There was a robot from mission 7 that fought with a extremely hot club. It cut though metal like butter.
One, we don't know how hot it was. Two...wait, what effects did that have on the surroundings? It should have scorched any nearby exposed flesh basically instantly.
Firstly, im not expecting to actually use it against a battlesuit, i merely want the option. Its gonna be fine against the fleshy twats im generally gonna thwack with it.
Secondly, pyros example uses something with an initial temp not a constant temp, for all you know my tube might produce more heat than striking something takes away. Also battlesuits are designed to disperse lasers using refractive fibers which have no effect on pure heat.
Thirdly, minimum difference which i fully expect to be able to increase through overcharging.
Fourthly, You wound up on haphaestus because you wanted to be there and get free tinker prototypes, not because anyone said "hey go to haphestus because you know science".
And im not arguing with the GM about the light tube, he says itll work albiet slowly against some targets and i accept that.
Im aguing with him over my vibranium oscillation sword which i believe he is misinterpereting.
1. It's going to be extreme overkill, actually. And not very efficient overkill, either. Flesh tends to burn slowly rather than melt slowly.
2a. No, it doesn't affect it that much. Especially since no, it wouldn't, otherwise your tube would keep heating up.
2b. That doesn't actually affect things that much. The fibers are still heat-resistant, even if the heat is distributed over a slightly larger area.
3. If you're intending to make it reach higher temperatures, you should design it for that, instead of saying you want it to go to 3500 degrees Celsius and then hoping it can safely go higher.
4. Regardless, I do know science. So does Pyro. That's why we're going to be good at tinkering, and why we're able to explain this to you.
5. So, basically you agree with us.