((Yeah sorry been busy the past two days.))
Logan is patiently sitting in the smoking crater that was the barracks scratching the back of his neck. Hm, yes, most troubling.. He says to no one in particular, everyone having fled minutes ago.
He uncrosses his legs and goes to find the captain or whomever was briefing them earlier to ask him a few more questions. Mm, yes. A bit of mutton would do just fine. Perhaps with a spot of honey? Oh certainly, if it isn't too much trouble..
((It's not a smoking crater so much as a crystal-covered pile of rubble. Still works.))
"...Are you an idiot?"
Just chase her and catch her, then :<
Track that silly girl who ran away. Should I find her, envelop her in oil.
"Hey Bunny!" Summon iron wall in path "Would you mind taking a break?!"
Selina attempts to keep running as fast as she can! Hoping her friend would be able to find her.
Selina-Location Rolls: Angel [1
+1=2], Kext [5
-1.4+1=5], Kuroe [2
+0.2+1=3]
Selina-chasing Rolls: Angel [5
-1-1=3], Kext [1
-1=0], Kuroe [5
-1=4] versus Selina [6
+0.4=7]
Angel managed to get turned around, but manages to notice Kext and Kuroe heading in the right direction and follows. Kext trips, and stuff happens, and he winds up on an oil-slicked chunk of crystal, in what seems to have once been a woman's outhouse. Meanwhile, the women chase Selina, but they lose her in the forest. They'll need to find her trail before they can follow her, and she stopped leaving crystal footprints a while back.
[Narcolepsy Roll: 6]
[Selina's Luck: 3]
She doesn't find anyone.
((Sorry guys, the dice were against you.))
Wake up
[6]
You do so. Wait, where are you? You can't really remember anything since you chatted with those recruiters. Were they witch-hunters? Did they kill you? Is this heaven? Is that why everything is shiny and weird?
((You're not permanently amnesiac so much as out of it.))