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Author Topic: Diplomacy Simulator 2014 (In development)  (Read 22836 times)

Urist McScoopbeard

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Re: Diplomacy Simulator 2014 (In development)
« Reply #105 on: February 20, 2014, 02:54:18 pm »

Just want to say, this is pretty intense.
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This conversation is getting disturbing fast, disturbingly erotic.

Rakonas

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Re: Diplomacy Simulator 2014 (In development)
« Reply #106 on: February 20, 2014, 03:17:48 pm »

PTW, this sounds awesome.
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Nienhaus

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« Last Edit: February 20, 2014, 03:48:57 pm by Nienhaus »
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KingofstarrySkies

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Re: Diplomacy Simulator 2014 (In development)
« Reply #108 on: February 21, 2014, 05:20:33 pm »

And to think, It all started when me and a few others from the Games you wished existed thread got robustenly dorfish and started thinking. Someone said "Fuck yeah lets do this" And lo, it was born.

I feel...Special.
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Tawa

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Re: Diplomacy Simulator 2014 (In development)
« Reply #109 on: February 21, 2014, 10:29:04 pm »

Or, it could be that these diplomats simply cannot bear to live in a world without proper manners.

Why must you beat me to these things? Either way, I'm glad to be on board here, at any rate.

Made a little doodle to make sure I have the right idea.

Spoiler (click to show/hide)

EDIT: spoiler'd due to hugeness
« Last Edit: February 21, 2014, 10:37:43 pm by Tawarochir »
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Kofthefens

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Re: Diplomacy Simulator 2014 (In development)
« Reply #110 on: February 22, 2014, 12:13:00 am »

I've had real world work to do, so I was unable to work on it the last two days or so. However, tomorrow I'll try to do a ton on it.

I'm home and here's the first one I've made.
http://i.imgur.com/IjywhnM.png
Edit: http://i.imgur.com/WuefZ5c.png http://i.imgur.com/X8xILzx.png
Edit2: And finsihed. http://i.imgur.com/iDt3uor.png http://i.imgur.com/aCpf9Tk.png
Thanks! I'll add those first thing tomorrow.

Made a little doodle to make sure I have the right idea.
I love it. Eventually I might add that as an introduction/tutorial thing, if that's alright with you.
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Tawa

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Re: Diplomacy Simulator 2014 (In development)
« Reply #111 on: February 22, 2014, 07:34:13 am »

I've had real world work to do, so I was unable to work on it the last two days or so. However, tomorrow I'll try to do a ton on it.
-snip-
Made a little doodle to make sure I have the right idea.
I love it. Eventually I might add that as an introduction/tutorial thing, if that's alright with you.

I'm fine with that, although I should make a smaller one first. 1000x1000 pixel size makes the 1 pixel pencil squiggly.
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Tawa

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Re: Diplomacy Simulator 2014 (In development)
« Reply #112 on: February 22, 2014, 08:00:50 am »

Alright, made a smaller picture with some minor edits due to text size.



I'd have made the text smaller, but I have no clue how to get GIMP to do that.
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Arx

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Re: Diplomacy Simulator 2014 (In development)
« Reply #113 on: February 22, 2014, 08:15:13 am »

Adjust the 'Size' parameter in the 'Tool Options' dialog.
Also, it's etiquette, not ettiquite.
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Tawa

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Re: Diplomacy Simulator 2014 (In development)
« Reply #114 on: February 22, 2014, 12:41:39 pm »

What?

Crap.

Version three, here I come!

Thank you.
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Kofthefens

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Re: Diplomacy Simulator 2014 (In development)
« Reply #115 on: February 22, 2014, 05:40:39 pm »

Version 3 is here. As usual, download here

It is no longer just "fill the wine glass a random amount" but rather watching other diplomat's interactions first. New features include:
Fixed bug of multiple mouseovers displaying
Update graphics for mousovers
Graphic for how full the wine glass is (completed so I can use that code in other conversations)
Graphic for where to hold wine glass (now I can use those in other conversations)
Create structure for conversations (not just one popup, but a series)
Trimmed the maximum number of logs down further, to 3.
Added function to create a dynamic popup from a texture
Let you “view” other country’s interactions much more. It showed whether they’re happy or sad, but what they did was only known through the logs (which we’ve established is a mess). Now it shows what they did and then a reaction.

I decided to make some music for this.
I can provide an OGG version on request and stuff like that. I thought something jazzy might fit the mood . . .
I would really like an ogg of this when you get a moment.


I'm planning on shifting my focus now from the cocktail stage to the dinner stage. The dinner stage will look a lot more like surgeon simulator.
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Willfor

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Re: Diplomacy Simulator 2014 (In development)
« Reply #116 on: February 22, 2014, 06:37:36 pm »

I decided to make some music for this.
I can provide an OGG version on request and stuff like that. I thought something jazzy might fit the mood . . .
I would really like an ogg of this when you get a moment.


I'm planning on shifting my focus now from the cocktail stage to the dinner stage. The dinner stage will look a lot more like surgeon simulator.
Got it right here.
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Tawa

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Re: Diplomacy Simulator 2014 (In development)
« Reply #117 on: February 24, 2014, 09:17:26 pm »

doodle v3.0 out now!



Declining food actually breaks Japanese etiquette, mind you.
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Kofthefens

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Re: Diplomacy Simulator 2014 (In development)
« Reply #118 on: February 26, 2014, 11:08:44 pm »

Progress is still going on, though life keeps on getting in the way of things. I started work on the dinner stage - you can move your hand around, clasp and unclasp it, and even try (and usually fail) to pick up silverware.

Spoiler: Screenshot (click to show/hide)
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Nienhaus

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Re: Diplomacy Simulator 2014 (In development)
« Reply #119 on: February 26, 2014, 11:20:36 pm »

Can't wait.
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