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Author Topic: Einsteinian Roulette: OOC and NEW PLAYER INFO  (Read 2548893 times)

Yoink

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #21150 on: August 18, 2015, 03:09:09 pm »

What?
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Radio Controlled

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #21151 on: August 18, 2015, 03:10:09 pm »

Why?
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Einsteinian Roulette Wiki
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Beirus

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #21152 on: August 18, 2015, 03:10:29 pm »

Where?
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Nikitian

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #21153 on: August 18, 2015, 03:12:28 pm »

Who?
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Twinwolf

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #21154 on: August 18, 2015, 03:13:34 pm »

When?

More seriously, might want to clarify that NJW2000.
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Persus13

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #21155 on: August 18, 2015, 03:14:43 pm »

How?

The page break didn't help.
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spazyak

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #21156 on: August 18, 2015, 03:40:27 pm »

I'm joining in on this. Wha?
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Egan_BW

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #21157 on: August 18, 2015, 03:43:44 pm »

Metal gear!?
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NJW2000

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #21158 on: August 18, 2015, 03:47:53 pm »

I have: 5 tokens, and a suit I would not like to sell.

I want: Some kind of battlestim to make a pill.
           A weapon I can buy along with that battle stim, probably cheaply on the team fund, that would be most enhanced by the battlestim.
         

  I don't entirely understand the roll system, so wondered if anyone could
recommend any combinations of these that will be most effective. Are weapon stat battlestims the only ones to affect how well I use the weapon, or will a dex or strength one help too, as well as being useful? I basically want advice.
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Harry Baldman

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #21159 on: August 18, 2015, 03:53:19 pm »

Weapons mostly use their associated weapon skill for rolls - a possible exception are some melee weapons that might use Dex additionally (or they used to, anyway), or special cases when something highly unusual is going on with your stuff.
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Twinwolf

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #21160 on: August 18, 2015, 03:55:07 pm »

Well, a Strength stim could probably help with bludgeoning someone with your weapon...
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NJW2000

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #21161 on: August 18, 2015, 04:05:48 pm »

Thanks. Why would anyone want a strength stim then? Dex I can understand, but strength...
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Harry Baldman

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #21162 on: August 18, 2015, 04:09:47 pm »

Thanks. Why would anyone want a strength stim then? Dex I can understand, but strength...

Climbing, mostly. It might find some use dependent on PW's whims at the moment.

I wonder if there's Fate stims. And what's in them if yes. Probably just saline solution, and if you find out it never works again.
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Egan_BW

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #21163 on: August 18, 2015, 04:16:30 pm »

I asked about Fate Stims. Yes they exist and no He's not telling us what's in them.
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Hapah

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #21164 on: August 18, 2015, 04:20:15 pm »

Thanks. Why would anyone want a strength stim then? Dex I can understand, but strength...
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