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Author Topic: Mission 12: The Defense of Hephaestus: Don't taunt the dice.  (Read 225162 times)

Tavik Toth

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1545 on: May 12, 2014, 02:16:53 pm »

Team F, In Escape pod with crew

Hope that escape pod makes it to the planet.
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swordsmith04

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1546 on: May 12, 2014, 02:22:45 pm »

Hasala Nabin - Hephaestus Control Room


As the Sods' escape pod launched, (if they didn't launch with Team AD, tell them to launch) Hasala turned around and noticed the guy who just walked in doing something that didn't look very friendly. Tackle him to the ground! If he doesn't drop the object on his own, wrestle him for it.
"Hey! What are you doing!?"

((Hasala is neither armed nor "armored", by the way. He hasn't been to the armory yet, and he isn't wearing a MkI - just the standard clothes from the barracks. So I'm afraid I'm not gonna be much help, especially if this action doesn't turn out perfectly.))

Caellath

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1547 on: May 12, 2014, 02:47:54 pm »

Team A+D, "Dead Dirtbags" - Milno - D Leader - Escape Pod

"Did that gauss round do them in?"

Ask Steve. If there's still a way to get a view of the battlefield outside, then check it and see if I can try to remotely connect with the enemy ships' control rooms to attempt the last post shenanigans.
« Last Edit: May 12, 2014, 04:54:32 pm by Caellath »
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Sean Mirrsen

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1548 on: May 12, 2014, 03:26:01 pm »

Team H, Starfleet Command - Anton Chernozorov

In an instant, the man's intent became clear. If the Hammer hadn't fired when it did, there wouldn't be even this slim chance to avert the disaster. And millisecond by millisecond, time was running out.

red hand... on safety, no time... too far to grapple... have to shoot

Anton, in a quick motion, steps back and reaches for the Gungnir slung over his shoulder on a strap, letting the gun's momentum carry it forward into his hands and shaving precious milliseconds off the reaction time. His fingers grab for the weapon's triggers as soon as it is in his hands, laser and artificial lightning blasting forward indiscriminately as he tries to aim the barrel towards the man, before it is too late.

Shoot Leo with the Gungnir, as quickly and thoroughly as possible.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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- Subrahmanyam Jaishankar, Minister of External Affairs, India

Doomblade187

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1549 on: May 12, 2014, 03:56:18 pm »

Denzel Gaunt- Team C, Audax

"All teams, get out of here! But try to launch away from the enemy, please."

Get to an escape pod facing towards Hephaestus with my team, make sure the other team is alerted, and launch. Gogogo.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
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kisame12794

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1550 on: May 12, 2014, 04:09:47 pm »

Team B:

"You know when I was advocating heading for the escape pods just in case shit hit the fan? Well, the fan has been covered in shit, and we don't have a head start. I told you so."

GET TO THE PODS!
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smurfingtonthethird

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1551 on: May 12, 2014, 04:37:44 pm »

Team E - Lerman

Continue bracing. Get bored, and play I spy with the other guy.
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Kriellya

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1552 on: May 12, 2014, 04:42:24 pm »

Well, now we drift silently in space for a while and enjoy the view... Hey Steve, got any cameras on the battlefield that we could watch?

Ask Steve for a view of the battle while we drift back to the planet
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Phoenix Flame

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1553 on: May 12, 2014, 06:07:35 pm »

Angel: Team C


By your orders Auron, all that can be done is done.
Brace for acceleration.
Dulci et Decorum est pro pietas mori


Time to be leaving, jettison cockpit escape pod towards the planet if possible without spacing Auron or the rest of the team as he tries to leave for some reason, if not possible follow Auron to next nearest escape pod, launch as soon as all are present and accounted for
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GreatWyrmGold

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1554 on: May 12, 2014, 07:13:51 pm »

Ship Delta: Team F: Grate

Actually, I'd like to go to the escape pods. Was that unclear?
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Unholy_Pariah

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1555 on: May 12, 2014, 08:35:15 pm »

Auron, Team C.

If ejecting the cockpit will allow us to escape back to haphaestus without changing the ships course then do that.

Otherwise head for the nearest pods and launch back towards haphaestus in one of those.

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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Toaster

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1556 on: May 12, 2014, 09:15:46 pm »

Brother Lars:  Team F Chaplain


Brother Lars ignored his comrades as they abandoned their posts.  They would stand before Steve in all due time.


Keep holding, praying, and singing until given the order to evacuate.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Spinal_Taper

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1557 on: May 12, 2014, 10:02:29 pm »

"We should each leave in a different pod, or in twos. Give them more targets."
Get in a pod, leave.
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renegadelobster

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1558 on: May 12, 2014, 11:55:25 pm »

Team A+D - Thaddeus - Grunt - Ship Alpha escape pod

"Wheeee!! Oh right, terror. Um...AAHHH!!!"

Radio Steve: Hey big boss? Is there any way we could get a feed of the ongoing space battle? Something with sound effects and more than just numbers and lines maybe? If it wouldn't be too difficult, please.

Keep on bracing for impact for when we land
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Zako

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1559 on: May 13, 2014, 12:06:00 am »

Team E

Keep an eye on the ship systems and the battle. Stay in brace position!
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