TEAM ATeam A D - Ship Alpha | Flint Westwood - Disguised Soldier
((Damn it. This couldn't have worked better if this was a movie. The heroes are in a tight spot, time running out, only a slim hope for success...
At least Flint is sticking to his MO, making stupid plans and getting himself in situations where he has a slim chance of survival and where the suspense is killing me.
Now I have to wait until tomorrow to see what happens.))
If it looks like combat is unavoidable, crank my headlamps to the highest possible setting (above 100%, like someone did in the abyss mission I think) to act as a flashbang on the Sods (if their helmets have the auto-dimming feature ours have it should still work since the helmet will dim temporarily rendering the sod blind).
Then jump to cover and fire at the sods with a sweep of my laser rifle.
((I know this is going to probably break the lamps, but the few seconds of supercharged light should be enough to blind them.))
Team D, "Dead Dirtbags in a box" - Thaddeus - Disguised Grunt - Ship Alpha
If combat happens, target closet sod, heat one foot sphere centered on the sods head, by 150 degrees Celsius. Do same with sod farthest away, then second farthest, and then the second closest. Dodge and use laser shotgun where applicable. Also, Thaddeus has the sub-exoskeleton model C "HOPE" equipped, in case that becomes important
Team A - Ship Alpha | Skylar - Support
Continue to be ready! Use (theoretical) dynamic bonus to throw out a grenade at the farthest sods if combat happens
Hasala Nabin - Team H Sod Controller
Ask on the general (non-UWM) radio channel ((as in, 'ask Steve')) what Order 118 means.
If Order 118 is not a 'surrender/stand down/kill yourself' message, or if no one knows what it is, play the soundfile, but turn off the mic/mute the Sod's speaker for the 'Order 118' part, so that the message is "Stand down... I repeat, stand down..."
If that doesn't work and/or it look likes the UWM Sods are about to fire, or Order 118 means what we want it to, just play the entire soundfile and hope for the best.
((Running out of time and half-alseep, here. I'd like to pre-emptively apologize to everyone this affects.))
(( Honestly, that's a pretty good choice, I think. Not bad for half-asleep ))
Team A+D, "Dead Dirtbags" - Milno - D Leader - Ship Alpha - Plan Fuck-You-In-A-Box
Same shit. Continue with plan. Activate EMM and pop up in case either shit happens or the plan works smoothly. Defend squishier people with the shield as needed. Orders still stand: kill sods as fast as possible, disable/knock out/temporarily kill humans as appropriate.
The sod stops counting. He stops moving all together. All of them simply stop. They keep their weapons pointed at you, but they aren't moving and the countdown isn't continuing. They're just sort of staring off into space. You have the feeling this is the organic equivalent of that little loading hour glass you see on computers some times. An order came through that their hardwired brains have having trouble understanding.
TEAM BTeam B: Wild Weasels.
"Why can't they just have a dial, or a thermostat. Hrmm."
Take a quick look around the room for a thermostat, and crank up the heat if I do. If not, look for a menu on the monitor, or press crtl+F, or shift+/, or F1. If that fails, drag Simus back in here, and have her take a look.
Team B
Ggggggeeeeeeeeeeeeeehhhhhhhhhhhhh
Discard exo bonus, charge Willpower dynamic bonus.
(Charging will)
You look around on the base menu of the computer until you find an option labeled "Temp". You click on it and it opens up a rather simple yet paradoxically complex looking program. Namely, it's just a list of codes with what appears to be temperatures listed in Kelvin next to them. You assume that each code represents a room or section of the ship, while the temp is adjustable by erasing and then retyping the number. There's an option to change all, or change only the selected rooms as well.
TEAM C Angel Team C
Keep well clear of the device, try and think if this looks like anything I might have seen before
Steve do you read me? you have suit sensors on us I know, if you've got a vidlink do you have any idea what we're looking at here?
Transmit to Steve, wait for instructions
Auron team C
If my team manages to find a way around the device follow them and disregard the following actions:
Hide around the corner, attempt to shoot the tripwire as close to the device as possible with my laser without cutting into the device itself.
If it doesnt explode or activate, place my gun directly against the ceiling and cut around it then pocket the roof chunk its mounted to.
If it does activate, shoot the damn thing.
Team C: Audaxes!
Try to intuit a safe way to get by. Since it's obviously an area denial weapon, has Thomas seen anything similar in the past? Also, try to intuit if the metal which the halls are made of would be thin/weak enough for the monorazor to cut into.
Denzel Gaunt- Team C, Audaxes
Ask Auron not to shoot yet, consider ways around, and be ready to run for cover if needed/provide a rearguard if needed.
