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Author Topic: Einsteinian Roulette: OOC and NEW PLAYER INFO  (Read 2485648 times)

TheBiggerFish

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25590 on: December 16, 2015, 10:50:53 pm »

Armor-piercing syringe crossbow.
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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Egan_BW

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25591 on: December 16, 2015, 10:55:38 pm »

Remember: when you can penetrate armor, you will probably overpenetrate lack thereof.
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TheBiggerFish

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25592 on: December 16, 2015, 10:56:31 pm »

Bah.

That's why there are two notches.
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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Xantalos

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25593 on: December 17, 2015, 12:42:22 am »

I would volunteer for PW's thing, but seeing as how Xan has my brain right now, I feel like he'll just spit it out first chance he gets as soon as something weird happens
Pretty much. First sign of anything fuckery coming from your brain he's spitting it out and squishing it.
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renegadelobster

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25594 on: December 17, 2015, 12:54:33 am »

I would volunteer for PW's thing, but seeing as how Xan has my brain right now, I feel like he'll just spit it out first chance he gets as soon as something weird happens
Pretty much. First sign of anything fuckery coming from your brain he's spitting it out and squishing it.
Seems fair for what just happened
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Xantalos

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25595 on: December 17, 2015, 01:35:43 am »

Yep. Should be fine though, I'm not gonna kill another player for no reason.
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AoshimaMichio

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25596 on: December 17, 2015, 12:58:40 pm »

I'd probably be better suited adding  three token to the wiki then asking and possibly being denied.  ;)
[REDACTED]



So far as I can tell, when the last person to post in a thread edits their post, the thread gets the little (new) button beside it, but doesn't get bumped up to the top of the board.
So that means that this edit will probably be seen by the first person to actually click to the second page of the ER subsubboard. Hello person!

The first to quote this post in the ER ooc thread will win a fabulous prize!

I want fabulous.
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Egan_BW

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25597 on: December 17, 2015, 01:02:17 pm »

Later.
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NJW2000

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25598 on: December 17, 2015, 01:46:38 pm »

Hey, people not doing anything active, wanna play with something?

Does it involve murder?
It might. Depends on how bad their luck is and how smart they are.
Hey guys, apparently if we're smart about this whole experimenting thingy, we might get to be involved in doing some murder!

Later.
*Saucy looks.*
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Toaster

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25599 on: December 17, 2015, 02:22:31 pm »

Oh good, you've opened a portal to the ninth circle of hell.

Also, we need to weaponize that grey goo.
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NAV

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25600 on: December 17, 2015, 03:26:32 pm »

Alright.

4 tokens to all those people, including you.

Let the populace know.
Okay so Lenglon, Gentlefish, Radio Controlled, NJW2000, and myself each get 4 tokens.

Thank you Piecewise!
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spazyak

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25601 on: December 17, 2015, 03:37:35 pm »

okay I am here, what is this about murder and such? anything I could do?

edit: nevermind, sorry.
« Last Edit: December 17, 2015, 03:44:09 pm by spazyak »
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Ozarck

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25602 on: December 17, 2015, 03:45:41 pm »

Oh good, you've opened a portal to the ninth circle of hell.

Also, we need to weaponize that grey goo.
Oh right. Now we gotta code name that one. "Dante" sounds right to me.

As for the grey goo: it's already weaponized. All we gotta do is establish a different return location.

And someone should explore that pink goo universe too. For all we know, we teleported into a really bad spot, like the Candy Land sewers or something. Of course, the probe was coated in and containing the slime, so likely it is everywhere - part of the makeup of the universe.

Unholy_Pariah

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25603 on: December 17, 2015, 04:00:19 pm »

Hey Piecewise i want money too, pretty please?

i was gonna wait and bring things up after i got back on ship and had the capacity to actually spend tokens, but now that your giving away 4 tokens instead of just 1 or 2 ill just claim credit for the weevil gun and the mobility braincase system.
The termite control rifle i couldnt care less about, but i blatantly refuse to let radio be the only one getting paid for the weevil gun with all the bitching i did trying to get nikitian to research the damn thing.

6) The termite/glowworm gun. Something based off of that, perhaps allowing us to control the aliens for a change?
Glowworm gun we can create, but it's gonna be a con/exo combination weapon.

can we get a pure CON termite rifle that only has the matter eating and kill switch capabilities?

Spoiler: Braincase Spiderbot (click to show/hide)
« Last Edit: December 17, 2015, 04:02:49 pm by Unholy_Pariah »
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

AoshimaMichio

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25604 on: December 17, 2015, 04:05:30 pm »

@M26 guys. You should each pick a cardinal direction to send probes into. This way everyone gets something to do and you can sneakily double pw's workload.
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