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Author Topic: Shallow Space III: FTL Before FTL was Cool! [1/1] - Game Over!  (Read 39006 times)

RoaryStar

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #165 on: March 01, 2014, 06:14:55 pm »

Attack Right Strut and Engineering.
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Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #166 on: March 01, 2014, 06:56:08 pm »

Attack Right Strut and Engineering.
You can't reach them; there is a force field in your way.
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RoaryStar

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #167 on: March 01, 2014, 06:58:54 pm »

... crap.

Stand by unless I can somehow attack the force field, if so, attack the force field.
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Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #168 on: March 01, 2014, 07:31:23 pm »

Cpt. darkpaladin109 plays Evasive maneuvers and Weapons calibration, before firing on the Juke. Both shots miss, but he follows it up with a Jammer pod (because why spread the suffering?), which latches onto the Juke's left pod.
Cmdr. Execute/Dumbo.exe and Lt-Cmdr. RoaryStar play Space Poker on the S.S. Emperor's Fire.

Turn 9: S.S. Dark Drake

                                
                                    
σ        σ        σ        σ 
               
                             


Spoiler: S.S. Juke (ship 3) (click to show/hide)
Spoiler: Thunderbird (ship 4) (click to show/hide)
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Teneb

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #169 on: March 01, 2014, 07:40:41 pm »

I'll move to the left hull, play all my cards, retreat to the teleport chamber and attack mastahcheese
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Remuthra

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #170 on: March 01, 2014, 07:41:08 pm »

What's the effect of the Space Poker card?

Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #171 on: March 01, 2014, 08:03:29 pm »

What's the effect of the Space Poker card?

You're aces.
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Remuthra

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #172 on: March 01, 2014, 08:06:17 pm »

What's the effect of the Space Poker card?

You're aces.
I contest that. There are only four aces, and twelve players on four ships. Therefore, the ships must be suits, with the Captain, Commander, and Lieutenant-Commander as Kings, Queens, and Jacks.

Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #173 on: March 02, 2014, 07:29:35 pm »

We are waiting on USEC_OFFICER.
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USEC_OFFICER

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #174 on: March 02, 2014, 07:33:46 pm »

Use Heal and Overcharge. Fire phasers at mastahcheese. Fire pew pews at the Emperor's Fire. Try not to die.
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Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #175 on: March 02, 2014, 08:53:11 pm »

Lt-Cmdr. Deathsword moves to the left hull and plays Repair lvl 1, fully repairing the section. He then plays Redshirt dive! and Repair brigade, to no effect, before finally planting a Plasma charge, moving back to the teleport chamber, and firing at Lt-Cmdr. mastahcheese.
Act-Cpt. USEC_OFFICER plays Heal and Overcharge, before firing at the S.S. Emperor's Fire. One shot hits the left hull. He then turns and fires at Lt-Cmdr. mastahcheese, bringing him down to 2 health.

Turn 10: S.S. Emperor's Fire

                                
                                    
σ        σ        σ        σ 
               
                             


Spoiler: S.S. Juke (ship 3) (click to show/hide)
Spoiler: Thunderbird (ship 4) (click to show/hide)
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TopHat

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #176 on: March 03, 2014, 03:09:26 pm »

Move to left hull, phaser Deathsword, move back to left strut.
Trade my RedShirt for Mastacheese's Repair 1. If he agrees, discard the repair 1, If not, play the Recshirt. Finally discard Repair Brigade.
« Last Edit: March 03, 2014, 05:10:33 pm by TopHat »
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mastahcheese

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #177 on: March 03, 2014, 04:13:03 pm »

Accept "Repair 1 for Redshirt" from TopHat. Use Redshirt and Heal, toss away my other Repair 1 card, and Phaser Rifle USEC, and move to the Right Hull.
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The Derail Thread

Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #178 on: March 03, 2014, 06:42:36 pm »

I'll just post WhitiusOpus's action so we can move quickly:
Quote from: WhitiusOpus
Am I allowed to fire from the bridge, and then teleport over to the enemy ship? Cause then I'll fire to take down the Dark Drake's shields, then teleport over. If not, use evasive maneuvers and weapons calibration to fire on the Thunderbird. And I'll play my redshirt either way.

Cmdr. TopHat moves to the left hull and phasers Lt-Cmdr. Deathsword, bringing him down to his last redshirt, then moves back. He trades his Redshirt for Lt-Cmdr. mastahcheese's Repair lvl 1 and discards it with Repair brigade.
Lt-Cmdr. mastahcheese uses Heal and Redshirt, tossing his other Repair lvl 1 card, then hits Act-Cpt. USEC_OFFICER with his Phaser rifle, killing him. He does not move to the right hull, because Lt-Cmdr. Deathsword is in the way.
Cpt. WhitiusOpus plays Evasive maneuvers and Weapons calibration, firing on the Thunderbird. Both shots miss. Then he plays a Redshirt.

Turn 11: S.S. Juke

                                
                                    
σ        σ        σ        σ 
               
                             


Spoiler: S.S. Juke (ship 3) (click to show/hide)
Spoiler: Thunderbird (ship 4) (click to show/hide)
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mastahcheese

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #179 on: March 03, 2014, 08:02:58 pm »

Woo! Two down! I'm on fire!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
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