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Author Topic: Fantasy Novel Writing-- Thoughts?  (Read 1170 times)

Tawa

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Fantasy Novel Writing-- Thoughts?
« on: February 11, 2014, 10:14:11 am »

So, a few weeks ago, I was messing around with DF, and I doodled a little stick dude on some handy nearby scrap paper. I then gave him a little sword and sketched a little cloak on him, and wrote "Ronnoc" above him. That gave me the idea for a fantasy novel. It was kind of a sketchy idea at first, but later I came up with some magic and an overarching plot.

The idea of the thing is that long ago, there was a great empire, the Namor Empire. This empire had a more stereotypical fantasy setting: dorfs, elves, magic throwing hammers and incredibly sharp swords galore. Then, a massive dragon called "Gniknogard" arrived with his seven dragon sons, each one breathing a different deadly kind of material like fire or ice or pestilent gasses. They destroyed the kingdom and as a last ditch effort a wizard went along and locked them all up in mountains, to rot forever and never see the daylight again. Namor was still in ruin, and all the dorfs and elves died off, their last remnants the occasional magic sword or a beardy miner.

Thousands of years later, there is a place called Tarochiwa Village, nestled in a bunch of hills near a mountain next to a great plain. One day, some "pseudo-dwarves", a bunch of beardy miners, show up and start mining the mountain. A fell disease befalls the village, and one hero, a peasant called Ronnoc, sets off to find the fabled wizard Nhoj to seek his help. He finds out a monster lives in the mountain and goes off to kill him, etc., etc....

The magic system is a little different from most. Wizards are individuals with a special grasp on reality that allows them to tear apart and warp space to their pleasing. When they tear apart space with their bare hands, it creates a sort of wormhole to the place they're concentrating on, so for example, if you want water, tear open a wormhole into a lake. It doesn't work as teleporting, however, because using it would rip your guts apart due to the fragile nature of organic material. Also, the more advanced wizards can twist it around and the matter in it without ripping it. Kind of like how any 6-year-old can rip apart paper, but it takes a skilled 6-year-old to make origami out of paper.

So, what do you think? The future novels would tell of Ronnoc's other adventures in preventing a second apocalypse brought about by shady characters like necromancers.
« Last Edit: February 11, 2014, 03:22:52 pm by Tawarochir »
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Caz

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Re: Fantasy Novel Writing-- Thoughts?
« Reply #1 on: February 11, 2014, 11:46:58 am »

Write it.
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Tawa

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Re: Fantasy Novel Writing-- Thoughts?
« Reply #2 on: February 11, 2014, 04:28:19 pm »

Alright, I made a little map...

Pseudodorfs are what's left of the dwarven lineage: scraggly-bearded, balding people with an affinity for mining.
Partelves are what's left of the elvenkind, slightly short people with light hair and a talent for acrobatics and archery.
Nhoj is a wizard who Ronnoc seeks out when his village becomes ill.

I also wrote a little chapter-ish thing:

Spoiler (click to show/hide)

What do you think? Questions, comments, constructive criticism, offers of money are appreciated.
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My Name is Immaterial

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Re: Fantasy Novel Writing-- Thoughts?
« Reply #3 on: February 11, 2014, 04:33:36 pm »

This better be illustrated.

LeoLeonardoIII

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Re: Fantasy Novel Writing-- Thoughts?
« Reply #4 on: February 11, 2014, 07:23:32 pm »

Are there Warez-wolfs in the Waresoft Forest?
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Korbac

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Re: Fantasy Novel Writing-- Thoughts?
« Reply #5 on: February 11, 2014, 08:00:51 pm »

This is pretty baller, even when you realise everything vaguely fantasy - sounding is something mundane written backwards. :P
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Tawa

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Re: Fantasy Novel Writing-- Thoughts?
« Reply #6 on: February 11, 2014, 08:42:28 pm »

This is pretty baller, even when you realise everything vaguely fantasy - sounding is something mundane written backwards. :P

Thanks. I occasionally entertain myself by spelling a word backwards and seeing how it sounds. "Roman" and "Dragonking", I found, made interestingly fantasy-ish sounds.

Are there Warez-wolfs in the Waresoft Forest?

Actually, it's a pun on "software"; Nhoj is based on a guy I know who enjoys programming things and has a shelf of little knick-knacks like the ones on "Nhoj's" shelf. Actually, his name, Ronnoc's name, and "Nagol" (the friend Ronnoc mentions in the preview) are mundane names of people I know backwards, too.

While a lot of the basic inspiration behind this comes from fantasy writers like Tolkien or Jordan (as in Robert), I actually got the idea to really do it after seeing a little documentary about the Saxon problem in England in the Middle Ages.

The map isn't really to scale that much, i.e. the houses aren't that big in comparison to the forest or ocean. That map actually went through a few dev stages; at first, there was an old temple from Namor in the southeast, the forest, mountain, and village were all in a line in the north, and the Olde Oak Inn was just an old tree in the middle of nowhere. There was also a mysterious village woven of grass hidden in really tall grass, but that idea was scrapped for being unnecessary and random fluff that doesn't fit with the rest of the fluff.

I'll probably come up with some ideas, post another chapter-type thing tomorrow.
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Korbac

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Re: Fantasy Novel Writing-- Thoughts?
« Reply #7 on: February 11, 2014, 08:48:45 pm »

What I really like is your ability to invoke a 'classic' fantasy feel without being super cliche. :)
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Loam

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Re: Fantasy Novel Writing-- Thoughts?
« Reply #8 on: February 11, 2014, 11:33:28 pm »

the Saxon problem in England in the Middle Ages

Saxon "problem"? You mean "French invasion," surely.

