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Author Topic: Shallow Space III: FTL Before FTL was Cool! [1/1] - Game Over!  (Read 38834 times)

Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #150 on: February 27, 2014, 06:31:36 am »

mastahcheese is not on the same ship as you.
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Execute/Dumbo.exe

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #151 on: February 27, 2014, 06:55:01 am »

But it says with the status on the second space ship is ohhhhhhh, I see now.
Well, just do the same but to whiteous man.
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He knows how to fix River's tiredness.
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Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #152 on: February 27, 2014, 06:56:14 am »

There are two force fields blocking your path to WhitiusOpus, and he is more than 3 sections away.

Also, I added a bunch of cards to my revision of the rules for next game:

Spoiler: Rules (click to show/hide)
Spoiler: Crewman Cards (click to show/hide)
Spoiler: Captain Cards (click to show/hide)
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I think I'm an alright guy. I just wanna live until I gotta die. I know I'm not perfect, but God knows I try.
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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #153 on: February 27, 2014, 07:07:48 am »

Well, I dunno, activate fire brigade then attack the teleport chamber? If I can't do that then I'll just give up.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

WhitiusOpus

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #154 on: February 27, 2014, 08:24:35 am »

Well, I dunno, activate fire brigade then attack the teleport chamber? If I can't do that then I'll just give up.

yessssssssss...... Resistance is futile......
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Quote from: The Froggy Ninja
Young Masches: Fetch yonder blade!
Masches grabs his "sword." Navi gasps. Her aura flushes a pinkish hue and she flies out the window.

darkpaladin109

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #155 on: February 27, 2014, 08:38:01 am »

Activate evasive maneuvers and weapons calibration, opening fire on the S.S. Juke once again. Afterwards, deploy my Second Jammer Pod on the Juke.
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10ebbor10

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #156 on: February 27, 2014, 08:40:28 am »

Can we turn back please. We really weren't finished with posting our actions.

Really, this is the second time this happens. No wonder we'll loose if we don't get to do anything.
« Last Edit: February 27, 2014, 08:45:39 am by 10ebbor10 »
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Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #157 on: February 27, 2014, 09:21:13 am »

Everyone on your team posted in bold. What weren't you finished with, exactly?
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10ebbor10

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #158 on: February 27, 2014, 10:05:10 am »

I'm, uh, basically gonna do whatever ebbor says.

He said he was going do whatever I said. I haven't had the time to tell him to do something. Ie, we weren't finished with that.

Really, on a ship with this much to do, it should be clear that a player not moving is an anomaly.
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Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #159 on: February 27, 2014, 11:48:41 am »

As established, players can only post their own actions. I took that to mean he accepted the trade.
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10ebbor10

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #160 on: February 27, 2014, 12:25:10 pm »

Well, in that case he would have done something useful rather than standing there being completely useless.

And anyway, since I'm complaining anyway, I'm going to request an immediate look at rebalancing the jammer pods. Either remove their weapon firing restrictions, or their card hiding behavior. (Or make them a one turn only thingy). They're way to powerful right now. A single pod can completely disable a ship, after all. And the fact that they can't miss, can't be solved in a single turn, and ignore shields only makes them worse.
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Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #161 on: February 27, 2014, 09:11:28 pm »

I'd like you to read the revised rules I posted on this very page.
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10ebbor10

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #162 on: February 28, 2014, 12:35:28 am »

I'd like you to read the revised rules I posted on this very page.
I meant for them to be changed retroactively in this game.
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Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #163 on: February 28, 2014, 02:07:35 am »

Nah, I am not changing any rules until the game is finished. That would be wholly unfair. I'm happy to run an improved, revised version afterward, though.
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I think I'm an alright guy. I just wanna live until I gotta die. I know I'm not perfect, but God knows I try.
Kobold Name Generator
⚔Dueling Blades⚔
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Squeegy

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Re: Shallow Space III: FTL Before FTL was Cool! [12/12]
« Reply #164 on: February 28, 2014, 07:38:06 pm »

Waiting on RoaryStar to continue.
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I think I'm an alright guy. I just wanna live until I gotta die. I know I'm not perfect, but God knows I try.
Kobold Name Generator
⚔Dueling Blades⚔
Fertile Lands
The Emerald Isles
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