Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 [5] 6 7 ... 31

Author Topic: Shallow Space III: FTL Before FTL was Cool! [1/1] - Game Over!  (Read 39096 times)

Squeegy

  • Bay Watcher
  • I don't really have any answers for you.
    • View Profile
Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #60 on: February 18, 2014, 12:05:04 am »

Alright, (Can I keep the traded cards I gave to TopHat secret, still?)

You don't have to say what cards you're holding, only the ones you're using. I believe in the first Shallow Space we said which cards we were trading. The PMs are only there so that I don't miss over your action.
Logged
I think I'm an alright guy. I just wanna live until I gotta die. I know I'm not perfect, but God knows I try.
Kobold Name Generator
⚔Dueling Blades⚔
Fertile Lands
The Emerald Isles

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #61 on: February 18, 2014, 12:07:10 am »

Ok, so is what I said good, then?
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Squeegy

  • Bay Watcher
  • I don't really have any answers for you.
    • View Profile
Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #62 on: February 18, 2014, 12:17:41 am »

It's still rather confusing. Could you edit out all of the numbers in it?
Logged
I think I'm an alright guy. I just wanna live until I gotta die. I know I'm not perfect, but God knows I try.
Kobold Name Generator
⚔Dueling Blades⚔
Fertile Lands
The Emerald Isles

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #63 on: February 18, 2014, 12:27:15 am »

Here, I'll just re-write it.

I'll trade my two non-Fire Brigade cards to TopHat in exchange for his RedShirt and Phaser Rifle. I then use the RedShirt card, giving me 3 Redshirts total.
I then move to our warp room, and teleport over to the Dark Drake.
I then use both Fire Brigade cards on whichever player is within range, priority going toward GWG. My phaser rifle assists the attack, doing a total of (2[rifle]+3[Fire Brigade]+3[Fire Brigade]) for a total of 8 damage.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #64 on: February 18, 2014, 09:33:02 am »

1. Reread the rules. Didn't realize you could play a bunch of cards in one turn.

2. I think I'm dead.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #65 on: February 18, 2014, 09:39:55 am »

Pretty sure you're not. Teleporting only works if the enemies shields are down.
Logged

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #66 on: February 18, 2014, 10:28:53 am »

Oh. That's good. What happens now?
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

WhitiusOpus

  • Bay Watcher
  • Pro-radiation Lobbyist
    • View Profile
Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #67 on: February 18, 2014, 10:54:26 am »

Pretty sure you're not. Teleporting only works if the enemies shields are down.

Umm, his are down.

Remember the ramming bit?
Logged
Quote from: The Froggy Ninja
Young Masches: Fetch yonder blade!
Masches grabs his "sword." Navi gasps. Her aura flushes a pinkish hue and she flies out the window.

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #68 on: February 18, 2014, 11:06:05 am »

But they shouldn't be. Unless shields have exactly 1 hp. Which seems unlikely, as that would make their regen self repair rather pointless.

Quote
Ramming speed!: Deals 2 damage to all sections on enemy ship. But causes 1 damage to all hull sections and 3 damage(instant critical) to the bridge on YOUR ship. Requires both engines to be functional.
Logged

USEC_OFFICER

  • Bay Watcher
  • Pulls the strings and makes them ring.
    • View Profile
Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #69 on: February 18, 2014, 11:07:37 am »

But they shouldn't be. Unless shields have exactly 1 hp. Which seems unlikely, as that would make their regen self repair rather pointless.

Quote
Ramming speed!: Deals 2 damage to all sections on enemy ship. But causes 1 damage to all hull sections and 3 damage(instant critical) to the bridge on YOUR ship. Requires both engines to be functional.

So our shields should be perfectly fine then, since they absorbed no damage at all from the attack.
Logged

Playergamer

  • Bay Watcher
  • Dance dance hadoken!
    • View Profile
Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #70 on: February 18, 2014, 11:10:25 am »

The turn says both the ships shields are down.
Logged
A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

My sigtext

USEC_OFFICER

  • Bay Watcher
  • Pulls the strings and makes them ring.
    • View Profile
Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #71 on: February 18, 2014, 11:11:51 am »

The turn says both the ships shields are down.

Bugger. Undocumented effect with the card then.
Logged

WhitiusOpus

  • Bay Watcher
  • Pro-radiation Lobbyist
    • View Profile
Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #72 on: February 18, 2014, 11:18:22 am »

You would expect ramming a ship would take down both sides shields.

Unless we're playing bumper cars.
Logged
Quote from: The Froggy Ninja
Young Masches: Fetch yonder blade!
Masches grabs his "sword." Navi gasps. Her aura flushes a pinkish hue and she flies out the window.

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #73 on: February 18, 2014, 11:19:33 am »

Ow, I think I found it.

Quote
Shield: Absorbs any damage while functional instead of other sections.
Any damage is the keyword here. Apparently that includes card self inflicted damage. As you can see, the shields absorbed the 4 damage that should have gone to the hull sections. They had similar effects  on the other ship. Which brings me to the logical question: Will a plasma grenade / plasma bomb / blaster/ phaser rifle be stopped by the shields as well. No exception is noted, so technically it should.

Anyway, more questions. Shouldn't the S.S. Emperor's crew have lost 1 redshirt each, from the ramming damage. Currently, they're completely undamaged, which seems to be in conflict with:
Quote
When a section is damaged, any crew members inside will also be damaged.

I mean, GWG lost a redshirt.

You would expect ramming a ship would take down both sides shields.

Unless we're playing bumper cars.
I expect ramming to take out both ships, and space combat to be incredibly dull and boring as you wait 30 minutes + before the first salvo arrives.
Logged

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #74 on: February 18, 2014, 11:35:23 am »

And that pretty much any hit with a decent weapon would destroy the whole ship, not just damage a tiny bit of it.

And that shields wouldn't be, because seriously what are they.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.
Pages: 1 ... 3 4 [5] 6 7 ... 31