TEAM ADTeam A D - Ship Alpha | Flint Westwood - Disguised Soldier
Help Thad with whatever he asks. Be sure to also search the suit's computer for the info, maybe some memo or other kind of note about an older work order I could use is there.
Be ready to intervene with a dynamically prepared speech roll in case Thad needs help lying.
Else just nod along and agree with whatever he says, adding a: "And maybe get a new ID for Mr. Forgetful over there if we have time to spare." to the list of reasons we're down here if it seems appropriate.
If Thad doesn't give an appropriate excuse and I find nothing I could use to fabricate an appropriate excuse in the suit's computer, give an excuse, something along the lines of "They wanted us on standby on this level, awaiting further orders. Something about some sort of communication problem.".
Team A - Ship Alpha | Skylar - Support
Continue operation 'don't move, be ready to murder sods'
Hope that squad Sod seriously did find the sod controllers XD
(( I doubt that's what they found, but we could get that lucky here ))
Team D, "Dead Dirtbags in a box" - Thaddeus - Disguised Grunt -Ship Alpha
Hope Hasala's sods can do something to help us out, otherwise:
Thaddeus pats himself down and looking into any easily reachable compartments that would have them, not uncovering Milno, hopefully finding the work orders on him and asking Flint to search also. While doing that, he says: Ah, damnit where'd I put those? Hey bub, you got them? I thought you had them. Are they in here? No. Here? No. Damn
If shit happens, target sod farthest away with amp, heat one foot sphere by 150 degrees Celsius centered on their head, then second farthest, then third and finally the closest, hoping the rest of the teammates take out the closest ones before Thaddeus has to
((God help us, there is no way this is ending well))
Team A+D, "Dead Dirtbags" - Milno - D Leader - Ship Alpha - Plan Fuck-You-In-A-Box
Milno waits for some action or anyone asking for help via private channel. If anything, the amount of time spent seems to indicate they have a slim shot of getting into the control if old man and newbie manage to do their stuff and keep their shit together.
Same shit. Continue with plan. Activate EMM and pop up in case either shit happens or the plan works smoothly. Defend squishier people with the shield as needed. Orders still stand: kill sods as fast as possible, disable/knock out/temporarily kill humans as appropriate.
Thad and Flint do their best to bullshit, but it becomes rapidly obvious that the sod is looking for something specific, a number or something with precise wording. Its deterministic mindset won't be swayed by excuses this time, it's going to get the exact answer it wants or...
"You have 3 seconds to comply."
Well, things will go poorly.
TEAM B Team Being helpful
Well, I think it worked.
Drag Simus and Dubley outside.
Want me to try to defrost you two?
If they agree, use dynamic bonus on gently heating them up to the point where they can defrost.
Team B: Wild Weasels
"Or we could see about maybe turning up the heat? This is environmental control after all."
Look around the panels to see if any survived Mr. Freeze over there, and if any of them have temperature controls for the ship. Failing that, look for any space heaters or other things that could melt ice.
((Damn, that actually worked. Huh.))
Xan Drags Simus-who is alive- and dubley- who isn't-out into the hall and asks if they want to be defrosted.
In the mean time, morul inspects the controls that the crew-sicles were working on. He's pretty sure he can effect the temp of the ship from here, assuming he manipulates these controls correctly.
TEAM CAuron, team C
Yay for echolocation visual filter, percieve sods through smoke.
Get my surviving team members to place their weapons on my shield and have steve link my video feed to their suits so that they can aim using my view of their guns and the enemy.
Oh and attempt to be less braindead.
((How long have I kept forgetting to post. Goddamnit.))
Fire at the sods with the Laser Rifle, switch the helmets visor to infared. Normal stuff.
I assume you're part of this team. I can't tell.
Auron, team C
Yay for echolocation visual filter, percieve sods through smoke.
Get my surviving team members to place their weapons on my shield and have steve link my video feed to their suits so that they can aim using my view of their guns and the enemy.
Oh and attempt to be less braindead.
