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Was the increased caps good?

Yes.
- 4 (50%)
No.
- 0 (0%)
Indifferent about it.
- 4 (50%)

Total Members Voted: 8


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Author Topic: Fire Emblem on Forums: The Gates of Rundum OOC thread: COMPLETED!  (Read 208573 times)

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #750 on: February 25, 2014, 08:03:03 pm »

* Powder Miner shruuuugs.
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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #751 on: February 25, 2014, 10:08:02 pm »

I did a little change on the Hit Rate formula, some of you probably noticed, but I am going to post it anyway, just to see if everyone approves it.

Instead of being Weapon Hit Rate+Sklx2+Luk/2 I changed it to:

Weapon Hit Rate+Sklx2+Luk

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #752 on: February 25, 2014, 10:09:11 pm »

Well, that'll make Evasion a bit more difficult all around...
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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #753 on: February 25, 2014, 10:11:13 pm »

Well, that'll make Evasion a bit more difficult all around...

That is what I was thinking. But at the same time it would make LUK more useful.

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #754 on: February 25, 2014, 10:22:52 pm »

Except LUK is already useful.
Okay, honestly I'm mostly concerned because increasing LUK's power when it comes to Hit can only hurt characters like Gordon and Sophie, who gain zero benefit from it because they can't hit anything anyway (at least not for another 10 levels minimum) while the increased enemy hit rate will reduce their effectiveness at evading damage. So yes, I'm against it for PURELY SELFISH REASONS :p
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #755 on: February 25, 2014, 10:24:57 pm »

Oww, that kinda would screw me over 'til promotion, wouldn't it?
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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #756 on: February 25, 2014, 10:34:46 pm »

I did a little change on the Hit Rate formula, some of you probably noticed, but I am going to post it anyway, just to see if everyone approves it.

Instead of being Weapon Hit Rate+Sklx2+Luk/2 I changed it to:

Weapon Hit Rate+Sklx2+Luk

Hah, I remember when I did that! Still don't regret it.

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #757 on: February 25, 2014, 10:51:49 pm »

Well, if it is troublesome, I will change it back to the luk/2 thingy.

Edi: Already working on updating the hit rate.

Edit: Hit Rate of enemies and allies fixed.
« Last Edit: February 25, 2014, 11:36:23 pm by Praefectus Screptum »
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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #758 on: February 25, 2014, 11:34:15 pm »

I somewhat recall possible hostility between Gordon and Nathara last thread Gordon was being discussed.
Gordon's not going to give Kat a very easy time, will he?
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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #759 on: February 25, 2014, 11:39:32 pm »

I somewhat recall possible hostility between Gordon and Nathara last thread Gordon was being discussed.
Gordon's not going to give Kat a very easy time, will he?
Not sure yet.

See, with Grifen being afraid of darkness (and therefore dark magic - expect hilarity/tearjerking when she witnesses the stuff for the first time), my biggest change in bringing Gordon out of retirement was to make dark magic not involved in his past at all. But with undead set to play what seems to be a big role in this game and the little hints developing that Gordon might know more about the stuff than he's letting on, we need a reason for him to know these things.

So yeah. Dunno.
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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #760 on: February 25, 2014, 11:44:38 pm »

Gordon isn't really forced to know about those things really. Terrania leaves that part only for the super-fanatic priests and bishops willing to do anything for the Religion, even if it goes against their own rules.

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #761 on: February 26, 2014, 12:05:10 am »

...hmm...
Now I'm getting an idea for a character who fanatically hates priests/monks because he/she was TRAUMATIZZEDDDDDD by light magic

of course, i would try to avoid early-alexander levels of angst.
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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #762 on: February 26, 2014, 04:02:18 am »

Powder why don't you answer I'm trying to RP with youuuuuuuuu.
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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #763 on: February 26, 2014, 01:35:54 pm »

Furtk probably should get a dark magic tome as well.

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Re: Fire Emblem on Forums: The Gates of Rundum (OOC thread)
« Reply #764 on: February 26, 2014, 01:37:11 pm »

Furtk probably should get a dark magic tome as well.
I was just thinking that, actually. Dude doesn't want to be useless come the next battle, does he? :v
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread
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