TEAM AFlint Westwood - Team A Soldier
"Okay team. We are attacking. Get your gear together and then get ready to board the en-" Flint stopped speaking when he got out of his pod and noticed that Skylar was the only other to get out of his pod, the other two pods flashing with warnings. "Oh. That's not good." None of the pods were saying their occupants were dead. That was good. That meant Flint had one more thing to fight for: the (eventual) lives of his teammates.
"Skylar, everything OK?" he asked and quickly made his way towards the man, checking to see whether or not he was injured. Seeing the fleshtech was mostly OK, he continued. "Can you see if the others can be revived? Just enough to be useful, nothing fancy. Pancaek doesn't need much to be useful. Just get one of his cameras working so that he can use his spoon-bending magic."
@Piecewise: If this action is too big, just do as much of it as you want/as I can manage in the time the turn takes.
Get in my MK2 and grab my gear, if I haven't done so already.
Remember, I also got the Modified Laser Rifle Simus gave me.
((I should remember to carve a heart on it before giving it back to her...))
Ask Steve (if the signal can get through): "Can you or we trigger the thrusters in those pods in case we need to bug out? Or just so that we don't leave our teammates here, where they could be attacked by the enemy? Do you have any sensors in the pods that could trigger the escape mechanisms if the enemy approaches them?"
See if there's anything I should do about Pancaek and Stacy.
Will the pods replace their robolimbs or is stasis the best choice?
Could Skylar rig Pancaek's braincase to a camera so that he can use his amp to defend Skylar while Skylar carries Pancaek's braincase around?
Does this ship have artificial gravity? If yes, use that to orient myself and find the correct cutting laser to use.
Else, try to see how objects in the pod have been damaged/deformed by the impact to find the correct cutting laser to use. Inertia should had made the objects in the pod "want" to continue moving towards the ship
Else, prepare to use the one Skylar picks.
Else, just pick one at random and prepare to use it.
If all that can be done has been done for our not-quite-dead teammates and there's nothing left to do in the pod, tie myself and Skylar somewhere with my rope, trigger the cutting laser we have previously chosen, make sure Skylar is behind me and prepare to shoot whatever is on the other side of the pod wall with a sweep of my laser, dials set for minimum spread, maximum power.
If the other side is clear, inspect surroundings, look for signs pointing towards anything important or anything dangerous or strange.
Ask Steve on which ship we are in, if there's anything important or any other teams nearby, what we can expect for resistance, if he has any advice and where we should head towards.
My but we are talkative today.
You get your gear, which sort of goes without saying. I probably wouldn't have fucked you over if you hadn't said that. Probably.
You can't speak to steve until you're outside the shell. Walls are too thick and dense.
You set their pods to "suspend" like you were told to do earlier. Thats about all you can do for them.
Stasis. It can't automatically repair them enough to make them viable again. Besides, the brain case is in preservation mode already, and the pods can't override that.
You could try that, sure, but keep in mind that you're fucking with the machine that is keeping his brain intact. If you fuck up, it could perma-kill him.
Yes, it has artificial gravity (for now). Which is the correct one though?
Well, you have a good idea which is the "Forward" one , and which are the "left" and "right" ones, but which do you want to use?
Ok.
Ok, your choice will be to the left then.
You Tie yourself to your other teammate and then trigger the cutting laser on the left side of the pod. The automated system clicks on and follows a track bolted to the wall, slowly cutting a large circular hole in the side of the shell. As soon as it pierces through there's a violent hiss of decompression as the air in the shell is sucked out through the tiny hole. After a minute or so the laser finishes cutting and small shaped charges detonate, blowing the cut piece of metal out into the corridor beyond. Or rather, corridors. You appear to have punched in somewhere between two decks, because a floor bisects the area where the pod stopped, with an empty, damaged corridor above it and what looks like a crew quarters room below. The corridor has crinkled and accordioned away from the force of the blow, while the crew room appears to have burnt from the heat before using up all it's oxygen as the atmosphere vented. You don't see any sign of anyone; at least no one alive. You think there might be a body in the crew room, but it's honestly hard to tell what the burnt, crushed thing in the corner is.
>You are in one of the larger ships, We'll call it Alpha. There is another team near you, but they haven't reported in yet, so I'm not sure if they survived. A third team also impacted your ship, but are quite a way away. I suggest meeting up with the closest team and then attempting to find the control room. You can connect with the closest team by following the corridor you're in to the nearest main thoroughfare and then head left. I can't give you any more precise directions without a ship map. Team A, Support, Skylar
That felt bad. Everyone okay? We need to move quickly.
If not suited up, fix that.
Check the other pods, if their brain cases are recoverable and the intact pods could revive them, retrieve their brains and set them up in the intact pods for revival, I assume by leaving it on 'g-force protection'. If the pods can't fix them, throw Stacy in and suspend him. Study Panceak's brain case, determining if it could be safely powered back on with just an external power supply. If nutrients would be required, suspend Panceak as well.
