50/50 trunk v limb eh? that gives me a pretty high likelyhood of being killed outright if the demon hits me with infect.
I was looking at the "double attack thing" while calculating what my chances were based on my strength stat, with cyber bonus, and some humanity pumped in. Then I remembered: it's a speed check, not a strength check. Double attacks are not a likely thing for me unless I spend 40 humanity on speed. And that reduces both the chance to hit, and the damage done, significantly.
I several options right now (none of them really great):
1) hide in the scrap and hope the jagged metal causes more damage to the gelatin beast than to me (it is much bigger after all).
2) kite and throw shit, hoping to wear it down until I can either sever some tentacles or break apart a trunk piece or two.
3) save up my humanity for a major direct assault.
4) run away and hope that I have better odds with one of the other demons.
5) adopt a defensive stance, and hope for a chance at a counter attack. Tank the humanity drain, and simply block all attempts to infect.
pros:
1) if the junk is too cluttered for the beast to get through, it will either weaken by coming through it, or will stay in throwing range, allowing me to whittle it down with tossed junk. There's some rebar in here that could have decent damage, I think.
2) plenty of junk to throw, and my speed should keep me out of arms length.
3) strength of 62, + say 47 humanity, gives me an attack of 109 vs. the dex of 65 of the creature. that 44 point advantage gives me pretty good odds of actually hitting. base damage of my current makeshift weapon, means any hit would be enough to sever a limb if it landed there, and an average attack of 44 above the demon's means I would be doing 74 damage all in one go. additionally, a lucky hit (at 70+ over the defense roll) could shear off two whole trunk parts, or even kill it outright, if it hit a trunk part and the core.
4) writhe has a far greater chance of harming sydemon than it has of doing anything useful to the gooboy.
5) since the goodemon can do only one attack per round, I could conceivably stalemate him while he tries to infect me, and counterattack on turns where he uses writhe. Thus, I could possibly whittle down it's limbs. Once it has none of those, I am at an advantage. And a defensive stance, according to how PW let Ren play it, gives a +30 to dodge, bringing my dodge up to 70 or so.
and cons:
1) The junk could damage me, or it could simply move out of the way of the monster, since it seems to move according to the will of Oro.
2) my dex is 25 points lower than the demon's, so my hit rate will be pretty low. Plus, if he hits me with three writhes on my various non-cyber limbs, I would be nearly immobilized. though I guess my cyber limb could still keep me moving.
3) this puts me at arrm's length. Once my attack resolves, the demon has a pretty good chance of hitting back. And it has a pretty good chance of hitting a part of me I cannot afford to lose. This is basically an all or nothing, unless I do something like "defend wen the demon approaches within arms length, and next round, hit and run."
4) sydemon's physical stats makes using writhe on it a pretty big gamble. Plus, goodemon is smart, and might just follow me in there.
5) if I adopt a defensive stance, it's still only a fifty fifty whether I cold block each attack. This means that every turn risks me getting one hit killed.
Best option I can see is to hide until the goodemon spots me, and then start throwing shit and running. maybe spend some humanity to boost my odds of hitting. Keep kiting backand forth through the three rooms until my humanity charges. Keep kiting, just out of reach of the limbs, and delay attacks until after the demon takes it's turn- then dash in and hit. run away at teh start of the next turn so as to be out of hitting range before it's turn. Now, with my 39 point speed advantage, generally I am going to get to act first (why did we introduce an initiative roll, why?) so if I take my hit turn in one round afterthe demon, and run away before it can react, I stand a chance.