Who do you choose to guard the candy shop: the sugar addict, or the one who lost his best friend to diabetes?
Sugar addict, nothing less. Those willy nilly "lost their best friend to diabetes" have
no idea how to properly guard those heaps and heaps of candies.
They have no intimate relationship with sugar, only hatred and fear. Granted, that is much better than picking a random schmuck for the job, but still way, way,
way behind the sugar addict.
Especially if you have a chip in that addict's brain that will electrocute him every time he goes after the sugar stocks for personal reasons.
Come to think of it, I just explained myself why amp-users are the preferred kind of space wizards for Steve. And why he left the Hephaestus over to that particular crew (including me finally joining them there). Huh.
Hm... Some of the transitions (used to) seem rough. For example, there was practically no real armor option short of a battlesuit, and I always felt there was some sort of gulf in weapons. That said, with the Sharksuit, Milnoplate being standardized, the Spectr, Raduga, and Siblius, it's hard to point to a specific void. That said, the new armor options need to be quantified. (armor thickness joke)
Well, I'll humbly remind you that the Protectorate suit remains (and is probably getting upgraded with new materials, one way or another). You know, that bulky tin can "man-wearable minibattlesuit" armor piece.
But yeah, there might or might not be a gulf still.
On suggestions to all people: Thank you, all are duly noted! We'll be working on a lot of that stuff soon. And much of the rest afterwards.