Angel: Team C
Utilise Auron's vid feed to keep lighting up the sods, assuming the smoke doesn't attenuate the laser too much to be useful otherwise conserve ammo and keep hunkered down until it dissipates
Denzel Gaunt- Team C, Audax
Switch to either IR or echolocation filters to see through the smoke, and stand (Behind the shield) ready to fire. Should sods attack up close, be sure to respond with my sword if it'll work better/safer. Should the sods throw a grenade behind Auron's shield, throw it back, or if I can't, then get on the other side of the shield, weapons ready.
The team leans out of cover, all ready to unleash withering fire upon the remaining sods, but they find none. It seems like the smoke was a cover for a retreat. Something about that seems extremely fishy though. Auron manages to shake off some of the pain and get himself back into the action though, so thats a thing.
TEAM ETeam E
"Can you recognise any other sensors in there? Would I be able to just hover right over the damn things, or will that trigger something else anyway?"
Ask Steve for answers and make sure my buddy doesn't activate the sensors accidentally, or at least make sure to pull him back out the door before he get's sliced apart if he does. If he can't manage to deactivate the sensors, try shooting some of the tiles from a safe distance back with some rockets to see if I can disable them that way. Use a heavy object for testing, and not myself or a teammate.
Team E - Lerman
Try and find a way to stop it from activating.
>Deactivating it will be difficult, if not impossible. As a last line defense it's not connected to any computer, there's simply a hard wired control system in the bridge; it can only be activated and deactivated from that point. In terms of hovering over it, that is possible. If done right, the rockets will diffuse your weight enough not to trigger it. However, it is a dangerous prospect, since even a small error may result in activation and death. Brute force may be the safest way.
TEAM FTeam F
Get Leg out of metal.
Ship Betan Up: Team F'd by my own team leader: Grate: Trapped In Metal
Request aid from Steve, Lars, and basically anyone I can reach. Also attempt to escape the metal.
Brother Lars: Team F Chaplain
Lars raises his hands in praise. "The gods have delivered us! We are ready to move on, right children of Steve? Right? Brothers, this is no time for clowning around!"
Assist in unsticking everyone, starting with the least stuck. Slap them into helping unstuck the rest.
Jack tries and fails to rip his leg free of solid metal through sheer force alone.
Lars shakes Dom until she again tries to help. [2+1] She tries to help by warming the metal to a comfortable body temperature. This proves unhelpful.
>I could electrocute grate to death so that he respawns, hopefully outside the metal. Show of hands, who thinks I should do it?
TEAM GNAPTIME CONTINUES
TEAM HTeam H, Starfleet Command - Anton Chernozorov
"Eh, good enough. Can you handle the dodging, if they come under fire? I'm not sure I can keep my concentration up at this rate."
Anton thinks for a few seconds.
"And on the topic of dodging, I thought we were going to start shooting at the fleet with our big cannon? If they've moved too far and accuracy is a problem... how large an object can that cannon fire?
Because I'm thinking humongous guided fusion torpedo."
Converse with Steve. Determine if a gauss-cannon-launched guided fusion missile is a viable design, both in terms of technical feasibility and our current capacity for producing one within a short timespan, possibly by repurposing something else. Maintain lookout for energy and thermal signatures of the fleet.
>Yes.
>We'll fire at the fleet once we have to, or once the team occupied ships are safely out of the way. Do not worry about payloads. The shots fired earlier used a small percentage of the cannon's true power. When fired at full power, the payload is frankly irrelevant as long as it can manage not to atomize before reaching its target. Nuclear warhead or mass of graphite, the results are the same.
Hasala Nabin - Team H Sod Controllers
"Well, this looks important."
Use a flashbang, then storm the room. Drag new hostages away from the bank of monitors, confiscate any weapons.
EDIT: Examine camera feeds. Is there one of the bridge, or near it? Can I see either of the other two teams?
One of the sods pulls a flashbang from his belt and, without even looking, expertly tosses it into the room. There is a three second pause and then a brilliant flash and concussive bang. The sods move in an instant later, easily subduing the blinded men and zip tying their hands behind their back and their ankles together.
One of the sods moves to the monitors and scans his camera across them for you to see. There are a few feeds that look to be on the bridge, and several that appear to be pointed at team AD, from what you can tell.