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Was the increased caps good?

Yes.
- 4 (50%)
No.
- 0 (0%)
Indifferent about it.
- 4 (50%)

Total Members Voted: 8


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Author Topic: Fire Emblem on Forums: The Gates of Rundum OOC thread: COMPLETED!  (Read 205608 times)

Sirus

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #885 on: March 02, 2014, 06:02:27 pm »

Gonna wait to see how Kat's attack does before I do anything. Hopefully she kills the shaman, because otherwise I won't be able to reach her to Guard/heal if needed.
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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #886 on: March 02, 2014, 07:05:13 pm »

Edited the support, now going to make the rolls. Also Sophie will be poisoned, she is on the cannon's range.

Edit: Felicia cannot drop Even there, Dosil is still sitting at 7, 1.
« Last Edit: March 02, 2014, 07:13:34 pm by Praefectus Screptum »
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Sirus

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #887 on: March 02, 2014, 07:12:22 pm »

YOU SAID THE ANTIDOTE STAFF WOULDN'T BE NEEDED. YOU LIAR.
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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #888 on: March 02, 2014, 07:14:25 pm »

YOU SAID THE ANTIDOTE STAFF WOULDN'T BE NEEDED. YOU LIAR.

I didn't lie. It is freaking easy to NOT get on their range, really, read their stats. Three tiles range to the direction they are pointing. So just if YOU WANT to step on the range you get poisoned.

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #889 on: March 02, 2014, 07:17:10 pm »

Edit: Felicia cannot drop Even there, Dosil is still sitting at 7, 1.

Whoops. Is (9,1) free? Otherwise I'll just keep a hold of him for now.
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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #890 on: March 02, 2014, 07:21:21 pm »

YOU SAID THE ANTIDOTE STAFF WOULDN'T BE NEEDED. YOU LIAR.

I didn't lie. It is freaking easy to NOT get on their range, really, read their stats. Three tiles range to the direction they are pointing. So just if YOU WANT to step on the range you get poisoned.

Even easier if you can move after you attack.

:3

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #891 on: March 02, 2014, 07:25:38 pm »

...so those are the cannons, as I suspected.
Oh well; I shouldn't be taking too many other hits and we have healers.
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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #892 on: March 02, 2014, 07:26:02 pm »

YOU SAID THE ANTIDOTE STAFF WOULDN'T BE NEEDED. YOU LIAR.

I didn't lie. It is freaking easy to NOT get on their range, really, read their stats. Three tiles range to the direction they are pointing. So just if YOU WANT to step on the range you get poisoned.

Even easier if you can move after you attack.

:3

Not Powder's case, lel.

9,1 isn't free too. Nanoha is there.

Sirus

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #893 on: March 02, 2014, 07:27:04 pm »

...so those are the cannons, as I suspected.
Oh well; I shouldn't be taking too many other hits and we have healers.
Yeah, but no way to cure poison other than letting it fade away over time :X
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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #894 on: March 02, 2014, 07:27:54 pm »

...so those are the cannons, as I suspected.
Oh well; I shouldn't be taking too many other hits and we have healers.
Yeah, but no way to cure poison other than letting it fade away over time :X

Not my fault if he didn't pay attention. :v

My suggestion is: Make him fix that before enemy turn.

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #895 on: March 02, 2014, 07:28:24 pm »

She's not likely to die from it, and it gives you an excuse to rack up EXP by healing her. I don't see a problem as long as we're vigilant about keeping her out of harm's way. :P
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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #896 on: March 02, 2014, 07:29:31 pm »

I'm not fixing it, since I really can just let it fade away.
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Sirus

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #897 on: March 02, 2014, 07:29:45 pm »

...so those are the cannons, as I suspected.
Oh well; I shouldn't be taking too many other hits and we have healers.
Yeah, but no way to cure poison other than letting it fade away over time :X

Not my fault if he didn't pay attention. :v

My suggestion is: Make him fix that before enemy turn.
Problem is its difficult to tell which way the cannons are facing, and some aren't even lined up with the grid which makes it difficult to determine their exact range.

She's not likely to die from it, and it gives you an excuse to rack up EXP by healing her. I don't see a problem as long as we're vigilant about keeping her out of harm's way. :P
It's the principle of the thing :p
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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #898 on: March 02, 2014, 07:30:46 pm »

They are inclined to the direction they are pointing to.

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #899 on: March 02, 2014, 07:33:21 pm »

That's...really kinda unclear, especially on smaller screens. If you ever include cannons again, could you make it a little more obvious? Maybe arrows pointing the proper direction?
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