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Author Topic: Conqest of Island (experimental forum RTS) main players found  (Read 9940 times)

GreatWyrmGold

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Re: Conqest of Island (experimental forum RTS) main players found
« Reply #60 on: February 18, 2014, 05:53:00 pm »

Math errors are fun.

Spoiler: End (click to show/hide)

Swordsmen to the nearby forests three directly left, and ending by capturing the planes to their southwest. Harvest twice.
Um...could you break that down a bit?
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Remuthra

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Re: Conqest of Island (experimental forum RTS) main players found
« Reply #61 on: February 18, 2014, 05:54:50 pm »

Um...could you break that down a bit?
See those four hexes to the left of my swordsmen? I'm going to claim them all in a circle so I end on the plains one. And then I'm going to use the Harvest action twice. Wait this isn't the game I have nine points in.

a1s

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Re: Conqest of Island (experimental forum RTS) main players found
« Reply #62 on: February 18, 2014, 05:59:51 pm »

Swordsmen to the nearby forests three directly left, and ending by capturing the planes to their southwest. Harvest twice.
Ok, new rules: you have to explicitly state every step your army takes. Valid identifiers are:
  • coordinates (f.e.: <5,5> or (12,2))
  • Cardinal directions:
    • North
    • South
    • Northeast
    • Northwest
    • Southeast
    • Southwest
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

Remuthra

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Re: Conqest of Island (experimental forum RTS) main players found
« Reply #63 on: February 18, 2014, 06:01:43 pm »

Swordsmen northwest, then southwest, then southeast.

a1s

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Re: Conqest of Island (experimental forum RTS) main players found
« Reply #64 on: February 18, 2014, 06:11:16 pm »

Spoiler: map at a glance (click to show/hide)
Spoiler: detailed positions (click to show/hide)
(You only had enough AP for one harvest action)
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

mastahcheese

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Re: Conqest of Island (experimental forum RTS) main players found
« Reply #65 on: February 18, 2014, 09:59:02 pm »

This is fun to watch.
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The Derail Thread

kj1225

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Re: Conqest of Island (experimental forum RTS) main players found
« Reply #66 on: February 18, 2014, 10:03:58 pm »

Have the soldiers claim the forests to the north and north east of 20,10.
I also declare an alliance with Scap. We can work out who got married later.
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GreatWyrmGold

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Re: Conqest of Island (experimental forum RTS) main players found
« Reply #67 on: February 18, 2014, 11:21:23 pm »

Spoiler: Start (click to show/hide)

Build a Recruitment Center at (5,13) (-3 AP, -30 Wood)
Recruit Peasant at (5,13) (-1 AP, -3 Food)
Move Peasant at (5,13) to (5,11) (-3 AP)

Spoiler: End (click to show/hide)
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a1s

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Re: Conqest of Island (experimental forum RTS) main players found
« Reply #68 on: February 19, 2014, 02:46:39 am »

move soldiers at <22,8> southeast twice, then north and south east again to end up in <19,9>.
declare an alliance with Scap.

We can work out who got married later.

Build a Recruitment Center at (5,13) (-3 AP, -30 Wood)
Recruit Peasant at (5,13) (-1 AP, -3 Food)
Move Peasant at (5,13) to (5,11) (-3 AP)

Peasants are exclusive to fields, you can however build the almost identical militia (which uses 1 iron, but only 2 food). (field's special unit seems to suck, I guess I'll make a better one in the sequel). Come to think of it, mountain special unit, while useful, makes no sense from a role playing perspective (I guess I was thinking rocks+catapults= sense?).


Spoiler: map at a glance (click to show/hide)
Spoiler: detailed positions (click to show/hide)
« Last Edit: February 19, 2014, 02:51:42 am by a1s »
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

scapheap

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Re: Conqest of Island (experimental forum RTS) main players found
« Reply #69 on: February 19, 2014, 03:01:03 am »

Build Recruitment Center at 16,18(should be forest)(3AP,30 wood)
Then move swordman at 13,17 south, south east and south west, ending at 13,21.
Similar declaring as kj

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a1s

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Re: Conqest of Island (experimental forum RTS) main players found
« Reply #70 on: February 19, 2014, 04:42:21 am »

Build Recruitment Center at 16,18(should be forest)(3AP,30 wood)
Then move swordman at 13,17 south, south east and south west, ending at 13,21.
Similar declaring as kj

Those orders will take you through the ruins again. I have a suspicion you wanted the desert instead.

Spoiler: map at a glance (click to show/hide)
Rose of winds added to the map, to help navigate.
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

scapheap

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Re: Conqest of Island (experimental forum RTS) main players found
« Reply #71 on: February 19, 2014, 09:01:36 am »

Build Recruitment Center at 16,18(should be forest)(3AP,30 wood)
Then move swordman at 13,17 south, south east and south west, ending at 13,21.
Similar declaring as kj

Those orders will take you through the ruins again. I have a suspicion you wanted the desert instead.
The swordman on the fields west of the port is the one I'm talking about. He taking the three forests below him.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
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GreatWyrmGold

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Re: Conqest of Island (experimental forum RTS) main players found
« Reply #72 on: February 19, 2014, 09:38:33 am »

Peasants are exclusive to fields,
Missed that.

Quote
you can however build the almost identical militia (which uses 1 iron, but only 2 food)
Retroactively have done that.

Spoiler: Start (click to show/hide)

Move Militia to (5,9)(6,8)(6,6) (-5 AP)
Move Swordsman to (10,12) (-3 AP)
Recruit 2 Militia (5,11) (-2 AP)
Harvest (-1 AP)

Spoiler: End (click to show/hide)
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

a1s

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Re: Conqest of Island (experimental forum RTS) main players found
« Reply #73 on: February 19, 2014, 10:53:32 am »

Build Recruitment Center at 16,18(should be forest)(3AP,30 wood)
Then move swordman at 13,17 south, south east and south west, ending at 13,21.
Similar declaring as kj

Those orders will take you through the ruins again. I have a suspicion you wanted the desert instead.
The swordman on the fields west of the port is the one I'm talking about. He taking the three forests below him.
Right, sorry. It seems I'm the one who needs a compass. :-[

Spoiler: map at a glance (click to show/hide)
Spoiler: detailed positions (click to show/hide)
GWG: I seem to have you at 1 less AP then you listed, can you tell me why you think it's 11?
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

GreatWyrmGold

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Re: Conqest of Island (experimental forum RTS) main players found
« Reply #74 on: February 19, 2014, 01:33:44 pm »

Because math. Okay, it seems I pre-spent an AP due to a mistake. No harm no foul, right?

Spoiler: Start (click to show/hide)

Swordsman: Move to (10,14).

Spoiler: End (click to show/hide)
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