I deliberately turned off diseases because this is a long term megaproject fort, and rabies, as implemented, is an insane, unstoppable risk that I could not find a way around. You are telling me I gave up the actual fun, good parts of the disease system without turning off the one thing that is a complete dealbreaker? If I'd known, I would have simply done without badgerdogs or mastiffs. Would that even do it? What, specifically, do I have to do to not have rabies? I mean, come on, the damn rabid animal doesn't even have to successfully attack a dwarf to spread it to them. And then they die. And if you are not watching your announcements like a hawk, at all times, your whole fort goes down. This is already a game with too much micro management.
I feel like someone played a bad prank on me here, seriously. I am very angry right now.