wandered too erratically and found himself in the Mage Guild, with nearly every person sporting some sort of bismuth bronze trinket, just enough to keep him at bay. At least he didn't loose any charges though.
Kyle Jonson:
Charge the archer. -->
Eviscerated (Archer),
Slight loss in bow durabilityClair Freeman:
Swing at force crystal dude -->
Bleeding (Mage),
Slight loss in ax durabilityJoe Bridger:
Continue my charge on towards the mage. -->
Bruised Rib (Mage),
Slight loss in shield durabilityWill Smyt:
Shoot the one with the hammer in the eye. -->
Minor Bleeding (Hammerman),
Slight loss in bow durabilityCromwell Jackson:
Tackle the rapier jerk to the ground! -->
Grappling with swordsmanHammerman:
Strike Will --> Glancing Strike
Swordsman:
Throw Cromwell off--> Fail
Rival Mage:
Stab Clair -->
Stinging powder in woundRival Archer:
Flee to room --> Success
Rival Axman:
Attack Kyle--> Glancing Strike
Dreaming Soul:
Crystal Get -->
Success,
Lost a Charge, and crystalWandering Spirit:
Suck all the charges. -->
Fail,
Maintained Charge Race: Human
Stats:
- Strength= 10
- Agility= 10
- Intuition= 10
Skills:
InexperiencedInventory:
Hammer, ?
Status:
Damage to Ear,
Minor BleedingRace: Human
Stats:
- Strength= 10
- Agility= 10
- Intuition= 10
Skills:
InexperiencedInventory:
Rapier,
Stinging PowderStatus:
Race: Human
Stats:
- Strength= 10
- Agility= 10
- Intuition= 10
Skills:
Force Crystal FamiliarityInventory:
Bismuth Bronze Amulet,
Small KnifeStatus:
Bleeding,
Bruised Rib Race: Human
Stats:
- Strength= 10
- Agility= 10
- Intuition= 10
Skills:
InexperiencedInventory:
Bearded Ax,
Bronze HelmetStatus:
Race: Human
Stats:
- Strength= 10
- Agility= 10
- Intuition= 10
Skills:
InexperiencedInventory:
Bow,
Leather Jerkin,
Leather BracersStatus:
Eviscerated