I'm alive, but I'm gone.
The R&D team figures out space electricity. It's a lot like normal electricity, they say.
Archibald seems particularly interested in this invention, which he attributes to "losing power and, hence, control, twice in the course of duty".This discovery opens up all sorts of possibilities of other things we can do in space.
The Council is starting to tire of pamphlets.The 6+b is in for another slow descent.
Whee. Boredom.After one orbit, the Mk 6+b is strangely much closer to the Mk 5 than Jeb.
Twenty-one orbits total (I think--I wasn't careful counting).
Possibly-six orbits in, our orbiters are all in a row.
Thirteen orbits in.
Fifteen in, and Jeb is clearly pulling ahead of the two spacecraft.
Seventeen orbits in.
Nineteenth orbit complete.
Twenty. A productive orbit. About 2/3 of the orbit is in atmosphere.When we are a bit before where the periapsis was in the twentieth orbit, the apoapsis finally drops into atmosphere, thus ending the over-an-hour?-long TV Tropes/Forum/KSP waiting hybrid.
16:27:20. We hit the 60 kilometer mark for what I believe is Archie's first time in nearly three days. The apoapsis is a couple kilometers lower, the periapsis a few higher. We are approximately at the old periapsis.
16:31:48. The apoapsis, about where the periapsis was, hits 59k. We are maybe a sixth or a quarter or the orbit past, at 57k; the periapsis is at 52k.
16:34:00. The periapsis is at 45k. Apoapse 58, craft 56. We could be landing close to the Sand Flag Crash, or maybe even K
SSC. Also, I realize that at some point we pulled ahead of the Mark Five in the orbit, about twice as close to it as Jeb.
16:35:10. Periapsis at 40k. Craft at 55k.
16:36:06. Periapsis at 35k. Apoapsis at 56. Craft at 53.
16:36:50. Periapsis at 30k.
16:37:45. Craft at 50k. Periapsis at 21k. Apoapsis at 54k.
16:38:35. Periapsis at 10k. Craft at 48k. Apoapsis at 52k.
16:39:05. Periapsis vanishes. Craft at 46k, apoapsis at 51k. Roughly passing over SFC flag, likely overshooting K
SSC.
16:39:31. Apoapsis 50k, craft 45k, both pretty much exact. Zooming in from map view.
16.40.37: Kerbin looks really pretty, and quite visibly moving. Craft at 40k.16:41:00. Stage ejected. Now just "lander". 37.4 km.
Farewell, rocket that might have reached Jeb.16:41:41. Lowering legs manually. Typical button not working.
16:41:55. 29k, starting to heat up outside.
16:42:05. Rocket booster a kilometer away.
16:42:21. Legs lowered. Craft horizontal.
But since we're going over ocean, it's kinda moot.16:43:13. 11k. Archibald's tea is wearing off. He is panicking.
16:43:17. 10k. Falling ~250 meters per second (with a total velocity just over 330 m/s) may be responsible for this. Parachutes deploying.
16:43:28. 8k. Craft tumbling.
16:43:43. 6k. Craft stable, but upside-down.
"Guys, the sky's really dark...16:44:00. 4k.
16:44:11. 3k.
16:44:15. 2500 meters.
16:44:22. 2000.
16:44:28. 1500.
16:44:35. 1000.
16:44:38. 750.
16:44:41. 500. Parachutes open.
16:45:05. 400. Archibald calm.
16:45:31. 300.
Anyone else see that weird beam of light in the water and wonder what's up?16:46:03. 200.
16:46:11. 150.
16:46:25. 100.
16:46:32. 75 meters above the ocean.
16:46:38. 50 meters.
16:46:41. 40.
16:46:44. 30.
16:46:47. 20.
16:46:49. 10.
16:46:50. 5.
16:46:52. Splashdown.
17:38:24. Recovery attempted.
18:21:41. Recovery attempted.
20:03:52. Recovery attempted.
23:32:30. Recovered.
Landing.
Note: We also got three Science from Archie's surface sample of the sea.
The face of apathy.
What now? I've been out of the tin can for days, spent days before that in it.
Should I even be rescued, if this is what it's taken? Is my return to Kerbin worth stopping my friends' path to the stars?
"Should we continue trying to rescue Jebediah? Obviously, it is unconscionable to leave him drifting there for eternity, but many have questioned if it is even possible, with our current level of technology, to retrieve Jebediah Kerman. Should we continue onwards in our quest for science, and delay is rescue until later? And, either way, how will we proceed?"