[Dex:6,5,7,5]
As the team stands around, staring at the contraption and attempting to figure out what it does and how to disarm it, the remaining sod forces, only three individuals at this point, leap out from where they were hiding around the corner up ahead and open fire.
The team leaps off into the alcoves or behind Auron's shield as gauss rounds ricochet around them like angry metal hornets.
>I believe that device might be what is known as a distraction.
TEAM ETeam E - Lerman
Return to original plan of throwing something on the plates and running to cover.
Team E
Check over what we have to see if we have any kind of high explosive or something that blows up when it gets hit by monofilaments. Then go back and find something suitably heavy to throw on the plates. Rig it up to explode when sliced apart and let my teammate throw it in. Help pull him into cover when he does so.
Whaddya got thats 90 lbs there, lerman?
Bishop has 6 frag grenades according to his sheet. They've got high explosive in them, not a whole lot in each one individually but combined it's a good amount.
TEAM FBrother Lars: Team F Chaplain
"Praise be to the gods, for we are free!"
Continue down the slightly ruined hallway, advancing cautiously. Slap sleepy people along behind.
Team F
Follow Lars.
This corridor leads to a heavy blast door that has a sign reading "Bridge". There are no defenses around, as far as you can see, though there is a control panel for the door.
TEAM GTEAM G
Damn, it must search for movements and heat. How can I test the velocity of the shots...
Try to figure out if I can pass the corridor at my maximum speed without taking damage.
(Intuition roll)
TEAM G
throw another thing then pop out and laser one of the turrets
Renen: Getting past them won't be a problem for you, assuming you move at full speed. Problem is that there's a door right next to them, and you'll have to pause for a moment to cut it (assuming you can cut it and it's not too thick) and knock it in. That Would be the problem.
Jhoseph:
[con:4]
You manage to deal some pretty good damage to one of the turrets by distracting them with a piece of debris. It's still functional, but it looks like it's having trouble maintaining aim and locking on.
TEAM HHasala Nabin - Team H Sod Controller
Ask on the general (non-UWM) radio channel ((as in, 'ask Steve')) what Order 118 means.
If Order 118 is not a 'surrender/stand down/kill yourself' message, or if no one knows what it is, play the soundfile, but turn off the mic/mute the Sod's speaker for the 'Order 118' part, so that the message is "Stand down... I repeat, stand down..."
If that doesn't work and/or it look likes the UWM Sods are about to fire, or Order 118 means what we want it to, just play the entire soundfile and hope for the best.
((Running out of time and half-alseep, here. I'd like to pre-emptively apologize to everyone this affects.))
>Sod orders are non-standardized in terms of their numbering. They often have the same set of orders, but the numbering is randomized to make compromising their control harder. I cannot tell you what order 118 is in the context of those sods and that controller. You send the message through, but make sure the sod cuts it so that only the parts about standing down are heard.
Team H, Starfleet Command - Anton Chernozorov
Anton's eyes lazily wander over the screens, the sheer magnitude of the complete lack of anything happening wearing down his focus faster than if he were a lens array in poorly calibrated cutting laser. At this point, even a history lecture would be an improvement.
"Hey, Steve? Is this ARM movement actually the first revolution trying to overthrow the UWM? I mean, a coordinated one. The thing we're doing now, it seems very much like an all-or-nothing affair, you're throwing yourself in along with everyone else. With the amount of time the UWM existed, and the amount of people out there potentially displeased with it, has anyone else tried to do what we're doing? Perhaps with your help behind the scenes? You've shown pretty well that despite its power and reach, the UWM isn't terribly efficient at times, and is far from all-knowing, so some planet accidentally uncovering alien technology and receiving guidance on using it to hide from and fight against UWM seems like a safer, if less likely to succeed, undertaking than this HMRC business."
Talk history with Steve. Keep an eye on those sensors.
>It's far from the first, but it is the largest and most coordinated I've heard of. After the Altered wars, many of the UWM's constituent planets wanted their freedom back. They didn't want to be bound to a large and, as they saw it, now obsolete military governing board. The first few hundred years of the UWM's rule was spent actively putting down these attempts to break free, either through political or military means. After those initial attempts, further attempts were rarer, but did happen. The Red Moon Rebellion was the largest, but individual colonies sometimes attempted it as well. I never backed any of them, of course, because they were doomed to fail. Undermining a power structure this large requires not only a sufficient amount of manpower, but intimate knowledge of how it works, so that precision sabotage and attacks may be meted out. I can provide one, but not the other. And I only had one chance at this. If I backed the wrong group, there would be no second chance.