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Author Topic: Space Scouts OOC - Building Characters!  (Read 10850 times)

Parsely

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Re: Space Scouts OOC - Building Characters!
« Reply #105 on: March 12, 2014, 08:49:18 pm »

There just isn't enough time in the day for me to get around to everything. I spent all my time just now making the turn on the IC Thread, and I didn't have enough time yesterday or the day before to get anything done at all.

EDIT: @KJ No that's just his background, which is really just a copy-paste of what he wrote in his character sheet. I'm still trying to figure out what I'm gonna do, precisely, with his psy-powers. I've already decided that that's going to be his cyber since he said it was a natural ability enhanced by an implant, and his extra arms are going to be a trait, which will give him extra combat actions or let him carry two weapons or something.
« Last Edit: March 12, 2014, 08:51:41 pm by GUNINANRUNIN »
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Parsely

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Re: Space Scouts OOC - Building Characters!
« Reply #106 on: March 12, 2014, 08:52:57 pm »

Also, LordBucket has yet to reply about his posting like three fucking cybers, so I can only do his background right now, so instead of just half-doing his I'm just focusing on Giglamesh right now.
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kj1225

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Re: Space Scouts OOC - Building Characters!
« Reply #107 on: March 12, 2014, 08:58:09 pm »

So can I post in the IC yet or am I waiting?

No pressure if I have to wait.
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Parsely

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Re: Space Scouts OOC - Building Characters!
« Reply #108 on: March 12, 2014, 09:02:40 pm »

So can I post in the IC yet or am I waiting?

No pressure if I have to wait.
I'll teleport you in next turn since you're ready.
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Parsely

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Re: Space Scouts OOC - Building Characters!
« Reply #109 on: March 12, 2014, 09:04:20 pm »

Giglamesh's sheet is done, so that just leaves Bucket.
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kj1225

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Re: Space Scouts OOC - Building Characters!
« Reply #110 on: March 12, 2014, 09:08:12 pm »

It's cool.
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GiglameshDespair

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Re: Space Scouts OOC - Building Characters!
« Reply #111 on: March 12, 2014, 09:25:28 pm »

Huzzah! Ready to join when you are.
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LordBucket

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Re: Space Scouts OOC - Building Characters!
« Reply #112 on: March 13, 2014, 12:29:20 am »

Also, LordBucket has yet to reply about his posting like three fucking cybers, so I can only do his background
right now, so instead of just half-doing his I'm just focusing on Giglamesh right now.

You started the game nearly a week ago. I wasn't in it. Then three days later you finally got around to posting to ask for character clarification.

Did you expect me to keep monitoring the OOC thread every day after you started without me? Would it have been such a terrible strain on your time to spend 30 seconds sending a PM saying "hey, the game is still on, you're still in, need a couple clarifications on your character you submitted 4 weeks ago."

I withdraw my character.

Pro tip: Don't try to run forum games if you're willing only devote 5 minutes a week to them and plan on freaking out at anyone who doesn't wait on you.

Fuck you too Bucket.


darkpaladin109

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Re: Space Scouts OOC - Building Characters!
« Reply #113 on: March 13, 2014, 05:28:26 am »

That wasn't unexpected from LordBucket, since he apparently freaked out in yet another forum game some time ago. I'l propably post the link to it sometime later.
EDIT:
Spoiler (click to show/hide)
« Last Edit: March 13, 2014, 06:16:49 am by darkpaladin109 »
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kj1225

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Re: Space Scouts OOC - Building Characters!
« Reply #114 on: March 13, 2014, 06:02:54 am »

Really, it wouldn't have been terribly hard to just look at the 'show new replies to your posts' list.

In short, Bucket you're over reacting.
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Parsely

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Re: Space Scouts OOC - Building Characters!
« Reply #115 on: March 14, 2014, 09:12:35 pm »

Bucket, the problem there was: why would you ever assume, in all your days of playing FRPGs, that you would be allowed to have three cybers? Its just..

Its: ":I". That's what it is. Like in a "really?" kind of way.

And I got mad because you somehow managed to say "I'd like this game to move faster because I like it(?)" in a really insulting way. Then I apologized.

---

Anyway. Lenglon, in the interest of my sanity and also fairness, how about only locating yourself in two places at once? And they must be in the same place. Meaning either the ship or the planet, which seems fair.

