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Reader count!  Do you read TLCM?  If so, pick your favorite character below!

Misty Kolnazom, the Greatest Cheesemaker Ever!
Reg Pashmad the Recruit
Gruzzlus Holt the Captain
Plumpy the Plump Helmet Man
Kulet Lokunnomel the Nun
Enir Twigappears the Overseer
Darkerdaffodil the Elf
Maynard the Mule
Other
Iron Owl the Iron Knight

Pages: 1 ... 12 13 [14] 15 16 ... 348

Author Topic: The Littlest Cheesemaker - Updated 12/07/2022  (Read 1858742 times)

CaptainMcClellan

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #195 on: March 10, 2014, 12:56:48 pm »

XD But Link rides a horse and plays an ocarina in an otherwise virtually horseless Fantasy setting. There's room for genre mix-and-mash, it's a forum comic not Shakespeare!

WillowLuman

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #196 on: March 10, 2014, 02:37:46 pm »

There's a difference between references to other genres, and believing the world you're in operates on the rules of an entirely different genre.
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CaptainMcClellan

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #197 on: March 10, 2014, 02:41:07 pm »

And how is riding a cow either?

Also, in the genre that Dwarf Fortress is, *not* picking up the sword is less logical than being a singing cowgirl.

Mr Space Cat

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #198 on: March 10, 2014, 04:36:37 pm »

If we got the cow we could strap the sword to the cow to carry it. Don't know where we'd get the cow, but you guys brought it up.
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AfellowDwarf

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #199 on: March 10, 2014, 05:15:59 pm »

We just lure the cow to us with some grass. There's plenty here.
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Talvieno

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #200 on: March 10, 2014, 05:54:50 pm »

We haven't even seen the cow. lol   Lol at the grass joke, though.

Also, carrying a sword that's larger than you are, with zero weapon skill, makes you pretty much useless in combat, and that sword looks far heavier than a suit of armor, not to mention it's not sharp. It'd be faster and safer it just to leave it where it is.

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Lidku

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #201 on: March 10, 2014, 06:30:02 pm »

Guys since when in DF does age contribute to not carrying a weapon? Scratch that, since when as it been that realistic? I've had children hunt with iron bows' and arrows'. Even on sieges sometimes (rare) would obtain nearby weapons and going in battle bravely, honoribly dying a warrior's death being decapitated.

+1 To getting the sword.
« Last Edit: March 10, 2014, 06:32:14 pm by Lidku »
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WillowLuman

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #202 on: March 10, 2014, 07:39:00 pm »

Key word is (rare)
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Timeless Bob

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #203 on: March 10, 2014, 07:50:49 pm »

She could throw it at point blank range, followed by the cow.  That tactic has helped many an historic adventurer in time honored tradition.  Even better, she should weave a whip from grass stalks so that she can have whipped butter from the cow later on.

Incidentally, it's not a sword, but a dagger.  ALL adventuring cheesemakers own daggers.  It just looks like a sword because she's "small for a dwarf".  The dagger will most likely be a multigrasp tool, but is a requirement for all adventuring cheesemakers nonetheless!
« Last Edit: March 10, 2014, 07:54:12 pm by Timeless Bob »
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AfellowDwarf

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #204 on: March 10, 2014, 08:00:16 pm »

She could throw it at point blank range, followed by the cow.  That tactic has helped many an historic adventurer in time honored tradition.  Even better, she should weave a whip from grass stalks so that she can have whipped butter from the cow later on.
We could use the cow's horns as an improvised weavery. The pointy piece of metal could pretend to be a needle.
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Timeless Bob

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #205 on: March 10, 2014, 08:02:21 pm »

That's what fish bones are for, but first you'll need to knap a stone to make a +sharp stone+ so you can sharpen the bone.
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WillowLuman

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #206 on: March 10, 2014, 08:04:31 pm »

Guys. We don't have a cow. Do you know who probably has a cow, though? Migrants.
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Talvieno

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #207 on: March 10, 2014, 08:20:06 pm »

Guys. We don't have a cow. Do you know who probably has a cow, though? Migrants.
This. Good luck catching up with the migrants after you pick up the sword.
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AfellowDwarf

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #208 on: March 10, 2014, 08:49:26 pm »

That's what fish bones are for, but first you'll need to knap a stone to make a +sharp stone+ so you can sharpen the bone.
We could use cow cheese to bait the fish.

Guys. We don't have a cow. Do you know who probably has a cow, though? Migrants.
I doubt any dwarf would take a cow away from a fort with such a great cheesemaker as Misty.
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Larix

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Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #209 on: March 10, 2014, 09:18:38 pm »

Misty: Briefly consider acquiring the x-rhyolite greatsword-x. Decide that you'd rather not carry bits of a dilapidated warrior statue around. Whistle for your pet goat instead and take her along on your magical mysterious cheesemaking adventure. (Goat cheese making, obviously.)
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