Anyway. Lenglon, in the interest of my sanity and also fairness, how about only locating yourself in two places at once? And they must be in the same place. Meaning either the ship or the planet, which seems fair.
How's that? That's just one idea. There's a couple ways it could work, but essentially I just don't want to have to manage you like you're eight different people. Because that would suck. For me, mostly.
Um, considering that I
don't have thumbs,
can't use doorknobs (though doorhandles and keypads will work, round doorknobs wont),
can't use two-handed items (even one-handed items are hard for me to use because of my small size),
can't speak (notice that I have to communicate using my collar(s) and those have character limits and will be useless for people that can't read), have almost
no durability, have basically
no strength, have a
minimal int score, and the property you're describing is my
only cyber...
Honestly, I'm less powerful than the rest even with eight actions. additionally most of the time I'm going to be taking actions in groups, like how in the IC thread most of me are searching closets (which you can roll as a single action, and just put some modifiers on it that seem 'eh, about right I guess' based on how many of me are working on that particular task and how having groups of me doing it affects the task's performance. I'd strongly prefer to simply take penalties based on how few of me are working together to perform physically demanding actions (like moving boxes. It doesn't make sense for it to take several of me to work a crossword puzzle or read a computer, and having extra me's working on it wouldn't actually help).
I plan on mostly staying grouped, but please don't force me to be leashed together 100% of the time, especially since it's an entirely meta reason. I'll try to show restraint, and I have no intentions of going to a bunch of totally different places at once unless I have a really good reason to do so, but when I have reasons to divide up to complete tasks, I want to be able to do it. It's kinda the core concept of the character.
right now, because what we're doing is searching a small area for things, and manipulating the environment with no threats around, I'm going to seem overpowered. However once we get really going then me getting extra actions won't actually be a problem. I'm just to physically weak for it to matter.
also, please remember that my time-limit still applies, I'm going to have to be NPC'd after 9 more days. so honestly, even if I prove to be massively overpowered, it isn't going to matter for long enough to affect anything. (if I'd known we'd take this long to start I wouldn't have signed up, I thought the game would either be well on its way or dead by now, and that my time limit wouldn't be a problem) at that point you'll have a character that you have an excuse to just put whereever you need a character to be, and especially with my disguise and small size, I'll be able to disappear unnoticed (as an NPC) without it breaking character either.
Just making sure, you ARE giving me an appropriate size penalty on all physically demanding actions, especially whenever I'm split up, right? I'm a litter of kittens, none of me are even a foot tall, and even all together I'm not going to be as strong as an adult human, and my bones and internal organs are tiny too, making them easy to break. I'd assumed you'd do that for logic's sake, but you seem to be talking about numbers instead of characters, so I'd like to make sure that you aren't letting stats, numbers, and dice take total control of the game and destroying the characters and story in the process.