Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 34 35 [36] 37 38 ... 148

Author Topic: We Are Our Avatars: Bay12 Edition  (Read 256943 times)

smurfingtonthethird

  • Bay Watcher
  • Legendary Shitposter
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #525 on: March 01, 2014, 02:13:41 am »

She stares at you.
Tha...That nuke wasn't shot down. It took out a quarter of the world and started a nuclear war. Go back. Go back and fix this, now.
Logged
RIP Moot ;-;7 Sigtext!

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #526 on: March 01, 2014, 02:18:00 am »

(Seriously, it got shot down remember? Am I in an alternate universe or something?)

"Can I, though? Well, that depends: where was ground zero?"
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

smurfingtonthethird

  • Bay Watcher
  • Legendary Shitposter
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #527 on: March 01, 2014, 02:29:30 am »

(Alternate universe. Stupid timey-wimey ball nature of the multiverse.)

"...Cairns. The guidance system was damaged, so it hit there. The rainforest up there is pretty mutated, so its a no-go zone."
Logged
RIP Moot ;-;7 Sigtext!

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #528 on: March 01, 2014, 02:36:17 am »

(Mutant rainforests... puts me in mind of a weird movie I saw lately. Good movie, but weird.)

"Then I can't fix this. This is an alternate timeline from where I come from. In my time, the nuke landed right back where it was launched from, and presumably never went off. If someone had gone back and set it off manually, then ground zero would have been pretty much right here. In my timeline, it went right... well, at least not as wrong as in this one. And unless you've got a servant of a pain elemental handy, it's not as if I'd know any way to even try and go back."
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

GrizzlyAdamz

  • Bay Watcher
  • Herp de derp
    • View Profile
    • Check this shit out
Re: We Are Our Avatars: Bay12 Edition
« Reply #529 on: March 01, 2014, 02:49:04 am »

Inspect spud cannon. Especially the barrel. Peer directly down the barrel. Press buttons.
« Last Edit: March 01, 2014, 02:52:18 am by GrizzlyAdamz »
Logged
Badges of honor
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Check this shit out- (it changes)
Profile->Modify Profile->Look and Layout->Current Theme: Default [Change]->Darkling (it's good for your eyes and looks better)

smurfingtonthethird

  • Bay Watcher
  • Legendary Shitposter
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #530 on: March 01, 2014, 02:57:11 am »

(Is that after earth you're talking about? That was terrible.)

"... Looks like you're with us then, until we can work this nonsense out. I assume you're good with a weapon, because its a jungle out there. Literally.
Welcome to Newcliff."


You walk out the door, and the sun rises on a ruined town. There's a wall of steel and rubble around it, though, and from there there's a canopy of trees. You can see a ship out on the horizon.

"You can come with me to the armory and get kitted out with a ARS and a Boltok, or you can go walkabout. Don't leave the area though, there's some messed up things out there."
Logged
RIP Moot ;-;7 Sigtext!

IcyTea31

  • Bay Watcher
  • Studying functions and fiction
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #531 on: March 01, 2014, 03:38:22 am »

I was gone for a night and you did 3 updates without me and now a quantum paradox has happened? What a lazy mech-mechanic. You'd think he would work fast when staring down the barrel of a machine gun.

"Regular" me: Run away and cross the border so the authorities can't catch me.

Alternate universe me: Show up. Explain how I survived the nuke. Inspect mech for upgrades done during the ten years.
Logged
There is a world yet only seen by physicists and magicians.

smurfingtonthethird

  • Bay Watcher
  • Legendary Shitposter
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #532 on: March 01, 2014, 03:49:48 am »

 :D

Also, unless the RNG says otherwise, you're probably dead in this world.
« Last Edit: March 01, 2014, 04:04:58 am by smurfingtonthethird »
Logged
RIP Moot ;-;7 Sigtext!

darkpaladin109

  • Bay Watcher
  • has no intention of returning here
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #533 on: March 01, 2014, 05:31:18 am »

Teleport away.
Logged

smurfingtonthethird

  • Bay Watcher
  • Legendary Shitposter
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #534 on: March 01, 2014, 06:40:11 am »

Go to the future.
USING DRUNK SCIENCE!

[3]

You can't control science, you silly goose.

You wake up riding a dinosaur.

Eat the vomit.

[6]

You eat it, and vomit it back up again. Huh.

Inspect spud cannon. Especially the barrel. Peer directly down the barrel. Press buttons.

[6]

...

I'm not even gonna go there. Your face is now covered with potato.

I was gone for a night and you did 3 updates without me and now a quantum paradox has happened? What a lazy mech-mechanic. You'd think he would work fast when staring down the barrel of a machine gun.

"Regular" me: Run away and cross the border so the authorities can't catch me.

Alternate universe me: Show up. Explain how I survived the nuke. Inspect mech for upgrades done during the ten years.

[2]

You get intercepted. Oh noes!

[1]

You got killed by the Robotic Legion in this universe. Either port your current self or 'respawn' in the future.

Teleport away.

[1]

You try to teleport, but you get pulled into the 1D. Enjoy an eternal hell unless someone takes mercy on you!
« Last Edit: March 01, 2014, 06:47:40 am by smurfingtonthethird »
Logged
RIP Moot ;-;7 Sigtext!

IcyTea31

  • Bay Watcher
  • Studying functions and fiction
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #535 on: March 01, 2014, 06:52:29 am »

Universe 1: "Explain" to the border guards why it is not a good idea to intercept a mech wielding a machine gun and a flamethrower. Find a portal to universe A.

Universe A: Respawn. Find a way to move around and interact with things.

That's right, I named them. References, ho!
Logged
There is a world yet only seen by physicists and magicians.

darkpaladin109

  • Bay Watcher
  • has no intention of returning here
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #536 on: March 01, 2014, 07:58:38 am »

TELEPORT AWAY
Logged

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #537 on: March 01, 2014, 08:03:48 am »

You hear a muffled voice from under the bed.

Temporal error detected. Emergency boot required.

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #538 on: March 01, 2014, 08:06:05 am »

Investigate surroundings.
Logged

smurfingtonthethird

  • Bay Watcher
  • Legendary Shitposter
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #539 on: March 01, 2014, 08:07:57 am »

TELEPORT AWAY

I don't think you understand what has happened to you. You've been stored as a single dimensional data string, which is basically binary code. You are literally just raw data at the moment, at least until something frees you.
Logged
RIP Moot ;-;7 Sigtext!
Pages: 1 ... 34 35 [36] 37 38 ... 148