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Author Topic: Kingspawn of Allochthon: important question!  (Read 19663 times)

Harry Baldman

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Re: Kingspawn of Allochthon: Fires In The South
« Reply #210 on: April 06, 2014, 03:44:35 pm »

"Any signs of life, or is it abandoned?"

"It is very much inhabited - if you listen in, you can hear sounds of construction."
« Last Edit: April 27, 2014, 10:58:59 am by Harry Baldman »
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Pancaek

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Re: Kingspawn of Allochthon: Fires In The South
« Reply #211 on: April 06, 2014, 04:55:38 pm »

"Oh, wonderful" Said Arcus to nobody in particular "Just what we needed, a bunch of zealots building a temple in the middle of nowhere. I suppose some of us will have to go make inquiries. How about I stay behind and see about getting camp set up and making dinner?"
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Toaster

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Re: Kingspawn of Allochthon: Fires In The South
« Reply #212 on: April 06, 2014, 05:30:01 pm »

Wallace shrugged indifferently.  "Have they obtained the required permits?  We can make sure they're up to date on their taxing."
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Yoink

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Re: Kingspawn of Allochthon: Fires In The South
« Reply #213 on: April 10, 2014, 07:48:26 am »

"Very well. I suppose we shall go see what they're up to, all the way out here."
Grimm urged his horse forwards, snorting softly at his brother's mention of 'permits' and 'taxing'. "I'd be quite surprised if they were- seems to me evading such legal hassles would be the chief reason for building in such a lonely place. I'm sure we can convince them to give us some supplies in lieu of their overdue taxes."
He glanced over the group as they started to make their way towards the structure, checking that everyone was following.
"Keep your wits about you," he advised anyone who cared to listen, "Who knows what manner of folk they are."

Lead the party forwards to investigate the temple.

Keep a close eye out for signs of its inhabitants- don't go too close without some idea of what awaits us.
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BFEL

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Re: Kingspawn of Allochthon: Fires In The South
« Reply #214 on: April 11, 2014, 03:27:44 pm »

Follow Percy, be prepared to greet anyone whom my brothers would undoubtedly offend.

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Harry Baldman

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Re: Kingspawn of Allochthon: Fires In The South
« Reply #215 on: April 12, 2014, 02:42:32 pm »

I'd like to get actions from the rest of the players, as the actions of the kingspawn determine the paths of their retinues as well, to say nothing of the inherent importance of the location and actions of royalty.
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Pancaek

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Re: Kingspawn of Allochthon: Fires In The South
« Reply #216 on: April 12, 2014, 05:01:02 pm »

"Oh very well. Dinner will have to wait until we've talked to these people,  I suppose"

Follow Percy, make sure V and Jum are with me. If possible, make camp and dinner once the business with the people in the temple is done.
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Re: Kingspawn of Allochthon: Fires In The South
« Reply #217 on: April 12, 2014, 10:23:18 pm »

((Ooops))

Follow along near the rear.  Do a quick property appraisal to calculate how much tax would be owed.  Don't forget permit fees and back taxes based on the age of the structure.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Nunzillor

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Re: Kingspawn of Allochthon: Fires In The South
« Reply #218 on: April 20, 2014, 01:40:40 am »

Prepare for the most annoying and unjustifiable poke (sorry in advance): the non-player poke!

Poke!
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Yoink

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Re: Kingspawn of Allochthon: Fires In The South
« Reply #219 on: April 23, 2014, 04:34:23 am »

((Yes, p-please Mister Baldman sir, may we please have an update? *sad puppydog eyes*))
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Harry Baldman

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Re: Kingspawn of Allochthon: Fires In The South
« Reply #220 on: April 23, 2014, 06:13:28 am »

I made all sorts of grand plans on what I would do in my week off. One of them was updating this game. All the other plans met a similar fate. But now that I'm back in my routine, things should return to normal.
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Harry Baldman

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Re: Kingspawn of Allochthon: Long Live The King!
« Reply #221 on: April 27, 2014, 10:56:35 am »

At the... wait, where are we?

It took Uks some time to realize that the group had stopped walking. And that it had grown a bit darker. The periods of insensibility brought by intense agony had grown longer as of late. He stared at his feet for a minute before his double vision cleared up and he could actually see the ground. It still looked stony, just like the road, but slightly more ancient. And quite worn, too, though one could see arcane-looking markings on the stone that time had done an inadequate job of erasing.

"-must apologize for my brothers' uncouth behavior, sir," came the voice of the littlest kingspawn from not too far away. "We can discuss any financial issues later, of course."

"If you'd just take a look at some of these calculations," Uks' master could be heard from but a few steps away, "you'd see what my issue-"

"I'm sure it is very exciting for you, Wallace, but we must not forget our manners."

