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Author Topic: Einsteinian Roulette: OOC and NEW PLAYER INFO  (Read 2536071 times)

AoshimaMichio

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Re: Einsteinian Roulette: OOC
« Reply #14760 on: April 01, 2015, 02:44:29 pm »

Two guys get IVAN mod and start pummeling living daylight out of each other. Let's see what happens.

BTW: Is that list final?
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Parisbre56

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Re: Einsteinian Roulette: OOC
« Reply #14761 on: April 01, 2015, 02:46:14 pm »

Okay then, I'll edit the wiki template and the character calculator to allow that then.

This also means that if my calculations are correct, I just need one more mission to make Flint a master in conventional weapons. And Beirus' character to give him back those tokens he owes him.

Nikitian

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Re: Einsteinian Roulette: OOC
« Reply #14762 on: April 01, 2015, 02:50:57 pm »

...And suddenly, with the new system and the new armory, the 'Corps are practically littered with Masters of all skills  :P
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Hapah

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Re: Einsteinian Roulette: OOC
« Reply #14763 on: April 01, 2015, 02:51:36 pm »

Just means we're overdue for a lot of permadeaths!
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Xantalos

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Re: Einsteinian Roulette: OOC
« Reply #14764 on: April 01, 2015, 02:57:19 pm »

Hmm. Those gene mods give me an idea...
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Beirus

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Re: Einsteinian Roulette: OOC
« Reply #14765 on: April 01, 2015, 02:58:01 pm »

Okay then, I'll edit the wiki template and the character calculator to allow that then.

This also means that if my calculations are correct, I just need one more mission to make Flint a master in conventional weapons. And Beirus' character to give him back those tokens he owes him.
I thought we were doing a payment plan. I've got one token for the first payment, though. Or if you want it all now, I can hold off on buying the pimp cane.
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kj1225

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Re: Einsteinian Roulette: OOC
« Reply #14766 on: April 01, 2015, 03:03:32 pm »

I am so going to get venom. Nothing better than a doctor who can poison someone by breathing at them.
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Nikitian

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Re: Einsteinian Roulette: OOC
« Reply #14767 on: April 01, 2015, 03:12:58 pm »

@Piecewise What is the stat/skill governing Mind-Machine Interface and nerve nodes used in Avatars? Does the user have to be proficient in Exo, or would he operate things using Aux/Mind?
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Caellath

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Re: Einsteinian Roulette: OOC
« Reply #14768 on: April 01, 2015, 03:20:02 pm »

You know, a character built for unarmed fighting could be really good for black ops missions.

It's part of the reason Milno's Uncon skill is so high. The assassination mission showed that works.

And a large amount of masters means the death algorithm will skyrocket. It might be better for newbies to stay out of the way of groups of vets to avoid being cosmic-swatted.
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renegadelobster

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Re: Einsteinian Roulette: OOC
« Reply #14769 on: April 01, 2015, 03:23:08 pm »

Welp time to start pumping up END for those gene mods
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Parisbre56

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Re: Einsteinian Roulette: OOC
« Reply #14770 on: April 01, 2015, 03:33:06 pm »

@Beirus: I don't need them right now, you can keep them all if you need them. No need for payment plans or anything. But it will be nice to get them sometime, since if you die I'll lose them. I guess I'll just have to stay close to you so that I can keep you alive (or loot your corpse once you die  :P).

kj1225

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Re: Einsteinian Roulette: OOC
« Reply #14771 on: April 01, 2015, 03:35:17 pm »

Now that I've been thinking, I'm actually thing of a venom that will make people fall asleep, then treating injured people will be much smoother.  And maybe the muscle upgrade so I don't need to buy an exoskeleton and be able to do black ops stuff if needed.
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Toaster

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Re: Einsteinian Roulette: OOC
« Reply #14772 on: April 01, 2015, 03:44:56 pm »

Are the proposed "Assault Suits" ready for purchase/testing?  I would like to see the statlines on them.
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Radio Controlled

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Re: Einsteinian Roulette: OOC
« Reply #14773 on: April 01, 2015, 03:50:46 pm »

Not really, no. All tinker kinda stopped for the moment.
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Parisbre56

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Re: Einsteinian Roulette: OOC
« Reply #14774 on: April 01, 2015, 03:57:29 pm »

Since piecewise is no longer busy with the armoury, you can always jump on him on IRC and force him to provide some answers.
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