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Author Topic: Mission 12: The Defense of Hephaestus: Don't taunt the dice.  (Read 225434 times)

Tavik Toth

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Re: Mission 12: The Defense of Hephaestus
« Reply #225 on: February 28, 2014, 05:28:46 pm »

"Orders?" Jack asks over comms.
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Radio Controlled

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Re: Mission 12: The Defense of Hephaestus
« Reply #226 on: February 28, 2014, 05:32:43 pm »

Miyamoto, Team C leader.


Miyamoto will cool down that orb of heat skylar created with his manip. Just neutralize it. After that, move forward a bit to get a visual on that last group coming from the north, try to determine where exactly the are coming from and what they have.

Sniper team 1 (at bunker 1, supporting team C) stays there, shoots enemies coming from the north once those are in range.
Sniper team 2 stays available to team G.
1 Heavy artillery gun fires at the enemies coming from the south.
All of the mobile artillery that can fire (only 2 I think, others shot last turn so they'll be reloading) shoots at newest batch of enemies coming from the west.


"Team B and team F, take care of the enemies coming from the south. Pancaek, I'm counting on you to get that done, coordinate with Xan as good as you can.

Team D, get back to your bunker. Teams D and E, there more enemies coming at you from the west, don't let them slip between you.

Team G, help out with the enemies coming from south and west, team C can hold the northern part. Divide your forces as you see fit. Remember to use the 1 sniper team you have available. Oh, and get someone to remove those explosives from our ships."
« Last Edit: February 28, 2014, 05:43:42 pm by Radio Controlled »
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NAV

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Re: Mission 12: The Defense of Hephaestus
« Reply #227 on: February 28, 2014, 05:36:17 pm »

Dubley Steptimus -Team D

That was easy. Battle went so fast I could barely tell what was happening. We should probably take care of those bombs before we head back.
Remove the bombs that the sods were attaching to the ships. Use my pick if necessary. How many are there? How big are they? Any visible activation method?
Hey Lars, can I borrow a sod to safely dispose of these explosives? Or should I just leave them next to the ships.
Also, flex my damaged arm and try to find out what exactly isn't working about it.
Follow Lars back to the bunker. Let the reserve team deal with the explosives.
« Last Edit: February 28, 2014, 10:42:06 pm by NAV »
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Tavik Toth

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Re: Mission 12: The Defense of Hephaestus
« Reply #228 on: February 28, 2014, 05:41:13 pm »

Team B

"Rodger that."

Engage enemies coming from the south along with teammates.
« Last Edit: March 01, 2014, 07:35:17 am by Tavik Toth »
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Tack

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Re: Mission 12: The Defense of Hephaestus
« Reply #229 on: February 28, 2014, 05:44:09 pm »

Team E

((I missed a few turns))

If it's still pretty clear, gather a team of fellow wait-ees together to exhume, or work towards exhuming Morul
If not, pew-pew boom
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Doomblade187

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Re: Mission 12: The Defense of Hephaestus
« Reply #230 on: February 28, 2014, 05:56:40 pm »

Denzel Gaunt- Team E Leader

"Will do, Miya," Denzel says before switching to team messaging. "Okay then guys, we're holding this bunker against the next wave of guys coming at us. Make sure no threats slip between us and bunker D. Weapons hot and keep an eye out, boys."

Order one sod to keep watch on our flanks, and have the rest keep watch at the slit aside from the support trooper. Make sure I'm using the laser. (I have a dynamic bonus for it.)
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Parisbre56

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Re: Mission 12: The Defense of Hephaestus
« Reply #231 on: February 28, 2014, 06:02:04 pm »

Flint Westwood - Team G

"Today's forecast:" said Flint as he approached the flying sods "It's raining men!" He got his trusty Industrial Mining Laser in the ready position and switched the rainbow Cannon to Green mode. "GENETICALLY ENGINEERED MEN CLEAVED IN HALF, EXTRA TOASTY! " he added with an evil laugh. His mining laser activated with an ominous hum and he tilted his maneuvering thrusters left, causing the battlesuit to start spinning. A few spins and a few flashes of green light later, the already weakened aerial force had been decimated.
This is going great! I think I haven't even been shot at yet! ... Why AREN'T they shooting at me?
"Hey assholes!" he screamed at nobody in particular. Nobody living, anyway. "Try turning the safety off! Haha!"