I'm still sore over that one.
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Valtam

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Re: Fantasy Novel Writing-- Thoughts?
« Reply #9 on: February 12, 2014, 08:59:36 am »

Keep on working, looks promising by now.

Personally, I love how it isn't self-serious about it's name and settings, having something like "pseudodwarves" instead of an overly complicated and randomly aposthrophed name (although you got Mt. Do'arf, but I'm letting it slip through). The candid story behind the Waresoft name also caught my attention.

Don't worry about the map's looks. Look at the one designed by Tolkien for The Hobbit, inside almost every copy of the book: it doesn't adhere to scale and has just a few landmarks. Without going too far, ancient and medieval maps are awesome efforts for people that didn't have access to airplanes and satellital mapmaking tools, but they were skewed according to what they were able to see, and whatever was relevant for them at the time.

Also, avoid writer's block at any cost. If you think you're stuck somewhere and your characters have nothing to do, either write some fillers about their everyday life, or put them inside a weird, implausible scenario and see how they would react. Notice that it's not the same as forcing them to do whatever you wish, but to write their reactions and behavior in-character. You don't have to preserve or even show that crazy chapter to anybody, but it might allow you to see the inner working of your characters.

I think it was Paul Valéry who once said that reading a novel is like travelling inside a cross-country train: there are several stops at interesting cities full of colorful people, but to get there you have to get through a lot of boring landscapes. While you're on the road, you will be able to decide if what you want to write is a novella, a full-fledged novel or even a doorstopper epic.

Have fun!
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Tawa

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Re: Fantasy Novel Writing-- Thoughts?
« Reply #10 on: February 12, 2014, 10:11:06 am »

What I really like is your ability to invoke a 'classic' fantasy feel without being super cliche. :)

Thanks. I wanted to write something that is engaging and mysterious while still keeping the reader "in on the action", which I find is best done by not giving the fantasy world at face value in an introduction.

the Saxon problem in England in the Middle Ages

Saxon "problem"? You mean "French invasion," surely.

I'm still sore over that one.

That ties some conflicting sources together, I started watching partway in and accidentally left early.
Keep on working, looks promising by now.

Personally, I love how it isn't self-serious about it's name and settings, having something like "pseudodwarves" instead of an overly complicated and randomly aposthrophed name (although you got Mt. Do'arf, but I'm letting it slip through). The candid story behind the Waresoft name also caught my attention.

Don't worry about the map's looks. Look at the one designed by Tolkien for The Hobbit, inside almost every copy of the book: it doesn't adhere to scale and has just a few landmarks. Without going too far, ancient and medieval maps are awesome efforts for people that didn't have access to airplanes and satellital mapmaking tools, but they were skewed according to what they were able to see, and whatever was relevant for them at the time.

Also, avoid writer's block at any cost. If you think you're stuck somewhere and your characters have nothing to do, either write some fillers about their everyday life, or put them inside a weird, implausible scenario and see how they would react. Notice that it's not the same as forcing them to do whatever you wish, but to write their reactions and behavior in-character. You don't have to preserve or even show that crazy chapter to anybody, but it might allow you to see the inner working of your characters.

I think it was Paul Valéry who once said that reading a novel is like travelling inside a cross-country train: there are several stops at interesting cities full of colorful people, but to get there you have to get through a lot of boring landscapes. While you're on the road, you will be able to decide if what you want to write is a novella, a full-fledged novel or even a doorstopper epic.

Have fun!

Thank you for the advice/encouragement combo. Also, expect to see a few other things with the occasional apostrophe or hyphen-- implying a little break in a name while keeping it a name, like "al'Thor", is the kind of thing I expect to do once in a while, while avoiding "Hyx-gynk'trok-oth", which is probably plagiarizing Klingon of Star Trek fame. (No, I have never actually watched that, I found a link in a wiki one time and clicked it 'cause I was bored.)



On another note, I'm working on tying a little "overarching plotline" together before I really get going on the novel; I want to make 7 or 8 books, but I don't want the second to be overshadowed by the first too much. I've noticed the best way to do that is to have the main character have an unfinished goal or take a vow to do something "next time", implying there will be a "next time".
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Tawa

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Re: Fantasy Novel Writing-- Thoughts?
« Reply #11 on: February 12, 2014, 08:25:06 pm »

Took me a while, but I wrote a first draft of the first chapter.

Spoiler (click to show/hide)

*By the way, I also came up with a measurement system for the books:

One twig = about an inch, a little less
One stick = around a foot = ~13 twigs
One branch = 'bout a yard and a third = ~ 4 sticks
One tree = exactly 100 branches

I decided on tree terminology because I figured it not only made sense but was kind of neat to measure in trees. Not that I'm an elf or anything, they died out hundreds of years ago.
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ShadowHammer

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Re: Fantasy Novel Writing-- Thoughts?
« Reply #12 on: February 17, 2014, 10:50:07 am »

Took me a while, but I wrote a first draft of the first chapter.

Spoiler (click to show/hide)

*By the way, I also came up with a measurement system for the books:

One twig = about an inch, a little less
One stick = around a foot = ~13 twigs
One branch = 'bout a yard and a third = ~ 4 sticks
One tree = exactly 100 branches

I decided on tree terminology because I figured it not only made sense but was kind of neat to measure in trees. Not that I'm an elf or anything, they died out hundreds of years ago.
I really like it so far, and the measurement system is really original. You should definitely illustrate the story.
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