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Author Topic: Einsteinian Roulette: OOC and NEW PLAYER INFO  (Read 2490021 times)

piecewise

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Re: Einsteinian Roulette OOC
« Reply #11775 on: December 15, 2014, 10:04:53 pm »

Alright I'm Back on Toribash.

Room: HMRC
Password: Steve

I'll be there for a good while tonight, though If no one is around I might not be terribly attentive, so if I seem AFK I might be. But I'll be back soon.

Empiricist

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Re: Einsteinian Roulette OOC
« Reply #11776 on: December 15, 2014, 10:18:17 pm »

Can't seem to find it.
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piecewise

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Re: Einsteinian Roulette OOC
« Reply #11777 on: December 15, 2014, 10:19:13 pm »

Can't seem to find it.
Are you signed in via steam or just the straight game from the website?

And you might need to turn the game off and back on. I dunno. This thing is kinda shit some times.

Empiricist

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Re: Einsteinian Roulette OOC
« Reply #11778 on: December 15, 2014, 10:20:09 pm »

Just using the straight game.
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piecewise

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Re: Einsteinian Roulette OOC
« Reply #11779 on: December 15, 2014, 10:30:23 pm »

Just using the straight game.
me too. Hmm. Very odd. I dunno. Try closing the game and logging out then logging back in or similar.

Empiricist

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Re: Einsteinian Roulette OOC
« Reply #11780 on: December 15, 2014, 10:36:34 pm »

Closing and reopening didn't work. I have no idea how to log out, I'm logged in by default.
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piecewise

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Re: Einsteinian Roulette OOC
« Reply #11781 on: December 15, 2014, 11:06:38 pm »

Closing and reopening didn't work. I have no idea how to log out, I'm logged in by default.
It's under options or something similar.

Beirus

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Re: Einsteinian Roulette OOC
« Reply #11782 on: December 15, 2014, 11:20:49 pm »

I still can't get the hang of toribash, but I'll try to join the room.

Edit: Or maybe not, since I can't find it.
« Last Edit: December 15, 2014, 11:29:52 pm by Beirus »
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sambojin

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Re: Einsteinian Roulette OOC
« Reply #11783 on: December 16, 2014, 12:03:19 am »

Hoping I helped with the name of this section of mission 18 :)
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SeriousConcentrate

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Re: Einsteinian Roulette OOC
« Reply #11784 on: December 16, 2014, 12:42:29 am »

Quote
Serious: Please please pleassse let PW do this.  Us Heph people never get to participate in missions without forfeiting our post, so this would be really nice.  It's also a good idea in-character, because this way Jim doesn't just get an ignoble ending where he fades away.  Jim is a hero, basically an icon for ARM, so something like that just wouldn't be a good enough end.  If Jim dies, it'll have to be something like overloading his amps to destroy a ghost ship about to glass a civilian world.  Something amazing and heroic.

No. No he's not. Jim is in no way, shape or form, a hero. Consider his track record:

Quote from: Missions
Mission 1: Died in three turns or so.
Mission 2: Killed Erik, fucked around with Milno in the dirt circles.
Mission 3: Got infected, nearly killed the entire team once by destroying the elevator while they were in it and later on they almost died by orbital bombardment due to the lack of elevator, seriously wounded Mesk.
Mission 5: 'Led' a team and killed a bunch of civilians. Failed to apprehend the target.
Mission 8: Stole a bunch of shit (which, I wonder where all that went. It never got wrote down I guess) and intimidated scared, helpless civvies.
Mission 9: Almost got everyone on the team killed by making the ghost ship aware of them.
Mission 11: Killed the amp specialist through plot shenanigans involving people misinterpreting his character (he honestly didn't care about Grate that much; it was more of a 'sucks a kid is in this kind of place I guess' type of reaction).
Mission 12: Did nothing of note.

If anything, Jim is a mass murderer, and his teammates are lucky that he sometimes kills someone they need him to. Also, this isn't Dragonball Z. Jim can die just like everyone else. There's nothing special about him. I know you're trying to butter me up into agreeing with this by praising the character, but that's really not going to work.

