After 3 weeks of work, 3072 tiles, and several crashes of ASEprite due the size of these images, I am very proud to announce v0.26 of DawnFortress. With the inclusion of ALL the professions for ALL the races and then some, I can now conclude this graphics set is now "playable". Here is the full update list, with the biggest and most important features finally finished!
== UPDATE 3/1/14 ==
- 3072 unique graphics for all professions. Included are humans, dwarves, elves, goblins, kobolds and orcs with undead/skeletal versions.
- 2x version of all DawnFortress and KenranFortress graphics so far.
- Raw .ASE image files. Edit these with ASEprite to modify tiles.
- Raw .PDN image files for 32x32 version. Open these with Paint.NET.
Everything has been updated and included in the OP. Check there for a download.
@TafferOh dude, no way! Is a Lord Helix avatar? From Reddit? I'm surprised to find some TwitchPlaysPokemon fans around these parts...But on the other hand, maybe DF fans like TwitchPlaysPokemon because it shares it's chaos with DwarfFortress?
@ClatchI don't want to come across as bossy, but could you send me just two more screenshots so I can finally add some to the OP? They should be in 16x16 and 32x32, showing slightly different scenes. Both should include a large view of a fortress with as many different professions you can include as possible. Avoid having unfinished tiles in the screenshots if you can. Go nuts, and take a picture of a huge dining hall meeting if you want.
Oh, and if you can't get a 32x32 graphics set working, go ahead and tell me so I can hand off that responsibility to someone else. I can't do it myself, because my max resolution is 20x20. D: