(1) As the wagon starts for the day, the wheel buckles, cracking clean in two. Parbrook moves to fix it, but it'll take him a day or two to do so unaided.
[Auto] Bob finds a decent sized vranch and manages to remove it from the tree before the day really begins.
[Whitling:19-5;3-5] Whilst he is able to whittle it down to a good shape, he struggles to remove the interior, slightly damaging the work he has already done.
Wooden flute progress: 12/20 Whitling[Auto] Kyle inventories his weapons. his cutlass is made of fine steel, a gift from his captain as customary upon a pirate’s first blood. The pistol is equally fine, with enough shot and powder accompanying it for 15 shots.
[Alchemy:11+1] James makes decent, if not brilliant, progress on the greek fire. Seeing that it is not quite ready, and that he used up the last of his poisons before leaving the city, he decides to finish the batch.
[Alchemy: 13+1] He finishes the batch without trouble.
Alchemy level 2 gained!Finished! Gained 3 vials of greek fire!
-2 volatile reagents((Items can be improved, although this could damage the original item if things go wrong.))
[Weaponry: 9+1 (half xp as not exact skill)] Waldrid sharpens his blade on a rock found nearby, which serves its purpose as a whetstone well enough.
Shortsword gains 1 armour penetration on the next 2 hits![Alchemy/Medicine: 20+1+1] With only a meager handful of plants Alyce manages to create a healing poultice, which can reliably recover damage. It is, however, difficult to apply in combat.
Gained 1 healing poultice! - heal 2d4 health in 1 out of combat action.
No resources used[Foraging: 20+2;10+2] Gunnar spends the days travel rummaging in the bushes and trees alongside the wagon’s path. Along with a few berries and strange looking herbs, he finds an odd looking mound of dirt. Upon further inspection, a wooden surface is revealed, and a minutes clearing later, the surface of a chest is revealed. He hauls it back to the carts, loading it on for future judgement, as it appears to be locked.
1 Locked chest gained! 3 venomous herbs gained! 4 food (berries) gained![Foraging 3;15] Clair is less fortunate in her findings, and only gains an armful of seemingly harmless fruit.
5 food (fruit) gained![Masonry:20+1] Whilst he would not normally have the time to make such a thing, the Father finds a block that is cracked in such a way as to ease the process greatly, and soon he possesses a stone cross, standing up to knee height.
Stone cross gained!
1 Stone used.[Faithful:20+2] He spends the rest of the day praying over the cross, and whilst there is no visible sign of success, he feels his work is done.
Slept:Alyce
50 Stone
30 Wood
30 Metal
29 Stone
1 Anvil
184 Food
4 food (Berries)
5 food (Fruit)
3 Construction tools
3 Farming tools
3 vials Greek fire
2 Health potions (2d4 health, small chance to induce illness)
1 Healing poultice (2d4 health, requires one out of combat action)
200 Blessed seeds (Grow in ~ 1 week)
10 Medicinal herbs
3 Venomous herbs
4 Volatile reagents
11 Stable reagents
1 Locked chest
1 Stone cross (Blessed?)
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Night 2