Prepare to leave by one of the cutters on the same side as a damaged support pod
That really is the key thing, those brain cases can't provide the needed nutrients and oxygenated blood and such on their own, which is why they switch into preservative mode when the body is too damaged. So bringing him back would require some rather clever jury rigging of repaired parts and rebooting the brain case. All very tricky and potentially dangerous.
TEAM BTeam B: Wild Weasels
"Hot DAMN it's good to be off that rock! Simus is down, I'll take command until she's able to take over."
Try to find anything that would allow us to open the pod in a location with atmosphere. If I can't find anything, get everyone braced and activate the laser on the side that would have been the top when fired. If it does open into vacuum, try to catch anybody that get sucked out either with my hands, or if that isn't possible, my amp.
[int:1]
Oh dear.
You press the button for the cutter in the rear of the shell and, once it has opened, you immediately hurl yourself out. Luckily the ship still has its gravity systems working so you just fall down into a half melted, slumped corridor below. No signs of anyone.
Team B, Currently a pile of mush with a brain
Attempt to reform myself into a form better suited for combat than a pile of ooze - something resembling a NuCom Chryssalid, perhaps, but with the brain in the torso?
Xan boils with rage as it reforms itself. It'd take great joy in killing these UWM forces that have made it necessary to do this.
Team B
Exit the stasis pod.
Commander Simus! You're not looking so good. Want me to carry you?
Xan's not looking so good either. Maybe he shouldn't have asked me to disable his biosensors.
Put Xan's brain in stasis. Resist the urge to juggle it.
Wouldn't he notice Xan's flesh beginning to reform?
[will:1+2]
You manage to partially reform into a more intact blob of flesh, at the very least, but nothing terribly combat ready. Well, at least you no longer resemble a pile of pulled pork.
Team B
Exit the stasis pod.
Commander Simus! You're not looking so good. Want me to carry you?
Xan's not looking so good either. Maybe he shouldn't have asked me to disable his biosensors.
Put Xan's brain in stasis. Resist the urge to juggle it.
You'd do that but...his brain doesn't seem to want to let you. In fact, the flesh keeps shoving your hands away and making a "NUHHHHHHHH" noise.
TEAM CDenzel Gaunt- Team C
Using cameyes, see if I can figure out which way the interior of the ship is, and if so, trigger that laser cutter once everybody's geared up and and has a good spot to hold on to should we pick the wrobg direction.
Should it be possible to trigger the cutter s halfway, do that first before comitting to a direction to check for the right way. Make sure I'm holding onto something before I hit any of the cutters.
"Okay team, get your gear, suit up, and let's go. Help me figure out the right side to cut, too, if you can."
Your
Elf cam eyes can't see through several feet of solid metal, no matter how expensive they are. And triggering the things half way would require forcibly jamming them to stop them. The things are like handsy drunks: once they get going, stopping them requires a good deal of force.
And since your action specifically said to start cutting only if you could chose the right way via x-ray vision, I'm just gonna have you do nothing.
Auron, Team C "Audax"
Suit up and grab ahold of something, once everyone is ready open a random hatch and fire upon any enemies i see using my laser.
@team:"hold on to something guys, if theres a hull breach outside this door you might get thrown into space."
@Steve:"Team C has successfully boarded the enemy vessel. Requesting assessment of impact site and location of nearest key systems."
You get suited up and wrap your exoskeleton assisted hands around a metal railing in the pod, putting finger indentations in it.
You press the button on one of the cutters. It opens up a way that appears to drop you into a great black expanse. You turn on your lamps and shine them around. The black expanse turns out to be a darkened store room. No sign of anyone around, just lots of smashed boxes and scattered shelves.
>You are on one of the major ships. We'll call it Beta. There is one other team on it with you, though a fair distance away. You appear to be somewhere near the back, middle half of the ship. You should work your way forward and inward, but not up or down. Find a main walkway and it should have signs to guide you. Proceed straight toward the control room. Once the other team makes contact with me, I'll send them the same way and connect your radios. Thomas, TEAM C: The Audaxes
"Surviving Audaxes, sound off, please."
Brace self, prepare to fire down the hatch that Auron opens.
You hug one of the stasis pods, mentally noting how much you dislike the implications of opening things at random.
Angel/MGAXT-85674/FR: Team C Audax
MGAXT-85674/FR
The Phoenix Rises...
Angel corrected himself, no point using the Reapers old radio code... not as if anyone here would understand it
Fully functional and combat ready, prepared to breach and clear.and now...
Looks like the UWM killed the Phoenix Reapers... but we're back from our own funeral pyre it's time for them to burn.
Brace and ready to open fire at any hostiles on the opposite side of Auron's impending hole... or hang on like hell if it points out into space
Reccommend we get out of here ASAP people, it's kind of cramped which makes us a sitting duck for one lucky grenadier
You wrap your arms and legs around a sturdy looking cable coming from a stasis pod and wait as Auron opens a hole and then gives the all clear.
TEAM DTeam D, "Dirtbag" - Milno - Basically Dead
Wait for it. Hope the sharkmist symbiosis shows its usefulness and assists in a rapid recovery.
