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Author Topic: Players to play AI war:Fleet Command!  (Read 21918 times)

wer6

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Players to play AI war:Fleet Command!
« on: February 23, 2014, 07:44:41 pm »

As I recently found about the joy of playing AI War, Fleet Command, I figure playing it with players might be interesting.
So far I have played about 8 hours, and 3 (2 failed and one in process)) I figure i might try another campaign... With the fantastic community of Bay12!
We'll discuss the generation of the map, I have all three of the DLC's, and I know a wee bit about the game
If you have any questions just ask, and ask up to join.
I will put one AI to one player, at random, Moderate easier.
My steam Name is "Wer6" My Steam picture is A dragon, crying, and eating icecream.
And this was moved to this this subform.

We have a game on 3/14/2014 3:00PM, Saturday, with me, terran lemon and any other bay12'er who wants to play!
« Last Edit: March 14, 2014, 03:57:19 pm by wer6 »
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wer6

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Re: Players to play AI war:Fleet Command!
« Reply #1 on: February 24, 2014, 03:13:43 pm »

Bump
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mastahcheese

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Re: Players to play AI war:Fleet Command!
« Reply #2 on: February 24, 2014, 03:42:48 pm »

You'd probably have a better time finding players in the Play With Your Buddies subforum.
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Aklyon

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Re: Players to play AI war:Fleet Command!
« Reply #3 on: February 24, 2014, 04:07:28 pm »

You'd probably have a better time finding players in the Play With Your Buddies subforum.
We have a thread for that in Paly with your budies, infact. Not updated in awhile, but its there.
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wer6

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Re: Players to play AI war:Fleet Command!
« Reply #4 on: February 24, 2014, 04:14:27 pm »

Ah, alright.
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lemon10

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Re: Players to play AI war:Fleet Command!
« Reply #5 on: February 24, 2014, 04:26:08 pm »

I would totally be up for a game, but sadly I think that difficulty level is a tad too low for me. About the lowest I would really go is two AI 7/8's. If you were willing to go to that difficulty I would totally play (although having a few more people before starting would be great).
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wer6

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Re: Players to play AI war:Fleet Command!
« Reply #6 on: February 24, 2014, 04:29:23 pm »

How about this, when a player joins, they choose the equivalent AI for them, for example, if some hardcore masochistic [bay12er] comes in, he can ask for a 10.3 or something, on the other hand, some braindead half paralyzed noob comes in, he can ask for a one ((we are relying on your honesty!))
I just started so, i'd probably just get the beginner 5 or so
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Aklyon

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Re: Players to play AI war:Fleet Command!
« Reply #7 on: February 24, 2014, 04:35:13 pm »

...The scale only goes up to 10 :P

Random AI type settings and the AI level are two seperate settings. Even on 1/1, If you threw a Vicious Exotic AI (which I think is a red ai type, or at least a Hard) into the mix it will still be difficult just because of how big that AI is allowed exos. And you will get exos, because they replace VE's waves.

I'd reccomend AI 6 over 5 for starting, unless you really have no clue how to play.
« Last Edit: February 24, 2014, 04:37:13 pm by Aklyon »
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

wer6

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Re: Players to play AI war:Fleet Command!
« Reply #8 on: February 24, 2014, 07:50:39 pm »

What i mean was

each player gets a AI that they think is equal to them.
they get to choose the settings of AI, What they do, etc etc
« Last Edit: February 24, 2014, 08:07:37 pm by wer6 »
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wer6

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Re: Players to play AI war:Fleet Command!
« Reply #9 on: February 24, 2014, 08:09:28 pm »

Just to let you guys know, were gonna play at March 1st, probably 4pm-ish
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Aklyon

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Re: Players to play AI war:Fleet Command!
« Reply #10 on: February 24, 2014, 08:58:32 pm »

in which timezone?
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Frumple

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Re: Players to play AI war:Fleet Command!
« Reply #11 on: February 24, 2014, 09:31:40 pm »

... saturday, huh. I could join in if folks don't mind playing with someone that would be getting godawful FPS. Aky knows my (and by extension, everyone else's) pain, iirc.
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Aklyon

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Re: Players to play AI war:Fleet Command!
« Reply #12 on: February 24, 2014, 09:56:18 pm »

... saturday, huh. I could join in if folks don't mind playing with someone that would be getting godawful FPS. Aky knows my (and by extension, everyone else's) pain, iirc.
Low or Very low caps, average performance profile (probably lower in lategame) FS off unless we are going to go for it, iirc? Also Tarrangrad would be full of fortresses because Tarran likes fortresses a lot and someone would probably be playing as a champ if there was enough people.
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

lemon10

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Re: Players to play AI war:Fleet Command!
« Reply #13 on: February 25, 2014, 12:12:00 am »

What i mean was

each player gets a AI that they think is equal to them.
they get to choose the settings of AI, What they do, etc etc
That would be kind of hard, seeing as there is a maximum of two AI's. Oh well, we can cross the bridge of AI difficulty when we get to it.
See ya guys on saturday then.
in which timezone?
Wer's profile implies that he lives at -4 GMT.
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wer6

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Re: Players to play AI war:Fleet Command!
« Reply #14 on: February 25, 2014, 08:54:03 pm »

EST, I just don't know how to switch it :P
Also, if you guys can friend me so I can have a idea about what we are doing, that'd be great!
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