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Poll

Was the increased caps good?

Yes.
- 4 (50%)
No.
- 0 (0%)
Indifferent about it.
- 4 (50%)

Total Members Voted: 8


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Author Topic: Fire Emblem on Forums: The Gates of Rundum OOC thread: COMPLETED!  (Read 208216 times)

Praefectus Screptum

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #2550 on: January 13, 2015, 07:39:56 pm »

Powdah. Maiya is already on 7, 12.

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #2551 on: January 13, 2015, 07:40:35 pm »

fok
ok gimme a sec
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Praefectus Screptum

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #2552 on: January 13, 2015, 07:51:59 pm »

powdi pris you have 4 mov on the sand.

Caellath

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #2553 on: January 13, 2015, 07:53:17 pm »

@UXLZ: It might be good to separate the Trainee and the Promoted Class' preferred stats and then write down where the extra 5% growth from becoming a first class go.

@Powder: 8,12, maybe?
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #2554 on: January 13, 2015, 10:17:02 pm »

did i not type 8, 12

ah, yeah
that was a typo, it was always meant to be 8, 12
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Caellath

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #2555 on: January 14, 2015, 01:09:49 am »

We're just waiting on Lesan now. I'll try to get the map cleaned ASAP with the Grace's assistance. For convenience's sake, Praef said we can loot the bones and the armory if we get the enemies killed and end the map.

Editing my post to thank Sophie. Nearly forgot.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

UXLZ

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #2556 on: January 14, 2015, 02:10:21 am »

Darnit, it is a cost skill after all. I really wish the handbook had them separated into the two categories, rather than this random alphabetical order thing they going on now. = \
Does anyone in the party at the moment have Daunt? If there is I guess Pass would be alright for the kind of shock-troop I intend on creating? (Interestingly useful with the Falcon Knight ability.)


I am suuuper tired, so please tell me if I missed anything this time (not including the purposefully omitted stuff, and the maybe-too-imba skill.)
Yes, three of my 'character traits' have the condition of 'rainy'. I really like the rain, okay...
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Ahhh~ She looked into your eyes,
And saw what laid beneath,
Don't try to save yourself,
The circle is complete.

Sirus

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #2557 on: January 14, 2015, 02:54:51 am »

Yeah, our Myrmidon has Daunt. We've also got two characters with Pass already and at least 3 with Fortune :v
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Powder Miner

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #2558 on: January 14, 2015, 06:55:19 am »

By the way! Char sheets typically have a bio section, though they are often left blank
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Solymr

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #2559 on: January 14, 2015, 07:12:16 am »

Do we have anyone with Charidma after scap's gone?
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SeriousConcentrate

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #2560 on: January 14, 2015, 08:05:07 am »

Nullify is a necessary good choice for a flying unit.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

USEC_OFFICER

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #2561 on: January 14, 2015, 08:09:44 am »

Yeah, you probably should take nullify. Overwise you'll be taking 2 or 3 timez damage from archers and a certain type of anima magic, whose name I can't remember. I think ballistias count too. Taking nullify would probably give you more freedom of movement than Pass ever would.
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Solymr

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #2562 on: January 14, 2015, 08:10:44 am »

Also, the writer of the handbook checks the hub, so if you have some idea/complaint you can post it there and he'll (eventually) answer.
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Caellath

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #2563 on: January 14, 2015, 04:11:05 pm »

I talked to Tiruin about her bio and she says she's adding it soon. I do know some people like to create or think about their backgrounds during the game itself, though sometimes a simple paragraph can go a long way to at least set the bases.

@UXLZ: I talked to Praef yesterday and Dual Shadow has to be reworked. That isn't all, but it's all I can reliably convey since the talk was short and I don't remember his points on the other skills. I think his opinion was that the fault was light but partially compensated by Watery Mirage only activating during the rain as well.

And I wish I had a bit more willpower to draw mugs at the moment. Ever since I changed my mind on Lycan's class progression and decided to make him a Great Knight, I have a mug in mind for him. With more villainous armor.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.
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