Though raising his head felt like far too much strain for Uks to willingly subject himself to right now, he was nevertheless compelled to look up, if only to know which way he would need to go when this little interlude was done. And what he saw was not enough to provide him with any measure of further wonderment - just a half-finished temple hall, the solid wooden walls crudely worked into the ancient gnomish stonework. The altar, placed on an elevated platform with two sets of spiraling steps leading up to it, looked to be far newer than the rest of the temple, and sported quite the garishly painted sculpture of a tiny man with a long beard, oversized head and absolutely huge crown. It looked familiar for some reason. All around there seemed to be people working, building walls and carrying things.

"Not to mention the other obvious problem with the proposition," a small figure in a black robe with swirling dark gray patterns embroidered on it, about a head shorter than Prince Don all in all, said. It took Uks a moment to realize that there was something incredibly odd about the figure. There was the voice, of course. It felt quite deeply authoritative for someone of that size, and Uks felt strangely compelled to follow its directives. And also slightly patriotic for some reason. But no, to find that incredibly strange he would have had to ignore the rather more obvious thing.

The man in front of them seemed to have a crown visually very similar to the one on the altar's idol. Except, somewhat unlike the idol, it seemed to be made out of flesh, and growing out of his head. This was a tad creepy, Uks thought, but if the others hadn't bothered to remark upon it, it probably would be rude for him to bring it up. The little guy might point that thing at him, even. And who would want that to happen?

"And what problem would that be?" the swordfighting guy asked, looking quite suspicious of the diminutive freak of nature.

"Why, you can't tax the king, of course," the little man said, and the room went silent for a bit.

"... and that would be you?" the alchemy guy ventured to guess.

"Yes! Well, not exactly anymore, but I certainly used to be, see?" the king said, pointing at his flesh-crown with one hand and scratching his bushy black beard with the other. The crown even had little jewels probably made out of knotted blood vessels, Uks was disturbed to notice. "Or at least he used to be him, and now he's me, you know?"

"Perhaps you could provide a more... detailed explanation?" the little guy asked, and from his face it appeared that Uks was not the only one getting a tad more queasy than usual.

"There's not much to it, honestly," the king-priest said, shrugging. "People go through the Gate all the time. Some go one way, some go the other. And I went out once, but came in twice. Reincarnation, see?"

"Who are you supposed to be, then?" the girl next to Uks asked with quite a bit of sarcasm.

"Well, Heer Fogeye, of course," the little man said in a very regal fashion that practically begged for fanfare. "Since the dragons are coming back, I figured, why shouldn't I? Hate to leave unfinished business and all that," he continued altogether more nonchalantly.

Spoiler: GM Note (click to show/hide)
« Last Edit: April 27, 2014, 10:58:31 am by Harry Baldman »
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Yoink

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Re: Kingspawn of Allochthon: Long Live The King!
« Reply #222 on: April 28, 2014, 08:45:13 am »

Percy "Grimm" Grimmeth Fogeye did not find this fellow's tale overly convincing.
"Yes yes, so you say," he said rather sharply as "Heer Fogeye" finished speaking, "But what proof do you have of such an outlandish claim? I see rather little precedent for such a strange occurrence, save for the vile Undead menace of the westlands."
He eyed the figure with no small amount of suspicion as he continued, peppering his speech with impressive, archaic words and standing tall and proud in his finery, with a hand resting on his swordhilt and his dirty-blond hair swept fashionably to the side. If only his beard consisted of more than a few measly hairs scattered across his face...

"If thou truly art Heer Fogeye come again, one must ask why thou hast not made thyself known to thy descendants?
Descendants who, I might add, are the current rulers of thy kingdom?"


>Ask this supposed King for a more plausible explanation, whilst studying his face for any signs of family resemblance.
Keep an eye on his "subjects", too- take note if they seem to be acting in a threatening manner.

>Try and think if there is any family history of folks coming back from the dead centuries after their demise.
Also, am I wearing my armour, currently? I don't believe I was, but who knows.
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Pancaek

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Re: Kingspawn of Allochthon: Long Live The King!
« Reply #223 on: April 29, 2014, 04:40:57 pm »

"As much as I loathe to say it, I agree with dear Percy. This is a rather, ah, strange thing to claim.

However, stranger things have happened, I suppose. I don't suppose you have any sort of proof, dear sir?"


askity ask! make sure Jum and V are close by
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BFEL

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Re: Kingspawn of Allochthon: Long Live The King!
« Reply #224 on: April 29, 2014, 05:33:10 pm »

Don attempts to recall depictions of Heer Fogeye from his studies, surely someone with such a command of language would have much information recorded about him. In the meantime, continue conversation cordially "Well, there actually has been more then one occasion where my brother attempted to enact taxes on my father. I recall that he succeeded twice, due to obscure legal precedents forgotten by everyone but him. It was quite the show" At this Don chuckled, attempting to defuse the situation

((King or not, he has quite a few followers who believe it, and our meatshield isn't combat ready right now))
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

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