So. Where were we...right, Minmushot.
The Minmushot IV has a number of changes, to both the lander stage and the initial taking-off stage.
The landing lab, smaller than the Minmushot III's lab but 100% automated, rather than merely 50% automated, and also lighter.The landing stage is different. It has six each of mysterious goo and Science Jrs, which can all be activated with the push of a button! It is also capable of standing up in Kerbin gravity, so it should be good landing on Minmus.
The initial booster, with its disposable rockets.The first stage also underwent an overhaul, losing the solid fuel boosters and replacing them with liquid fuel boosters. Whoo!
Right before launch, someone decided to install nine solar panels just in case charge ran low.
Daring.The Minmushot IV is ready for launch!
Huh.It is also leaning a lot. Thankfully, thrust vectoring allows us to more easily straighten the rocket.
In theory.
Pictured: Practice.
"Ground Control, we are activating all tests now. Preparing to jettison lower stages..."
"Ground Control, this plan is not working out as intended."
"Oh my."The Minmus-takeoff stage clung to the Kerbin lander for a while. Then the solid fuel booster exploded. Spinning the capsule with its reaction wheels was attempted.
It worked.
The Minmushot Kerbin Lander's dual-parachute system.
The lander can also be righted.I discover that, for some reason, you can only log temperature once. Wha?
Anyways, we need to redesign the Minmushot.
Pictured: Redesign.The first stage is made less unwieldy by replacing the three vertically-stacked T400 fuel tanks with two vertically stacked T400's and half a dozen T200's arranged in a circle around the top of the stage. It also adds four struts, changes the raidal decouplers from TT-38K's to TT-70's. A last-second idea was to add parachutes to the disposeable rocket boosters, both to help avoid collisions with the T200's and to allow potential recovery. We may be able to get this thing to Minmus.
We launch. Sadly, we soon start tilting south, and thrust vectoring isn't helping!
Yes, the screenshot sucks. Well excuse me for not taking professional-grade screenshots while my rocket is crashing!
BEACH PARTY!We land and add some fins. While we're here, we apply the "out, not up" principle to the second (?) stage.
Is it possible to have too many fins? Of course not!I take a moment to delete Minmushot and SciMax I-III, and then launch the Minmushot Mk IVc. Which is better than trying to launch the Minmushot IRC, although the latter would rid the kinternet of many krolls.
This time, we take off straight as an arrow!
"T+10 seconds, and nothing has gone wrong. If experience is a guide, things will start exploding shortly."We are, however, spinning slightly.
We eject the boosters. Their parachutes do not deploy.
Sadly, this does not halt the zeal of the children whose parents brought them here on a "recoverable rocket booster hunt". We're still not sure who authorized that event.Moments thereafter, the main First Stage engine is ejected. Unfortunately, we seem to be falling.
Strangely, "Rocket falling out of sky" is the least bad explanation for all the smoke.The five LV-909 engines cannot lift the weight of the remainder of the spacecraft! We are still running all engines at full tilt, hoping to at least slow our inevitable fall.
The four landing LV-909's run out of fuel; we eject the next stage, which is still mostly full of fuel. Note to self: That was terrible staging.
Speaking of staging, we eject further stages.
Pictured: Fewer rocket bits to squash eager children. Progress!Alright. I suspect it's time for a redesign. Problems: The lower stages aren't strong enough to reach orbit, the upper stages may be too heavy.
First, the Kerbal Lander stage.
This will land on Kerbin. Unless it explodes first.Next, the Minmus-To-Kerbin stage. One FV-400, one LV-909, and a lot of hope.
A nice little rocket...but then, Minmus is a nice little moon.Next, the Lander Stage. The Autolab is only 2/3 the six of that of the Minmushot IV, but it is also a lot lighter.
Now with only three landing legs!Not next but...um..fourth? The next stage is the Ke-Mi stage.
One engine, (hopefully) plenty of fuel.Penultimately, the Orbital Stage.
Now that could be an excess amount of fuel. Probably not, though.Finally, the Liftoff Stage.
Now to finally launch this crime against common sense.The moment physics start applying again, the rocket sits down and begins shimmying up and down. I add some more struts.
"More struts." The Internet hath taught me well.
Mind, it's still swaying...We attempt to launch, but the liquid rockets don't fire and the solid boosters aren't strong enough on their own. We redesign, adding
decouplers cushions to the underside of the engines.
The rocket now takes off...very very slowly. As fuel is burned off, we start to accelerate.
"Are--Are you sure the altimeter is right?"The solid boosters run...um...not dry, because the fuel isn't liquid, but you know...empty at 1600 meters. Our speed immediately begins to fall. When it hits a minimum, we drop that stage and move onto the next one. We probably should have turned off the engines first.
"Strange. The side window is more informative as to the nature of these disasters than the main one..."We begin having control problems, in that we can't control the direction of our rocket. Time to hit x and hammer spaceb--oh, we crashed.
...
The Minmushot VI has fewer fuel tanks, six boosters, and a special "Eject" button that flings off the capsule.
So. Another launch. It goes well; we lean a bit south and west, but it's nothing holding down the s and d keys doesn't solve. The boosters are released a bit after five kilometers, throttle is dialed back to 2/3 to avoid wasting fuel fighting air resistance, the craft rights itself, and I realize we're going backwards again. Even at full throttle.
It's not all bad news, though.
Escape: Now with 87% fewer explosions!
Well, only 54% fewer, but 87% fewer that hurt you.Landing is good. We land right next to a chunk of debris from the lander.
I met a gamer from a distant site
Who said: 'One small square girder, made of steel,
Stand on the shoreline. Near them, on the grass
Half gone, a shattered spacecraft lies, whose size
And wild struts, and smear of rocket fuel,
Tell that its builder poor those sciences read.
Some yet have died, smashed in these lifeless things,
The hand that marked them and the hope that fled.
And on the rocket these words appear:
Nothing beside remains. Round the rusting
Of that colossal wreck, boundless and bare,
Save for the buildings, not far away."I pick up Bob and the capsule, then decide that I've probably done enough for tonight. Two hours of failure. Although I might as well clean up.
Quiz time! Who can well what spacecraft this landing pod is from?