Quote
Quote
((One problem I could see: would there need to be consensus when there's no obvious way forward? Would people need to vote (thereby maybe slowing things down)? Do they also do his rp'ing, can they take up his commander role (aka bossing others around)? Should they try to stay as much in character as possible?))

((Only one problem? ;p

I imagine disagreements would either be settled by inaction (Sudden onset stasis catatonia!) or executive decision (PW or Pyro.)  It could also be settled by rolling for which one of the competing actions is used, or having a rotating executive choice (I use my Ex choice to force Jim to risk overtaxing himself, next time there's a disagreement, Sean can choose.).  Lots of options, and PW did say it's basically an experiment.

I'd think roleplaying would be allowed, although maybe with discussion before anything is actually posted.  I, personally, would enjoy the chance- I haven't had much chance to RP Saint since his Heph posting.

Haha, nope. I don't know you at all Syvarris, Sean would likely turn him into a brony, and both Sean and Pyro would suffer from the fact they have no idea how to play 'stupid'. Jim would go from introspective and team focused to being all about science. Simply put, I said it before and I'll say it again: I don't ever trust anyone else with the characterization of my characters. Call me pretentious or selfish if you want, but even if you played him similarly to how I do, it still wouldn't be the same character. You might as well just make yourselves a super strong Sod to send along and call him Jim.

Quote
I guess the commander role would be your choice, settled OOC.  If you forbid it, Jim continues not really wanting to be a commander, and is just a strong grunt.  If you allow it, then whatever stressful event he goes through in this mission makes him think he needs to take a stronger role to help his team.

I'd think staying in character is obvious, but some change would obviously have to happen.  There should be some IC justification for why Jim suddenly gives a carp again.  Maybe Lyra gets impaled on this mission?  That would be perfect.  Miyamoto could also give him a stern talking to, asking why he just ignored his commander role, and a grunt had to pick up the slack.))

In the end, I'm not swayed. I like and respect PW, but I'm kinda done and I want out. It's been 2 3/4 years. I don't want anyone else playing a character they enjoy (presumably Lenglon likes playing Lyra) to get penalized, and even suggesting that turns me further off from the idea. That being said, if Miyamoto wants to give Jim a talking to, he'd better be prepared to fight, because at this point I don't care who kills Jim.
« Last Edit: December 16, 2014, 12:45:02 am by SeriousConcentrate »
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Xantalos

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Re: Einsteinian Roulette OOC
« Reply #11785 on: December 16, 2014, 01:01:42 am »

Seems like the proper course of action is a glorious suicide charge then.
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sambojin

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Re: Einsteinian Roulette OOC
« Reply #11786 on: December 16, 2014, 01:07:09 am »

Hmmm. Mission 18 speculation. Has anyone noticed that the Eater gets more uppity any time we burn human souls for effect? Amp, manipulator and even kinetic amp usage. Unless we're throwing it to or into the ground? Still hot and angry anyway after that, but when we break the confines of ER physics, especially with cute kitten and puppy dog's souls (whatever powers/items with reality breaks), more shit happens?

Cold makes it hot and angry. But does other stuff as well? Even a kinetic amp has 143.7 million cute cuddly kitten souls in it. So maybe it just likes being the only reality breaker. It eats cold to do it. We eat souls. Maybe it's not cool with that.

Maybe it nets the tortured souls we do use to power itself?

Maybe it likes it? Maybe it hates all that do those things?

Maybe it's just a "We use that stuff when shit is already happening or needs to be done" thing, but more bads seem to happen when we do.

/speculation
« Last Edit: December 16, 2014, 01:12:53 am by sambojin »
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Unholy_Pariah

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Re: Einsteinian Roulette OOC
« Reply #11787 on: December 16, 2014, 01:52:30 am »

Im kindatempted to fight jim... but dueto the fact he can kill me on sight it'd probably end up being a game of highly destructive cat and mouse ratger than a true fight.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

SeriousConcentrate

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Re: Einsteinian Roulette OOC
« Reply #11788 on: December 16, 2014, 02:14:53 am »

Fight me hand to hand to hand to hand. :P
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Xantalos

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Re: Einsteinian Roulette OOC
« Reply #11789 on: December 16, 2014, 02:23:06 am »

Actually, that brings a viable suicide option - fighting the Doc and see how far you get before being dismembered.
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