Super Oblast RelayOn the 15th of February 2013, a strange meteor exploded over the Chelyabinsk Oblast. Shortly afterwards, the world over, people started developing strange powers. This is their story.This is an RTD with a difference. Each action is resolved by the next person to act. The story and setting dynamically evolves through the collective resolutions of all the players.
RULES1. Suggest an action for your character. Put it in bold.
2. The very next person to post that isn't you decides on the resolution of your action.
3. A player's action only counts if they resolve the previous person's action.
4. A player's resolution only counts if they then suggest an action.
5. Be fair in your judgement.
6. Resolve actions using the resolution and difficulty chart below.
7. Please don't post unless you're resolving an action and proposing an action: if you create a character, resolve an action and post your character's first action.
8. Only players with correctly made characters can act.
9. When resolving actions, try to respect the facts of the setting that have already been established.
10. If you are currently working on a resolution for another player, you may post to reserve the next response (so someone else doesn't quickly resolve the action that you were writing a long write-up for). These reservations are only considered valid for two hours.
This game uses typical RTD resolution: roll a d6 (or use a number generator 1-6), apply any relevant difficulty modifiers and then consult the table below. Use the result as a guide and try to go into detail about the results. Feel free to add in NPCs and additional setting details so long as they're relevant to the result.
Results:
1 or less - Catastrophic Failure
2 - Failure with relatively bad consequences
3 - Failure with no significant bad consequence
4 - Mixed success
5 - Success
6 or more - Success with overwhelming benefit
Difficult modifiers:
-3 Impossible
-2 Very difficult
-1 Hard
+1 Easy
+2 Trivial
When applying difficulty modifiers, bare in mind what would be easy or difficult for the character. Fixing a bicycle when you're a bicycle repairman is Easy, when you're a Patagonian diplomat, it's Hard. A player trying to use a power that they don't have is always Impossible. When in doubt, don't add a modifier.
CHARACTER CREATIONYour character enters the story at the moment when their powers first manifest. As such, your first action should be to describe how you discovered you had a power and what you first tried to do with it. A correctly made character has all of the following:
Name: [Character's name. Make it reasonable for their location.]
Concept: [Choose a descriptor and a profession, like: Overworked Nurse, Dishevelled Postman, Malevolent Toddler]
Superpower: [Choose one power
from this list ]
Description: [Tell us a bit about your character and their motivations]
Location: [Where in the world are you?]
Make sure that when you create your character and describe their first action, you resolve the previous player's action.
CHARACTERSName: Baron Goodboy
Concept: Teenage Masterthief Wannabe
Superpower: Teleportation
Description: Baron isn't a baron, he's just a bored teenager with a silly name from Nauru who dreams idly of wealth beyond measure.
Location:
Yaren, NauruName: Dr. Scientist
Concept: Mad
!!Scientist!!Superpower: Reality warping
Description: A mad scientist from who knows where. He isn't really a doctor, it's just a title he took. He just does
!!science!! experiments on things in his secret antarctic lab.
Location:
AntarcticaName: Dave D. Davidson
Concept: Grumpy Professor
Superpower: Super Mentality
Description: "I don't get paid enough for this job."
Location: Las Vegas
One day when reading an article about quantum mechanics online he suddenly understood what the people in the article were confused by. The next day after giving himself an IQ test he decided to begin studying his newly amplified brain. He begins to study his superpower.
Name: Dr. Wolf
Concept: Good-hearted doctor
Superpower: Energy constructs
Description: A humble doctor specializing in rare diseases, when the meteor event occured he raced to the scene to determine if there was a health risk.
Location: site of event.
Baron Goodboy wakes up to another beautiful day in paradise. He hates it. Nothing ever happens in Nauru. In his cramped bedroom, a television flickers, news about a meteorite in Russia. Boring. I need to get out of here.
No sooner had he thought that than he finds himself standing on the runway near his house. No time had seemed to pass, though across his body passed a strange tingling. He doesn't have time to consider what's going on: an aeroplane is bearing down the runway right towards him!Baron wills himself somewhere safe.[The next player should resolve this action, create a character, and suggest an action]
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