Kriellya

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Re: Mission 12: The Defense of Hephaestus
« Reply #232 on: February 28, 2014, 06:09:13 pm »

Team C, Skylar, Support

...

Activate EMM, get away from the bunker.
I need to replace this damn manipulator...
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Harry Baldman

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Re: Mission 12: The Defense of Hephaestus
« Reply #233 on: February 28, 2014, 06:11:28 pm »

Stacy, Team B Platypus

"And I say, 'oh no, sir, I must say you're wrong...~
I must disagree, oh no, sir, I must say you're wrong...~
Oh, won't you listen to me?'~"


Forces seem to coming from places. Can I see any from here? At any rate, do as Lord Pancaek directs.
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Xantalos

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Re: Mission 12: The Defense of Hephaestus
« Reply #234 on: February 28, 2014, 08:19:26 pm »

Xan - Team F

"Team B and team F, take care of the enemies coming from the south. Pancaek, I'm counting on you to get that done, coordinate with Xan as good as you can.
Look south, snap necks of enemies with amp if they're not battle suits. If they are, heat center mass by 300 degrees.
« Last Edit: March 01, 2014, 05:25:20 pm by Xantalos »
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kisame12794

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Re: Mission 12: The Defense of Hephaestus
« Reply #235 on: February 28, 2014, 09:27:07 pm »

((To save time, just have Morul get a full robobody. Although, the way PW said barely recoverable leads me to believe that there wasn't much else in the way of options...))
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GreatWyrmGold

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Re: Mission 12: The Defense of Hephaestus
« Reply #236 on: February 28, 2014, 09:31:55 pm »

Team C


Run from the hovering throbbing basketball of flaming doom. Also for cover and/or something that looks tactically important.
« Last Edit: February 28, 2014, 09:54:47 pm by GreatWyrmGold »
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Toaster

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Re: Mission 12: The Defense of Hephaestus
« Reply #237 on: February 28, 2014, 09:45:18 pm »

Brother Lars - Team D Leader

Lars raises his arms, the exosuit helping exaggerate his movements.  "Praise be to the gods, for we have triumphed over adversity.  Algis be praised for shielding us from harm!  May we continue to sing the praises of Ingram with our bullets!  All glory to Wondrous Steve!"

Felix grins as the battlesuit freezes up and then seems to melt from the inside, presumably due to being lifelocked. "And that's one less battlesuit. Back to the bunker?"
Hey Lars, can I borrow a sod to safely dispose of these explosives? Or should I just leave them next to the ships.
Also, flex my damaged arm and try to find out what exactly isn't working about it.

"We move back to the bunker and hold it- there are hostiles inbound.  I'll have the reserve take care of the explosives."


Lead the team + Sods back to the original bunker (5).  Slap anyone that tries to do anything else.


Lars sent a message to the team leaders, plus Jim.  "Orders acknowledged- returning to bunker.  The ships have explosives on them- someone will need to handle that.  Perhaps General Jim and his Miracles of Steve is best suited for that?  The Sod Grenade trick?"
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Powder Miner

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Re: Mission 12: The Defense of Hephaestus
« Reply #238 on: February 28, 2014, 09:58:03 pm »

Team F
Dominika prepares to set the face of the first enemy she sees on fire, getting into a prone position for shooting.
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NAV

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Re: Mission 12: The Defense of Hephaestus
« Reply #239 on: February 28, 2014, 10:19:55 pm »

Got it. Can I loot the dead sods now? Thank Algae and Ingrate and the rest.
((Changed my action a bit.))
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.
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