Wait for Westings to chop down trees, play with fox in the meantime.
5: The fox is everything you've every hoped for in an animal. Inquisitive, yet not stupid enough to get himself into danger. Wary, but not too wary to not be curious. And very, very cute. He enjoys playing tug-of-war with a vine with you, and then bounces after you happily when you decide to check on the lumberjack. You discover a clearing with a bunch of wood and long grass piled up, and a few men who were on the pods with you standing by, so you decide to join them.
Fashion myself a proper pickaxe!
4: The pick turns out to be of -Fine- quality, and you think you could quite reasonably tear up some rocks. Oh, the rocks. How you hate them so. How you want to destroy every single one of them with your new pick-axe and turn them into useful things.
Find long grass or long leaves.
3: You practically trip over a clump of long grass as you turn to go look for some. However, you have crushed some of the delicate stalks, and it will take you a while to weave these over the hut's roof. You pick quite a bit and place it into the center of the soon-to-be-hut (Which is now a shared resources pile).
((Guys! we are ALL at the same location!!!....
GM, can you make a map of the biodome, or at least what we've discovered? Use paint or something, if you would. Oh, and put our locations on it too, please.))
Chop down as many trees as I can in one turn before I tire, around the rocky hill I've discovered.
6: You manage to devastate 3 trees, getting you a total of 60 logs. If this axe was any better, you might be able to chop down more trees. You bring the logs to the building site, before collapsing from exhaustion.
Damn. Look around for the others.
2: You feel rather silly looking around for the others again, considering they're standing right next to you, but you do it anyways.
Stand on the comfy chair. Make a rousing speech (detailed below)
"My friends, through will and luck we managed to arrive in this lost biosphere, and though that in and of itself is cause of celebration, we have work to do. Through hard labour and ingenuity we must carve secure lodgings for ourselves, ere the beasts get hungry. Furthermore, a democracy must be established, like in the days old, before we were forced to leave Earth. We will forge a new civilization, by ourselves if need be! The light of democracy shall shine ever onwards as long as we are there to carry it!"
3: You try to deliver them a good speech, but now the captain himself comes over and yells at you. You're starting to feel less certain about how these politics are gonna help you fill your stomach.
Get over it. Also try to explore.
4: You go over to the politician and yell at him for a moment, before deciding to wander off. You find the lumberjack holding a way too heavy load of about 5 logs, explaining that this is his last trip, and he's chopped more than enough to build a house. A house is just what the team needs, so you help him carry it over to the house.
Explore the surrounding area, eating a blueberry and giving another one to my ferret friend along the way.
"I'm going to name you Charlie!"
6: The ferret enjoys the blue-berry, and you find some more bushes. One of them has berries that the book lists as poisonous to human, but fine to normal forest animals, so you also feed that to the ferret, who instantly recognizes the berry and runs in a little circle on the ground in excitement. You also find more blueberry bushes, and gather all you (and your pockets) can hold. You also eat a few berries yourself.
AI chip from the ship computer, small AI holo-projector
-Pickaxe-, Radio (Full battery)
"Field guide to herbs and plants", 50 blueberries
Axe/Shovel Combo Tool, Radio (Full battery)
Small medical kit (Contents - Small, sterile knife, multiple knifes, 10 sterile bandages, 1 roll of gauze, 2 tubes of antibiotic cream, scissors, doctor's mask)
20 long grass, 60 wood logs
Construction Sites:
Large Hut (50 wood logs, either 25 thatch or 25 long grass or 25 large leaves, 5 stone)
Structures: