Tiruin/Aea: Hide. :C And then examine the plant life You're pretty sure everyone can see you trying to cower in the beached boat. And it is proving exceptionally difficult to examine the plant life from here. Well, from your memory, it seemed mediterranean-ish... you guess?
Caellath/Artheus: Look around for anything that could hinder their escape or any obstacle obstructing a good escape path.LV 5 Wit Check: 3+1-5 = -1, Minor Failure
Uh... well, there's the water? That'd be a bad way to flee. Possibly. The boat is washed up a bit far from the beach, and you definitely couldn't flee out of shooting range in time...
...there's a rocky cliff to your right, overlooking the small strip of beach you've been stranded on
...to be honest, you can't really see a good escape path? It's just somewhat forest, but the bad part about the forest
Dwarmin/Conra: Assume pose of heroic guardian, guard party heroically. (Submit an actual action next time, you dolt.)
You still stand heroically in front of your newfound allies. Your legs are getting a little numb, and the breeze is just a smidgen too stiff, making you feel somewhat uncomfortable.
...now your rear end itches...
Conra's visage morphs into something that hopefully looks fierce, not constipated.
lawastooshort/Roger: Point to the right as I instruct Derek the Goat to approach the newcomers. Await his report. Level 2 or level 3 task? How hard is it to instruct a goat to do a simple-ish task? Eh, the result's actually the same so this doesn't matter! 5 - Full Success
Well, the goat runs off and he seems to be as understanding as goats can be expected to be.
As expected from a great goatherd like you are, really. Now to only wait for the mostly faithful Derek to return.
And so you wait.
...you wait. There's some noisiness coming from the forest, maybe a shout, mixed with a loud, surprised meeeh.
...you wait some more. There's definitely someone running through the underwood at high speed. Sounds like a wild chase.
Before Roger can wait even more, loud goat noises slowly - no, quite rapidly - approach from a way that isn't actually either of the ways that he had carefully laid out to the goat. And he's not alone - two humanoid figures are chasing him at breakneck speed, brandishing instruments of murder. Derek doubles up on his speed and skids to a meeehing halt behind Roger, who on pure goatherding reflexes plants himself before his single-goat flock, brandishing his staff in a not exactly threatening, yet unambiguous stance.
The two pursuers of the goat stop as well - coming to a grinding, dust-raising stop - not quite clear on how they got into this situation. It seems like they are trying to sort their thoughts, and this opens some time for you to examine the new arrivals.
The first has a pudgy face framed by scrubby, mid-length reddish hair. His - or her? build seems altogether stocky and short, though they're wearing an intricately embroidered greatcoat, and a capelet for good measure, which leaves a whole lot to the imagination. As they're wielding some sort of wand in one of their hands, and white gloves covered in some sort of arcane symbolism, they can probably be pegged as a magicky person - which explains the greatcoat at this kind of temperature. A true wizard would never be seen without some sort of dress or coat or cape... well, knit caps are not really part of any wizarding tradition, though...
In contrast, the other person was the wizardish one's opposite in several ways - tall, gaunt, greasy shoulder-length hair and pale skin, clad in a very black cloak - exactly the sort of person who one would expect teaching at a wizarding college since approximately forever, perhaps, and being gruff all the time and deducting points. It should be duly noted that gauntlet-mounted, ominously shimmering claws aren't something you'd expect to come with that stereotype - but someone this suspicious looking might just be magic. Because, uh, sometimes that's just what magic boils down to. It's not unicorns and rainbows all the way down.
But alas, this exposition of mine concerning androgynous characters has led to our maybe-antagonists regaining their wits, finishing a quick exchange of words and coming to a decision. The tall one takes a few steps forward, and adresses Roger, who by the way is a Goatherd, and did you know I really like far too long sentences that don't really explain a whole lot but use lots of big words and annoy my audience and stray from the original intent so far that you're kind of confused once all these nested sentences collapse back into each other and the original story emerges back into the sunlight of my writ:
"I plead with thee, please hand us that goat."Derek seems none too happy about that proposition.