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Author Topic: Einsteinian Roulette: OOC and NEW PLAYER INFO  (Read 2522844 times)

Caellath

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #18570 on: June 22, 2015, 01:17:22 pm »

Yeah, I forgot to add but I was going to ask for prices. Was the Spektr from the team fund bought or was it a prototype?
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spazyak

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #18571 on: June 22, 2015, 01:18:34 pm »

hey has anyone ever breathed in when the drop pod tells them to breath out?
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Ozarck

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #18572 on: June 22, 2015, 01:18:51 pm »

Can someone not involved in a chain of events resulting into zapping recap them for me? I'm not sure I follow.
I'm involved, but Imma tell you anyway.

1) Henk (Spazyak) makes himself some awkward scrap metal armor for his free space suit and buys and plays with a force infuser and kinetic amp
2) three other newbies join, including myself
3) I (Dester Gree) exit my room and an animated hand (remille) jumps on my face. Meanwhle, Henk "repairs" is armor.
4) I remove the hand from my face, only to be picked up by a big synthflesh guy (auron. player: Unholy_Pariah). Meanwhile the other two newbies visit the rec room and bar.
5) Auron throws me (Dester) into Henk, and demands of Henk's now unconscious body that it buy me. It declines.
6) Auron and Dester attempt to loot the body for shenanigans and are zapped by Steve for making him "combat ineffective." The other newbies enjoy a pleasant experience.

pretty much everything else is ooc.

welp I know where I am going! Ozark, I would ask that you keep some distance from me.
I can, sure. I have no ill will toward you, either way.

spazyak

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #18573 on: June 22, 2015, 01:20:38 pm »

So far us two together right next to each other equals bad luck, I mean no ill will to you.
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Parisbre56

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #18574 on: June 22, 2015, 01:29:34 pm »

Yeah, I forgot to add but I was going to ask for prices. Was the Spektr from the team fund bought or was it a prototype?
One was a prototype I think, left over to be used in a second mission since they weren't used much in the previous missions. The other 2 were borrowed from the armory.

Proposal: Anything taken from or added to the team fund should be added in a sort of ledger, with additions and deletions marked, along with who did it and where the tokens were used if possible. Same as I do with tokens in my character's page. It would make accountability and keeping track of spending much better, which is always important in communal pools of money and equipment. Case in point, what Cael is asking.

Ozarck

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #18575 on: June 22, 2015, 01:32:23 pm »

So far us two together right next to each other equals bad luck, I mean no ill will to you.
hmm. fair enough, lol.

Edit
Question: I have been told that my stat build is slightly inefficient, what with three +1s in exotic, aux, and medical. If I switch my +1 in exotic to medical, making that a +2, it saves 5 points for level up. Is this a good idea, and is it still possible to do so? I have used neither stat as of yet. Additionally, would it be better to switch out my aux skill instead? I am leaning toward medical in general for this character.

Additional edit: Are there Mk II and Mk III equivalents for the MCP, or do we go from the MCP to the standard Mk II?
« Last Edit: June 22, 2015, 02:11:01 pm by Ozarck »
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Sean Mirrsen

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #18576 on: June 22, 2015, 02:15:14 pm »

Additional edit: Are there Mk II and Mk III equivalents for the MCP, or do we go from the MCP to the standard Mk II?
For now, yes. There's some MCP underwear for the Mk suits to give them some of the same benefits in the pipeline though. Further upgraded MCP suits are still largely in development for some reason.
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Parisbre56

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #18577 on: June 22, 2015, 02:24:10 pm »

Question: I have been told that my stat build is slightly inefficient, what with three +1s in exotic, aux, and medical. If I switch my +1 in exotic to medical, making that a +2, it saves 5 points for level up. Is this a good idea, and is it still possible to do so? I have used neither stat as of yet. Additionally, would it be better to switch out my aux skill instead? I am leaning toward medical in general for this character.
Anything beyond a +1 in one stat and a +1 in another stat is going to mean larger level up costs in the long run. On the other hand, a +2 in a thing or two might up the chances you survive and get more tokens. So as long as you don't want to play a jack of all trades, you can afford for your character to be inefficient. It all comes down to what kind of character you want.

Also, keep this in a bookmark: http://parisbre56-phpexperiment.rhcloud.com/character_creation.html

Egan_BW

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #18578 on: June 22, 2015, 02:42:59 pm »

hey has anyone ever breathed in when the drop pod tells them to breath out?
Try it and find out. :P
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spazyak

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #18579 on: June 22, 2015, 02:50:29 pm »

Also. I can't seem to switch my char sheet to the new one that is less minmaxy and less shit. https://docs.google.com/document/d/1UAbkp5RDL0nbZZfuOXFm53u4uFjJ3aOh0e-5T0938Kk/edit?usp=sharing
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GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
Sig-texts!

DoctorMcTaalik

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #18580 on: June 22, 2015, 03:21:31 pm »

Additional edit: Are there Mk II and Mk III equivalents for the MCP, or do we go from the MCP to the standard Mk II?
For now, yes. There's some MCP underwear for the Mk suits to give them some of the same benefits in the pipeline though. Further upgraded MCP suits are still largely in development for some reason.

Technically, MCP-II's exist, but I believe their exact specifications have yet to be firmly established. Gus is wearing one right now.
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Nikitian

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #18581 on: June 22, 2015, 04:02:21 pm »

Technically, MCP-II's exist, but I believe their exact specifications have yet to be firmly established. Gus is wearing one right now.
Nope, MCP-II is finalized and has been prototyped; its entry is just missing from the wiki at the moment. MCP-III is still in development hell, though.
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piecewise

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #18582 on: June 22, 2015, 04:25:14 pm »

Quote
You can find a lot about it, but it is...well, you're pretty sure it's a bit biased. You've not seen a single person on the ship sexually assault an animal, eat a baby or any mix there of, despite what these news anchors would like you to believe.
Hah, it's funny because it's not biased at all.
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syvarris

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #18583 on: June 22, 2015, 06:47:47 pm »

Question: I have been told that my stat build is slightly inefficient, what with three +1s in exotic, aux, and medical. If I switch my +1 in exotic to medical, making that a +2, it saves 5 points for level up. Is this a good idea, and is it still possible to do so? I have used neither stat as of yet. Additionally, would it be better to switch out my aux skill instead? I am leaning toward medical in general for this character.
Anything beyond a +1 in one stat and a +1 in another stat is going to mean larger level up costs in the long run. On the other hand, a +2 in a thing or two might up the chances you survive and get more tokens. So as long as you don't want to play a jack of all trades, you can afford for your character to be inefficient. It all comes down to what kind of character you want.

Also, keep this in a bookmark: http://parisbre56-phpexperiment.rhcloud.com/character_creation.html

That assumes that a person plans to eventually upgrade the stats that they have penalties in, which is pretty unlikely to happen before the game ends.  A con specialist who intends to never touch an exo weapon doesn't lose much if he puts a penalty in exo, and vice-versa.  You're less versatile, and less capable of using all loot you might get, but you'll be more reliably effective with your primary skill.

Besides, Ozark's pointing out that that having three +1s (which costs 15 levelup points) costs the same amount of chargen points as having a +2 and a +1 (which costs 20 levelup points).  If he ever plans to upgrade any of those stats to +2, it's better to do it now rather than later.

Ozarck

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #18584 on: June 22, 2015, 07:29:02 pm »

Think Medical is worth upgrading?
What's the procedure for making a stat change, anyway?
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