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Author Topic: We Are Our Avatars: Bay12 Edition  (Read 258236 times)

smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1785 on: March 25, 2014, 07:00:50 pm »

Try to get involved with the main plot.

There's a plot?
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GrizzlyAdamz

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1786 on: March 25, 2014, 07:03:32 pm »

I must have a homing beacon implanted in my body. Shapeshift it o
On second thought, it's all-too-easy for that homing beacon to be an IFF signal as well.

Roll for a nearby EMP from the on-going BATTLEFIELD:EARTH going on overhead taking out the nanobots.

Attempt to communicate with nanobot swarm.
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poketwo

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1787 on: March 25, 2014, 07:43:09 pm »

look under the couch in the pentagon's secret bunker
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Playergamer

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1788 on: March 25, 2014, 08:27:39 pm »

Rebuild the military
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smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1789 on: March 25, 2014, 11:17:23 pm »

Keep shooting at it with my 2 sawn-offs

[6]

You asplode it. Yay!

This attracts hundreds more! Shit!

Shut the rift. Incinerate the Orks.

[4]

Orks are laser'd. Winning

Try to get involved with the main plot.

[5]

Lacking any sort of actual rails, the game assigns you to the 'find my TV remote amongst the war or die' arc.

I must have a homing beacon implanted in my body. Shapeshift it o
On second thought, it's all-too-easy for that homing beacon to be an IFF signal as well.

Roll for a nearby EMP from the on-going BATTLEFIELD:EARTH going on overhead taking out the nanobots.

Attempt to communicate with nanobot swarm.

((Oh please, this makes battlefield earth look like a slapfight))

[2]

The nanobots speak ancient Assyrian demon language. Shit.

look under the couch in the pentagon's secret bunker

[3]

And you're held up at the gates.

Rebuild the military

[6]

You form the Imperial Guard. Another W40k army, shit.
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blazing glory

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1790 on: March 25, 2014, 11:21:42 pm »

Cut and run.
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Lolfail0009

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1791 on: March 25, 2014, 11:23:55 pm »

"Ok, you fluffy headache. We're apparently being hunted, and you're useless as a llama, so I'm going to make you a body OUT OF THE METAL THESE MONSTERS CARRY and a touch of umbrapyromancy, then you are going to get in it, then we are going to work together to survive. Capiche?"

Construct metal/metastable energy replica of my body for Cyrydiad.

NAV

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1792 on: March 25, 2014, 11:37:31 pm »

Run to the pentagon. Smash through the wall. smash through all the walls on the way to the remote. Retrieve remote. Smash through all the walls on the way outside. Give remote to Poketwo.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1793 on: March 25, 2014, 11:45:50 pm »

Who wants a recap? Huh? Who wants a recap? I assume most of you do, considering there's about 50 players in total now, hyperactive, active and inactive.

If I get a full roll of the players active, I'll write up another STATE OF THE GAME.
« Last Edit: March 25, 2014, 11:49:43 pm by smurfingtonthethird »
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Lolfail0009

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1794 on: March 25, 2014, 11:56:24 pm »

Active!

IcyTea31

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1795 on: March 25, 2014, 11:56:58 pm »

look under the couch in the pentagon's secret bunker

[3]

And you're held up at the gates.
The GM gave this job directly to me, serves you right.

Get a mount, preferably a combat-worthy one, head for the Pentagon.

Also, still active.
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GrizzlyAdamz

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1796 on: March 26, 2014, 12:13:42 am »

Realize I programmed them, therefore I must know ancient Demonic Assyrian.
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blazing glory

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1797 on: March 26, 2014, 12:59:01 am »

Hyperactive because all I do is check the forums.
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Erils

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1798 on: March 26, 2014, 01:34:31 am »

This thread keeps updating faster than I can check it.

Attempt to figure out what is going on right now
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Spinal_Taper

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1799 on: March 26, 2014, 02:38:42 am »

Make own back up.
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