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Author Topic: Thawed (Wrapping Up)  (Read 111979 times)

GreatWyrmGold

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Re: Thawed (The Spirit of Derm)
« Reply #420 on: February 14, 2014, 12:25:28 am »

Exhibit A: dermonster.
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kj1225

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Re: Thawed (The Spirit of Derm)
« Reply #421 on: February 14, 2014, 12:26:17 am »

I only have seen him in a thread I was in once and he was a bit of a prick.
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Harry Baldman

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Re: Thawed (The Spirit of Derm)
« Reply #422 on: February 14, 2014, 12:42:46 am »

Kext had an idea. It wasn't a very good one, but he supposed it would do.

"You princely guys want I should hunt the stragglers, maybe? They ain't getting away either way, and this way makes the business go faster, yeah?"

Ask if they want me to go after whoever left. If yes, then seek out Selina. If not, then stand around and pick nose thoughtfully.
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ragnarok97071

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Re: Thawed (The Spirit of Derm)
« Reply #423 on: February 14, 2014, 03:50:48 am »

She facepalms, shaking her head and following after the girl, trying not to get too fucked up by crystals on the way after her.
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scapheap

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Re: Thawed (The Spirit of Derm)
« Reply #424 on: February 14, 2014, 06:04:28 am »

"Should I help?" without waiting for an answer, Kuroe follows the path of damage.
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ragnarok97071

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Re: Thawed (The Spirit of Derm)
« Reply #425 on: February 14, 2014, 10:31:40 am »

Should the group catch up with Selina, and reasoning doesn't seem like it's going to work, the following spell will be used:

Though oxygen itself is not composed of hydrogen, the medium which it uses for transfer contains a decent amount of it. Controlling this medium through the hydrogen inside it, Angel arrests bloodflow to the target's brain, causing them to quickly pass out, and with much less brain damage than just hitting them over the head.
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RangerCado

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Re: Thawed (The Spirit of Derm)
« Reply #426 on: February 14, 2014, 02:42:49 pm »

Should the group catch up with Selina, and reasoning doesn't seem like it's going to work, the following spell will be used:

Though oxygen itself is not composed of hydrogen, the medium which it uses for transfer contains a decent amount of it. Controlling this medium through the hydrogen inside it, Angel arrests bloodflow to the target's brain, causing them to quickly pass out, and with much less brain damage than just hitting them over the head.
((...I'm predicting 3 outcomes. 1: She misses or fails the power roll. 2: She succeeds and pulls Selina into a situation where she'll likely panic after waking up and try to run again. 3: She causes stupid amounts of brain damage and possibly kills or vegetablizes her...))
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WillowLuman

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Re: Thawed (The Spirit of Derm)
« Reply #427 on: February 14, 2014, 03:24:40 pm »

(Or 4: If she tries to control the hydrogen present in hydrocarbons, which constitute a great deal of the body and thus give her access to meatpuppets, the GM doesn't let her get away with it for fear of godmodding.)
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Avis-Mergulus

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Re: Thawed (The Spirit of Derm)
« Reply #428 on: February 14, 2014, 03:54:14 pm »

(Or 4: If she tries to control the hydrogen present in hydrocarbons, which constitute a great deal of the body and thus give her access to meatpuppets, the GM doesn't let her get away with it for fear of godmodding.)
((Thought: H+ is a hydrogen cation. H+ is a proton. Errrthing ever has protons. Therefore, ragnarok is nigh-omnipotent... Well, until he fumbles a control roll, that is...))
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GreatWyrmGold

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Re: Thawed (The Spirit of Derm)
« Reply #429 on: February 14, 2014, 06:57:26 pm »

I only have seen him in a thread I was in once and he was a bit of a prick.
He's well-known for causing destruction when he overshoots. Because that's just his luck, I guess.

Should the group catch up with Selina, and reasoning doesn't seem like it's going to work, the following spell will be used:

Though oxygen itself is not composed of hydrogen, the medium which it uses for transfer contains a decent amount of it. Controlling this medium through the hydrogen inside it, Angel arrests bloodflow to the target's brain, causing them to quickly pass out, and with much less brain damage than just hitting them over the head.
Ah, no. First off, your "element" isn't control over the individual elements of the substance. Kext can't mess with adipose tissue, Kyle would be powerless against plants, and Selina can't do a thing to stone. Secondly, if I let you control all hydrogen, even bonded to other elements, that lets you control pretty much all organic matter, and water, and a good quantity of stone and such...pretty much everything except metal a few other things. Finally, if we only took the very narrowest interpretation of me accepting this, you would still have control over blood (and probably water), which is plenty worrisome enough. Sorry, you'll have to stick to being able to suffocate people in clouds of fire, cause explosions, and maybe create the occasional miniature sun. (Which I've been thinking about, and that probably should have exploded and/or destroyed a good section of countryside, possibly irradiating it. But eh.)
(Or 4: If she tries to control the hydrogen present in hydrocarbons, which constitute a great deal of the body and thus give her access to meatpuppets, the GM doesn't let her get away with it for fear of godmodding.)
((Thought: H+ is a hydrogen cation. H+ is a proton. Errrthing ever has protons. Therefore, ragnarok is nigh-omnipotent... Well, until he fumbles a control roll, that is...))
And that.



Selina makes a break for the nearest patch of woodland.
You do so. Crystal isn't forming in your footsteps anymore, but it's still spreading out from the settlement.

Kext had an idea. It wasn't a very good one, but he supposed it would do.
"You princely guys want I should hunt the stragglers, maybe? They ain't getting away either way, and this way makes the business go faster, yeah?"
Ask if they want me to go after whoever left. If yes, then seek out Selina. If not, then stand around and pick nose thoughtfully.
"Go ahead."
You head out, moving a chunk of crystal off of, oh hey that's Kyle. Hopefully he's okay.

"Should I help?" without waiting for an answer, Kuroe follows the path of damage.
You do so.
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kj1225

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Re: Thawed (The Spirit of Derm)
« Reply #430 on: February 14, 2014, 06:59:24 pm »

Wake up
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GreatWyrmGold

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Re: Thawed (The Spirit of Derm)
« Reply #431 on: February 14, 2014, 07:01:42 pm »

((I'm largely waiting for GUNIN's response and ragnarok's replacement response. Then we'll roll for you waking up, people finding/catching up to Selina, etc.))
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scapheap

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Re: Thawed (The Spirit of Derm)
« Reply #432 on: February 14, 2014, 07:18:01 pm »

"Hey Bunny!" Summon iron wall in path "Would you mind taking a break?!"
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
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RangerCado

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Re: Thawed (The Spirit of Derm)
« Reply #433 on: February 14, 2014, 08:01:47 pm »

Selina attempts to keep running as fast as she can! Hoping her friend would be able to find her.
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ragnarok97071

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Re: Thawed (The Spirit of Derm)
« Reply #434 on: February 15, 2014, 12:36:32 am »

Just chase her and catch her, then :<
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