Gunner #2:Strafe the enemy plane!
We have another enemy coming up, and the gun's still broken. Also, there appears to be some artillery emplacement over there.
Try to reaffix gun barrel, and open fire on barracks* or the new enemy**. If I can't fix the gun, fire a few shots at the plane that's taking off. If I can't hit it, observe the artillery emplacement (presumed mortars) in greater detail.
*Provided our friendlies are not to close
** Provided I can hit them.
Delia glides down to the barracks, tilting the plane sideways as she goes, while Robert fiddles with the pintle.
[1] The large, heavy pintle lock has lost two of the three bolts which secured it to the frame, and is dangling down on the last one. Robert thinks he can reach it... just a bit more over the side...
And right at this moment, Delia tilts the plane. Robert tumbles out, [reaction:5] but manages to both catch hold of the side of the cockpit, and not let go of his machine gun.
[2] His efforts to drag himself back in are largely unsuccessful because of the plane's strong tilt to the side. He just dangles there, his gun in his hand.
Height: 100 m
Speed: 75 km/h
Fuel: 2 hrs 55 mins
Ammo: 6 and 1/4 magsGunner #1:Wilkinson has had enough of this bloody bullshit. Head back to the Peregrine
Well, if the pilot had enough of this bullshit, so do I, I guess.
Be aware of any fucko-Kite approaching us and open agressive fire on those if they do. Do my best to make our way back in one piece, overall.
[pursuit roll:
6 vs 1]
The enemy plane takes much longer to take off than you expected: it even runs out of airstrip before taking off, bouncing on rough ground. It does take off eventually, though.
In the meantime, Wilkinson's plane rushes forward blindingly fast - too fast, even. Its current trajectory is a hyperbolic downward glide: it gains speed while losing altitude. You don't know whether you can make it all the way back like this: in theory, you have enough fuel, but it seems that it's spilling: Charleston feels a drop of hot kerosene fall on his cheek.
As the plane whooshes over the harbor, you notice another thing: one of the smaller ships standing there has a strange attachment in the aft - like a slide going down into the water, and above the slide there is a conveyor belt with several large, round objects. You have never seen anything like this before.
Height: 65 m
Speed: 70 km/h
Fuel: 2 hrs 50 mins
Ammo: 5 and 1/2 magsBomber:Continue flying.
"Careful there!"Keep throwing bombs at them!
[initiative:2 vs 3]
Theo keeps up the leisurely pace and the lofty altitude of ten meters, and the riflemen - twelve of them, at least - even though unprepared, get their shit together and fire a volley at the plane while Kelly readies another bomb.
[3-1] [2-1] [1-1] [4-1] [5] [3-1][1-1][1-1]Miraculously enough, most of the bullets rake the air harmlessly, except for one which thuds into a fuel tank, opening a minor leak. By then, Kelly has the bomb ready: disregarding his budding suspicion that this is not the best of ideas, he chucks it over the side. [2] The riflemen are mostly unharmed by it, [5] so, surprisingly enough, is the plane, [4] which Theo holds firm. It sails over the riflemen and onward.
The rest of the riflemen, who were bumbling around while all this went on, fire after Theo's rapidly retreating plane. [4-1][4-1][6-1][5-1][4-1][3 heads][3 tails][5][1][4 tails]
Here, the two aviators are not so lucky. A bullet thwacks into the left aileron, taking a large chunk out of it: balancing turns will be harder now. Another strips some fabric from the right wing. Yet another grazes Kelly's temple, making blood run down his forehead. Something groans in protest somewhere in the fuselage, which sags severely under the weight of its crew. I would not recommend jumping around now. Perhaps worst of all, another bullet impacts the cap of the right fuel tank, located in the fuselage behind the cockpit, with terrifying precision. Kerosene spills everywhere, soaking both Kelly and Theo. In addition to half the fuel being lost, there's also the fact that a single spark would be enough to turn this whole circus into a flying bonfire.
The plane sails along at low altitude, right to where the other Kite is taking off. Its gunner is readying a menacing heavy rifle, but he finds your arrival rather sudden.
Height: 10 m
Speed: 50 km/h
Fuel: 1 hr 30 mins
Ammo: 6 5kg, 2 10kgThat's it. Are you guise not entertained? I sure am.