You shakily return to consciousness, your vision a haze of out of focus slime and broken glass. You look down at yourself: familiar, heavily scarred skin has been interlaced with squirming blackness that seems to have stitched together damaged tissue and is doing it's best to replicate and replace its function. It appears to have deconstructed some of the pod to get raw materials needed to do so though; the glass and metal components around you appear corroded, almost rusted, some sort of reaction to the sharkmist deconstructing them.
You feel like you could walk, and probably move around, though you're gonna be relying on a suit to do anything major for a while.
The shell itself is a goddamn mess. Two of the pods are reading flatlines on your teammates and the third is busily Reconstructing, forcefully attaching and synchronizing artificial limbs and organs in an attempt to keep him alive.
"Well. I've had worse landings."
TEAM ETeam E
Bishop took a deep, calming breath as he climbed out of the pod and headed for his gear.
"Alright everyone! Suit up, grab your gear and plenty of ammo and prepare to board! I'll see which side we should cut through when we're done suiting up."
Suit up, grab my gear and multiple clips of ammo and my grenades. Determine which side is touching the ship we're attacking using the computers and acoustic resonation.
"Everyone" at the moment includes: Lerman, who is just finishing his rather abrupt transformation into a rehabilitated triple amputee and Magilla, who is still being grafted onto a pair or robotic legs and lower torso. Neither are in great shape to be fighting for the moment. Give them a second to catch their breath.
As per computers and sound (Acoustic resonation. That is a very fancy way to say "Tap on it and see if it sounds like there's something out there" right?) there's ship on 5 out of 6 sides of the shell. It's just a matter of choosing which side you think is best to open.
TEAM F((Wow. This descriptive writing is why we need to get back to standard missions- this is the area PW shines (and clearly enjoys, given the greatly expanded detail.)
Also, visions of the Damn Dam Mission's landing come through my head.))
Brother Lars: Team F Chaplain
Lars came out of the pod as best he could, coughing and spitting out stasis fluid. He grabbed the others and started getting them geared up. "Let us go, brothers! For the Glory of Steve, we rise! Prepare to bring forth the songs of the Pantheon to the nonbelievers!"
As soon as he gets his suit up and ready, he sends out a message to the rest of the group. "This is Brother Lars of Team G. We are in position and gearing up."
Suit up and help everyone else get suited up. When ready, kick off a laser cutter. Is there any indication of which does what? If so, find one that appears to be in a hallway.
((So how are we getting radio signals in the middle of a shell meters thick of lead?))
You get suited up.
As per indications of which is what, you basically are going to have to rely on common sense and guess work. You know which way is up and down, at least in relation to the gravity of the ship. You know the shell is tilted at a rather hard 45 degree angle, with the "nose" pointing down and the "tail" pointing up. The right and rear directions produce vaguely hollow noises when struck with the butt of your rifle, while the rest produce hard, resonating noises.
Team F "Defenders of the Faith."
Get ready to board the ship with Lars.
"Are you ready for this Brother?"
You get suited up and ready to board while lars wanders around, whacking walls and nodding knowingly.
Team F
Dominika groaned as she got out of the pod, and quickly donned clothing and then her suit-- she wasn't much a huge fan of the nudity thing. From there, she grabbed her rifle, her amp already in her head. Then she heard the others going on about nonbelievers... yeah, this was looking to be oh-so-fun.
"Alright, let's get this over with."
Suit up, grab weapons.
You also get suited up, but since no doors are open about the most productive thing you can do is play rock paper scissors with Jack to decide who will be the first to stick their head into the corridor.
TEAM G
PUT YOUR DAMN TEAM NAME IN YOUR POSTS.
Rise and shine people, it's time to fight.
Check on my teammates and activate one of the laser cutters taking outside and into the ship. Enter BT, look if there are any enemies and start advancing into the ship, killing every sod I can find.
Your teammates appear to be uninjured, though May and Marcius are unresponsive so far. Maybe still in shock. You press one of the buttons to activate a cutter on the left side of the ship and it eventually opens up into what appears to be a damaged reactor room. Your body sends up immediate radiation alerts and your eyes highlight the damaged reactor body and exposed fuel and control rods. Thats not good. Well, you'll be fine, but the squishy people behind you are in trouble.
"Time to go everybody!"
get ready with mining laser/exo-suit and check the battery available then get ready
You're all suited up and ready to
Get a nice case of supercancer Go on a murderous adventure.
>Hello G team. You are on one of the smaller ships, we'll call it Gamma. Judging from Renen's cam feeds, there is some degree of poetic irony in the name. You are alone on this ship. Find the Control room and take it over.
TEAM H
>If you hurry, we can get it down into one of the D level workshops and get it retrofitted in an hour or so. [int:2+1]
Uhhh ummmm I CHOSE YOU, UP!
The sods gear up and activate the cutter that is, in relation to the gravity of the ship they're on, up. After a minute of cutting the shaped charges fire and...knock the plug of metal maybe 6 inches upward before it stops. Seems that way might be obstructed.