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Author Topic: Roll for Hire - IC - 4th Contract: Goblin Caves  (Read 26426 times)

Remuthra

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #225 on: May 02, 2014, 02:04:18 pm »

Move carefully to the door.

Playergamer

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #226 on: May 02, 2014, 05:28:11 pm »

Stay behind Joe.
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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kj1225

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #227 on: May 02, 2014, 07:27:44 pm »

Bumble up to the door looking incredibly drunk and loudly shout at the people inside.
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mastahcheese

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #228 on: May 02, 2014, 10:59:18 pm »

Sneak around to the side of the building, and see if there are windows.
And stay away from Kyle.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

The Froggy Ninja

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Re: Roll for Hire - IC - The Inn is Haunted?
« Reply #229 on: May 03, 2014, 10:01:01 am »

Spoiler (click to show/hide)

My Name is Immaterial

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #230 on: May 03, 2014, 01:04:17 pm »

Head to the tortoise boulders and start looking for crystals.

scapheap

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #231 on: May 03, 2014, 04:57:39 pm »

Find the back door and wait by it
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
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Samarkand

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #232 on: May 03, 2014, 05:26:18 pm »

Outside the Opposing Compound

Cromwell, followed by Clair, started moving around the building, keeping his head down looking for a window. There didn’t appear to be any guards posted, so it was easy enough to progress undetected. The lack of guards shouldn’t have surprised him though. After all, the inn was unguarded. The first window he found looked in at a fairly large room. There was a small amount of light, and he could see two figures hunched over a table with a candle on it. This afforded him the perfect view as Kyle fell into the door, playing the part of a drunk. Cromwell could hear some grumbling from the two men as they walked over to the door. Cromwell heard two more loud thuds, and he thought Kyle was probably overdoing it, but in reality Joe had tripped into the door, followed abruptly by Will tripping into Joe.

Spurred on by the loud noises, Cromwell moved around to the back of the compound and found six windows. Each looked in on a bedroom. Two of these bedrooms were unoccupied at the moment, two of them contained individuals getting out of bed, annoyed by the noises, and two contained figures remaining in their bed. One of the figures getting out of bed grabbed a rapier from off a table in its quarters, while the other didn't appear to grab any weaponry.

Clair continued on and saw a bushy looking tree that looked suspiciously like it could be hiding something. Indeed, she found a door behind it, which appeared to have not been properly locked by the last person to pass through it. It opened into a small, dark corridor which, if she judged correctly from the small glances she had taken through the windows, was adjacent to the large room that was central to the building.

At the front of the compound the three remaining mercenaries were met by two annoyed looking men, one brandishing a hammer menacingly and the other with a quarterstaff strapped across his back. They appeared to believe the drunken ruse Kyle put on, substantiated by Joe and Will falling over each other. It was far too dark for them to make out that the group was armed. As a result, they turned their backs briefly on the three as they prepared to walk back into their building.

On the Beaches of Varisport

The wandering spirit wandered the beaches before it found a group of mana crabs crawling around a group of boulders, clearly responsible for the fact that these boulders hadn’t been harvested yet. They seemed unaware of the ghost who slipped amongst them and into one of the boulders, absorbing one of the crystals it found within. The spirit could feel in itself the ability to push and pull physical objects, but also felt the pang of hunger for more charges before it expended any energy on these tasks. It was followed in this task by a dreaming soul sporadically throwing random images around.


Spoiler: Actions (click to show/hide)
Spoiler: Rival with Staff (click to show/hide)
Spoiler: Rival with Hammer (click to show/hide)
Spoiler: Rival with Rapier (click to show/hide)
Spoiler: ? Rival (click to show/hide)
Spoiler: ? Rival (click to show/hide)
Spoiler: ? Rival (click to show/hide)
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Playergamer

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #233 on: May 03, 2014, 05:29:44 pm »

Get up. When one opens the door, put an arrow in their eye.
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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Samarkand

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #234 on: May 03, 2014, 05:30:53 pm »

Get up. When one opens the door, put an arrow in their eye.
((To clarify, the door is open and their backs are facing you as they prepare to close the door.))
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Playergamer

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #235 on: May 03, 2014, 05:32:11 pm »

Get up.

"Hey! You! Come back here!"

When one turns around, put an arrow in their eye.


((How about this))
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

My sigtext

Samarkand

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #236 on: May 03, 2014, 05:36:45 pm »

Get up.

"Hey! You! Come back here!"

When one turns around, put an arrow in their eye.


((How about this))
((Yup, that'll do :) ))
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Remuthra

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #237 on: May 03, 2014, 05:41:47 pm »

Shield bash charge the staff guy.

The Froggy Ninja

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #238 on: May 03, 2014, 08:12:09 pm »

((What? I was signifying that I was ready to go do the action previously signified by that image.))

kj1225

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Re: Roll for Hire - IC - 3rd Contract: Taking out the Competition
« Reply #239 on: May 03, 2014, 10:04:55 pm »

Kyle continues to act drunk and moves away from the other two to prepare a charge on the staffman.
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