I'd actually really like to see a more fleshed out version of the campaign/level reward system as the primary means for card gain--though hopefully not soul-locked cards.
I'll actually just show you what's going up on our website in a minute. This is literally the text that will be up on the page we're making.
Here at Lightmare Studios and Infinity Wars there are two things we care about above all else.
1] Making the kind of game that we, as gamers, would want to play to ensure we’re always looking out for our players and their ability to enjoy themselves in a quality online gaming experience.
2] Prioritizing the quality of our products in the development cycle, making sure that we’re planning ahead to focus on what’s important to the game’s development and not just implementing little things here and there that don’t really impact your gaming enjoyment.
To this end we would like to provide you a rundown of exactly what’s happening and what’s planned with Infinity Wars, and we’ll always be prepared to answer your questions about the game and its development if we are able to at the time.
First and foremost there’s one thing we’ll get out of the way: bug fixing and polishing a game takes time, and a lot of dedication. For about 2-3 months all Lightmare will be doing with Infinity Wars is sitting down and going through all of the known bugs, fixing them, and polishing the game. This means optimization, cleaner screens, massive fly swatters, pesticide, and the occasional Mass Death for those pesky roaches.
Now aside from the entire bug fixing and polishing that will happen, we’d like to let you know what’s on the docket for new features and content throughout this time. Keep in mind all of this is subject to change but this is the general idea of what’s on the drawing board.
UI Features
• Revamped Chat System and visuals.
• Brand new shiny profile screen
• More detailed player reward system
• Renovated home screen for organization and cleanliness
• Additional filters for both the trade and deck builder screens, as well as some polish to both.
• Settings and options for various portions of the game
• Re-work to the post match screen and information
Features List
• Auction House
• Android and iOS platforms
• “Fun” formats such as Cube and Two Headed Giant
• Spectating and Replays
• Re-work to the Ranked system to also include Sideboards and ladder style play
It’s important to note that as we move through the development of Infinity Wars there is likely more we’ll add to this, and this list is in no particular order of priority, but this is the wish list of Lightmare for Infinity Wars as it stands right now.
Keep in mind that all of these are the things we’re looking at as we move through the life of Infinity Wars and that there is no timeframe on any of this just yet. When we are getting ready to start testing any of these features/additions I will be sure to keep everyone apprised of all the wonderful things happening with Infinity Wars.
So stick with us, it’s going to be one extremely fun ride and we need your help to get there.