Coolrune206Taking one of the axes for your own you set out into the jungle nearby to find a
location and tree suitable for a tree house, it takes some searching but in the end you manage to find one. A massive thing that reaches up high into the sky, the tree is clearly old, and suitable for a tree house or several assuming you an manage to get a ladder up to ts lowest branches which are far above your head. Sighing you turn to some of the much smaller trees, and
set to work chopping them down, of course it is only a few hours later that you begin to realize perhaps your tool is not the best or maybe that you simply did not work decently this time around. In the end all you manage to do is get one of the trees on the way to being chopped down.
Harry BaldmanYou continue to follow the noble's leadership, and end up helping setting up tents with the other exiles, of course this lasts only a short while for soon your past life comes back to kick you. After all a few minutes you collapse to the ground, exhausted from the continuous work, and trek back and forth from the crashed shuttle, once all is said and done you spend most of the time sitting off to the side recovering.
Exhausted Condition Gaineddarkpaladin109You follow those heading to the dale looking for animals the whole way, of course your success is minimal all told for as you head through the jungle the most you see are some strange small squirrel like animals, and birds of some description. You pass the time once you arrive at the dale chipping in with setting up the tents.
OctobombYou're with the others gathering a supplies when those staying at the shuttle come along, and begin taking some of the stuff aside, or completely away from those of you leaving. They say it is safer to leave the majority of the supplies here, and tell your group that they can take a weeks worth of food, and three of the axes along with the tents, but solidly state that the rest remain here in the shuttle. Shrugging, and deciding its probably not a good time to press the situation you shoulder your rather small bundle, and join the train of people heading towards the new camp.
YoinkWhen you get back to the shuttle you pick up one of the tents, and start trying to take command telling the others to grab the tents and follow after you, you'd found a place that would serve well as a camp not far away. A good part of the exiles agree with you, four of the gangers and thirty-two of the exiles to be precise (just enough to fit inside the tents), the remainder not wanting to sleep out in the open or preferring the solid walls of the shuttle decide to remain behind though none of them show any outward dislike to you. Shrugging you lead the small train of exiles away from the crash site, and not long afterward you're hard at work with the rest of them setting up the tents that (thankfully) do come with instructions.
The work progresses decently and by the time you stop to take a break you, and the rest of this group have managed to set up six of the twelve tents in a somewhat orderly fashion .
GiglameshDespairThe pilots nod, and then lead you into the reactor room where the four of you quickly set to work formulating the adjustments,
altogether the four of you make good headway. Of course you realize you have little to add as you watch two of the pilots go straight to work, and complete a massive portion of the plans in only a short time while you and the other pilot kind of stand off to the side dumbfounded.
3 Turns until Night falls.Health: 12/12Armor: 0Active Abilities: None
Passive Abilities: Skilled Leader,
Lead By Example,
Lead By ExampleInventory:Duelist's Saber [Attack: 2, Atk. Speed: 3, Melee,
Balanced]
Duelist's Revolver [Attack: 5, Atk. Speed: 1, Ammo: 6/6 (3 spare bullets), Ranged]
Colonial Advancement Database [A compact computer that details on the quarterly trading missions that will be made to this planet, and such]
Health: 12/12Armor: 0Active Abilities: None
Passive Abilities: Skilled Craftsman,
Robot Programming Job FocusedInventory:Rusty Pipe [Atk: 2, Atk. Speed: 2, Melee]
Crude Axe [Atk: 3, Atk. Speed: 1, Melee,
Balanced]
Technician's Toolbox [A very basic set of tools allowing you to make basic items]
Health: 12/12Armor: 2Active Abilities: Quick ShotPassive Abilities: Investigative Eye,
UntrustworthyInventory:Makarov Model 9mm [Attack: 2, Atk. Speed: 2(4), Ammo: 12/12 (3 spare clips), Ranged]
Enforcer's Baton [Attack: 3, Atk. Speed: 1, Melee]
Crude Body Armor [Armor: 2]
Health: 12/12Armor: 0Active Abilities: Press the AdvantagePassive Abilities: Criminal Background,
Criminal BackgroundInventory:Boarding Cutlass [Attack: 3, Atk. Speed: 1, Melee,
Balanced]
Naval Officer's Revolver [Attack: 5, Atk Speed: 1, Ammo: 4/4(2 spare rounds), Ranged]
Strange Chunk of Metal [It has a multilayer circle made up of strange runes on it.]
Health: 12/12Armor: 0Active Abilities: Take AimPassive Abilities: Basic Technical Knowledge,
Jokirian OutcastInventory:Crude Jokirian Hunting Rifle [Attack: 5, Atk. Speed: 1, Ammo: 1/1(4 spare bullets), Ranged,
Accurate]
Hunting Knife [Attack: 2, Atk. Speed: 3, Melee]
Health: 12/12Armor: 0Active Abilities: None
Passive Abilities: Learned Doctor,
Experienced Plastic Surgeon,
Poor Life ChoicesCondition: ExhaustedInventory:Concealable Knife [Atk: 2, Atk. Speed: 2, Melee,
Concealed]
Basic Medical Kit [+1 to rolls when treating or operating on people if you have access to this.]
----------------------------------------
Crashed Outdated Cargo Shuttle- Condition: Decent, Doesn't Fly
- Supplies
+ 1 week worth of food
+ basic tools for 10 people
+ 6 Crude Axes [Atk: 3, Atk. Speed: 1, Melee,
Balanced]
People:3 Pilots [Basic Flying Skills, Basic Technical Skills]
2 Hired Guards [Decent Firearms, Basic Combat Training]
3 Ex-Gangers [Poor Firearms, Basic Combat Training, Poor Stealth skills]
20 Exiles [Skills Unknown]
Camp in the Small Dale- Buildings:
+ 6 Three Person Tents [Full Capacity]
- Supplies:
+ 6 Three Person Tents
+ 3 Crude Axes
+ 1 week worth of food
People:4 Ex-Gangers [Poor Firearms, Basic Combat Training, Poor Stealth skills]
32 Exiles [Skills unknown]
Jungle Clearing
- Not far from the Crashed Shuttle
- Has a decent sized pool of water fed by a stream in the middle of it
Small Dale
- Semi-close to the Jungle Clearing
- Large enough to house your current group of exiles
- Defensible location
Rune's Future Treehouse
- Towering tree with a circle of smaller trees around it
- One tree that is 10% of the way to being chopped down
- Close to the shuttle, but kind of far from the Jungle Clearing