How's that? That's just one idea. There's a couple ways it could work, but essentially I just don't want to have to manage you like you're eight different people. Because that would suck. For me, mostly.
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GiglameshDespair

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Re: Space Scouts OOC - Building Characters!
« Reply #116 on: March 14, 2014, 09:15:47 pm »

Away this weekend.
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Parsely

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Re: Space Scouts OOC - Building Characters!
« Reply #117 on: March 14, 2014, 09:19:15 pm »

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Lenglon

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Re: Space Scouts OOC - Building Characters!
« Reply #118 on: March 15, 2014, 12:46:08 am »

Anyway. Lenglon, in the interest of my sanity and also fairness, how about only locating yourself in two places at once? And they must be in the same place. Meaning either the ship or the planet, which seems fair.

How's that? That's just one idea. There's a couple ways it could work, but essentially I just don't want to have to manage you like you're eight different people. Because that would suck. For me, mostly.
Um, considering that I don't have thumbs, can't use doorknobs (though doorhandles and keypads will work, round doorknobs wont), can't use two-handed items (even one-handed items are hard for me to use because of my small size), can't speak (notice that I have to communicate using my collar(s) and those have character limits and will be useless for people that can't read), have almost no durability, have basically no strength, have a minimal int score, and the property you're describing is my only cyber...

Honestly, I'm less powerful than the rest even with eight actions. additionally most of the time I'm going to be taking actions in groups, like how in the IC thread most of me are searching closets (which you can roll as a single action, and just put some modifiers on it that seem 'eh, about right I guess' based on how many of me are working on that particular task and how having groups of me doing it affects the task's performance. I'd strongly prefer to simply take penalties based on how few of me are working together to perform physically demanding actions (like moving boxes. It doesn't make sense for it to take several of me to work a crossword puzzle or read a computer, and having extra me's working on it wouldn't actually help).

I plan on mostly staying grouped, but please don't force me to be leashed together 100% of the time, especially since it's an entirely meta reason. I'll try to show restraint, and I have no intentions of going to a bunch of totally different places at once unless I have a really good reason to do so, but when I have reasons to divide up to complete tasks, I want to be able to do it. It's kinda the core concept of the character.

right now, because what we're doing is searching a small area for things, and manipulating the environment with no threats around, I'm going to seem overpowered. However once we get really going then me getting extra actions won't actually be a problem. I'm just to physically weak for it to matter.

also, please remember that my time-limit still applies, I'm going to have to be NPC'd after 9 more days. so honestly, even if I prove to be massively overpowered, it isn't going to matter for long enough to affect anything. (if I'd known we'd take this long to start I wouldn't have signed up, I thought the game would either be well on its way or dead by now, and that my time limit wouldn't be a problem) at that point you'll have a character that you have an excuse to just put whereever you need a character to be, and especially with my disguise and small size, I'll be able to disappear unnoticed (as an NPC) without it breaking character either.



Just making sure, you ARE giving me an appropriate size penalty on all physically demanding actions, especially whenever I'm split up, right? I'm a litter of kittens, none of me are even a foot tall, and even all together I'm not going to be as strong as an adult human, and my bones and internal organs are tiny too, making them easy to break. I'd assumed you'd do that for logic's sake, but you seem to be talking about numbers instead of characters, so I'd like to make sure that you aren't letting stats, numbers, and dice take total control of the game and destroying the characters and story in the process.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Parsely

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Re: Space Scouts OOC - Building Characters!
« Reply #119 on: March 15, 2014, 12:59:26 pm »

-snip-
I was just going to pretend you could do all the things a normal person could do. Rather than penalizing you as if you're actually a bunch of kittens its far easier and way more entertaining if we just pretend that they work together to maintain a thin guise (there's got to be a trope for this). So, if we just go with the two actions per turn thing, the cyber still gives you a special ability, I don't have to do anything wildly different to make your character work, and you still get to be a bunch of kittens pretending to be a space man. c:

And for God's sake, if the psychic kittens can generate an illusion making her look like a young woman then they can also make meows turn into English. We'll also assume that they're of average intelligence and have the basic knowledge anyone else in their role would have. Because of their infiltration training, implants, however you want to rationalize it I don't care.
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