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Author Topic: Einsteinian Roulette: OOC and NEW PLAYER INFO  (Read 2549643 times)

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #20610 on: July 29, 2015, 09:23:02 am »

Hey if I put tea and water into the pill machine then I could make instant tea! just put it in a little bit of water!

Only one way to find out..
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21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
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spazyak

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #20611 on: July 29, 2015, 10:58:47 am »

Hey if I put tea and water into the pill machine then I could make instant tea! just put it in a little bit of water!

Only one way to find out..
we could fund the ARM with our instant tea pills, not meant for human consumption.
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Parisbre56

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #20612 on: July 29, 2015, 12:12:27 pm »

Piecewise, Xan has chosen to change his name and gender: http://einsteinianroulette.wikia.com/wiki/Mission_22/CS#Vanessa_Anagrid_.28Xantalos.2C_Xan.29
Perhaps people should try putting their name and team name at the top of their post to make it easier to tell who's who.

Also happy we didn't all die on the elevator. Less glad we lost some of our manipulator brains. Let's hope we can finish this quickly...
« Last Edit: July 29, 2015, 12:18:20 pm by Parisbre56 »
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Kriellya

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #20613 on: July 29, 2015, 12:31:22 pm »

Hey, at least you know. You guys could have very easily gone down there, only to have your manipulators not work or backfire without warning :P
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Parisbre56

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #20614 on: July 29, 2015, 03:22:36 pm »

Quote from: NAV:Mission 22
Would it be possible to program our suits speakers to play noise to counteract or lessen the soundwave? Targeted opposite wavelength noises to cancel it out would be best, loud white noise might help a bit. Unless its completely anomalous and not real sound.
I'm pretty sure it's completely anomalous and unreal sound, since Miyamoto got nothing on his sensors except for people suddenly melting.
Unless it is real sound yet intelligent enough to avoid our suit's mics because it's the soundworm's older brother bigger fish equivalent.

NJW2000

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #20615 on: July 29, 2015, 03:41:59 pm »

RE: Cthunkan, I'll probably get bored soon anyway and drop out for a new character, so you can have the stats and goodies.

I sort of feel a tiny bit guilty for causing the disaster and everything and imprisoning everyone in a shared psyche and killing two people as well...
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Nikitian

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #20616 on: July 29, 2015, 03:48:05 pm »

-snip-
Unless it is real sound yet intelligent enough to avoid our suit's mics because it's the soundworm's older brother bigger fish equivalent.
There can be only one thing to do, in that case: Summon Bigger Fish!
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AoshimaMichio

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #20617 on: July 29, 2015, 03:52:29 pm »

Summon dopefish.
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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #20618 on: July 29, 2015, 05:17:23 pm »

@Toaster: Wanna give an action for Lenglon, in case she's not back until piecewise returns? A standard action to stay cloaked, use her amp if there's something hostile that can be killed is enough, I think. Unless you want to have her use her medical skills to try to help herself or others.

-snip-
Unless it is real sound yet intelligent enough to avoid our suit's mics because it's the soundworm's older brother bigger fish equivalent.
There can be only one thing to do, in that case: Summon Bigger Fish!
I don't think summoning something that would vibrate reality out of existence to spread itself is a good idea, unless the two things battling gives us enough time to throw them in a black hole or throw the AM on them or similar.

Quote from: Xan:Mission 22
Follow Flint around and keep inspecting him for any further damage. See how it progresses, and try to stop it if at all possible.
Note that it might be a bit hard to use me as a guinea pig treat me while I'm in a battlesuit. And there's no way I'm coming out while in a potentially hostile area until I'm dead or close enough. So until we get back to the elevator where I'll be feeling more comfortable, you might wanna try your skills on someone else. Plus, I'm not hurt (although I'm probably suffering from degradation like everyone else) and I have a MK2 which can administer meds for me, so it's probably better to try and help someone who is in a worse condition.

I think NAV is a good candidate, he's capable so he can protect you, he's badly hurt which means he definitely needs help and as the team leader (and someone powerful) it makes sense to make sure he remains alive. There's also AkumaKasai and Persus13 who have unfortunately not bought a MK2, so they probably need a painkiller and a coagulant or something like that.

EDIT: Plus, my shouting might attract something hostile, so it might be best if others are as far away from it as possible.
« Last Edit: July 29, 2015, 05:19:37 pm by Parisbre56 »
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AkumaKasai

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #20619 on: July 29, 2015, 06:17:37 pm »

I don't have a MKII, but I'm in a robobody, so I shouldn't  need any meds.
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Xantalos

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #20620 on: July 29, 2015, 06:19:11 pm »

Edited to follow Dubley around then.
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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #20621 on: July 29, 2015, 06:23:38 pm »

Quote from: Parisbre56
-snip-
Unless it is real sound yet intelligent enough to avoid our suit's mics because it's the soundworm's older brother bigger fish equivalent.
There can be only one thing to do, in that case: Summon Bigger Fish!
I don't think summoning something that would vibrate reality out of existence to spread itself is a good idea, unless the two things battling gives us enough time to throw them in a black hole or throw the AM on them or similar.
We could aways try siccing them on UWM military installations, you know. In all likelyhood, we might have retroactively accomplished the side objective of M19/M20 that way - a mere colony-eating sound monster might not be up to the task, but whole-planet-affecting, "That's-no-moon"-sized spacecreature could easily stand up to Haebi planet in terms of damage potential and effectiveness as a weapon of mass destruction on space warfare scale.
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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #20622 on: July 29, 2015, 07:59:16 pm »

Paris:  Good call; I'll put in something for her.
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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #20623 on: July 29, 2015, 08:31:19 pm »

I'm guessing the dead on M22 are going to permadie if another pulse hits before evacuation is possible, which it most likely will.
Dying to an enner beast is always annoying, but at least I'm not alone.
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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #20624 on: July 29, 2015, 08:33:56 pm »

Summon bigger fish ... heh heh heh. 
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